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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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27 | 27 |
28 #include "modules/webaudio/AudioBuffer.h" | 28 #include "modules/webaudio/AudioBuffer.h" |
29 #include "modules/webaudio/AudioNode.h" | 29 #include "modules/webaudio/AudioNode.h" |
30 #include "platform/audio/AudioBus.h" | 30 #include "platform/audio/AudioBus.h" |
31 #include "platform/audio/AudioIOCallback.h" | 31 #include "platform/audio/AudioIOCallback.h" |
32 #include "platform/audio/AudioSourceProvider.h" | 32 #include "platform/audio/AudioSourceProvider.h" |
33 | 33 |
34 namespace blink { | 34 namespace blink { |
35 | 35 |
36 class AudioBus; | 36 class AudioBus; |
37 class AbstractAudioContext; | 37 class BaseAudioContext; |
38 | 38 |
39 class AudioDestinationHandler : public AudioHandler, public AudioIOCallback { | 39 class AudioDestinationHandler : public AudioHandler, public AudioIOCallback { |
40 public: | 40 public: |
41 AudioDestinationHandler(AudioNode&, float sampleRate); | 41 AudioDestinationHandler(AudioNode&, float sampleRate); |
42 ~AudioDestinationHandler() override; | 42 ~AudioDestinationHandler() override; |
43 | 43 |
44 // AudioHandler | 44 // AudioHandler |
45 void process(size_t) final { } // we're pulled by hardware so this is never
called | 45 void process(size_t) final { } // we're pulled by hardware so this is never
called |
46 | 46 |
47 // The audio hardware calls render() to get the next render quantum of audio
into destinationBus. | 47 // The audio hardware calls render() to get the next render quantum of audio
into destinationBus. |
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92 }; | 92 }; |
93 | 93 |
94 class AudioDestinationNode : public AudioNode { | 94 class AudioDestinationNode : public AudioNode { |
95 DEFINE_WRAPPERTYPEINFO(); | 95 DEFINE_WRAPPERTYPEINFO(); |
96 public: | 96 public: |
97 AudioDestinationHandler& audioDestinationHandler() const; | 97 AudioDestinationHandler& audioDestinationHandler() const; |
98 | 98 |
99 unsigned long maxChannelCount() const; | 99 unsigned long maxChannelCount() const; |
100 | 100 |
101 protected: | 101 protected: |
102 AudioDestinationNode(AbstractAudioContext&); | 102 AudioDestinationNode(BaseAudioContext&); |
103 }; | 103 }; |
104 | 104 |
105 } // namespace blink | 105 } // namespace blink |
106 | 106 |
107 #endif // AudioDestinationNode_h | 107 #endif // AudioDestinationNode_h |
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