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Side by Side Diff: gm/patch.cpp

Issue 1865143002: Fix lazy coding in ViaSingletonPictures. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: cast Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkGradientShader.h" 9 #include "SkGradientShader.h"
10 #include "SkPatchUtils.h" 10 #include "SkPatchUtils.h"
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56 paint.setColor(SK_ColorCYAN); 56 paint.setColor(SK_ColorCYAN);
57 canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, top + 1, paint); 57 canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, top + 1, paint);
58 58
59 paint.setColor(SK_ColorYELLOW); 59 paint.setColor(SK_ColorYELLOW);
60 canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, left + 1, paint); 60 canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, left + 1, paint);
61 61
62 paint.setColor(SK_ColorGREEN); 62 paint.setColor(SK_ColorGREEN);
63 canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, right + 1, paint); 63 canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, right + 1, paint);
64 } 64 }
65 65
66 DEF_SIMPLE_GM(patch_primitive, canvas, 800, 800) { 66 DEF_SIMPLE_GM(patch_primitive, canvas, 1500, 1100) {
67 SkPaint paint; 67 SkPaint paint;
68 68
69 // The order of the colors and points is clockwise starting at upper-lef t corner. 69 // The order of the colors and points is clockwise starting at upper-lef t corner.
70 const SkPoint cubics[SkPatchUtils::kNumCtrlPts] = { 70 const SkPoint cubics[SkPatchUtils::kNumCtrlPts] = {
71 //top points 71 //top points
72 {100,100},{150,50},{250,150}, {300,100}, 72 {100,100},{150,50},{250,150}, {300,100},
73 //right points 73 //right points
74 {250, 150},{350,250}, 74 {250, 150},{350,250},
75 //bottom points 75 //bottom points
76 {300,300},{250,250},{150,350},{100,300}, 76 {300,300},{250,250},{150,350},{100,300},
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120 default: 120 default:
121 break; 121 break;
122 } 122 }
123 123
124 draw_control_points(canvas, cubics); 124 draw_control_points(canvas, cubics);
125 canvas->restore(); 125 canvas->restore();
126 } 126 }
127 } 127 }
128 canvas->restore(); 128 canvas->restore();
129 } 129 }
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