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Unified Diff: test/cctest/test-assembler-x64.cc

Issue 18649002: Revert "Fix stack alignment corruption for MinGW32 build" (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 7 years, 6 months ago
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Index: test/cctest/test-assembler-x64.cc
diff --git a/test/cctest/test-assembler-x64.cc b/test/cctest/test-assembler-x64.cc
index 5fc9311f2ea6920388c2597b1fabf1e7a675951d..669475ad8aba17dd4b4f4dd1f8ffe2c6bab7f933 100644
--- a/test/cctest/test-assembler-x64.cc
+++ b/test/cctest/test-assembler-x64.cc
@@ -62,7 +62,6 @@ using v8::internal::rdx;
using v8::internal::rsi;
using v8::internal::rsp;
using v8::internal::times_1;
-using v8::internal::xmm0;
// Test the x64 assembler by compiling some simple functions into
// a buffer and executing them. These tests do not initialize the
@@ -430,91 +429,6 @@ TEST(AssemblerMultiByteNop) {
}
-#ifdef __GNUC__
-#define ELEMENT_COUNT 4
-
-void DoSSE2(const v8::FunctionCallbackInfo<v8::Value>& args) {
- CcTest::InitializeVM();
- v8::HandleScope scope(CcTest::isolate());
- v8::internal::byte buffer[1024];
-
- CHECK(args[0]->IsArray());
- v8::Local<v8::Array> vec = v8::Local<v8::Array>::Cast(args[0]);
- CHECK_EQ(ELEMENT_COUNT, vec->Length());
-
- Isolate* isolate = Isolate::Current();
- Assembler assm(isolate, buffer, sizeof(buffer));
-
- // Remove return address from the stack for fix stack frame alignment.
- __ pop(rcx);
-
- // Store input vector on the stack.
- for (int i = 0; i < ELEMENT_COUNT; i++) {
- __ movl(rax, Immediate(vec->Get(i)->Int32Value()));
- __ shl(rax, Immediate(0x20));
- __ or_(rax, Immediate(vec->Get(++i)->Int32Value()));
- __ push(rax);
- }
-
- // Read vector into a xmm register.
- __ xorps(xmm0, xmm0);
- __ movdqa(xmm0, Operand(rsp, 0));
- // Create mask and store it in the return register.
- __ movmskps(rax, xmm0);
-
- // Remove unused data from the stack.
- __ addq(rsp, Immediate(ELEMENT_COUNT * sizeof(int32_t)));
- // Restore return address.
- __ push(rcx);
-
- __ ret(0);
-
- CodeDesc desc;
- assm.GetCode(&desc);
- Code* code = Code::cast(isolate->heap()->CreateCode(
- desc,
- Code::ComputeFlags(Code::STUB),
- v8::internal::Handle<Code>())->ToObjectChecked());
- CHECK(code->IsCode());
-
- F0 f = FUNCTION_CAST<F0>(code->entry());
- int res = f();
- args.GetReturnValue().Set(v8::Integer::New(res));
-}
-
-TEST(StackAlignmentForSSE2) {
- CHECK_EQ(0, OS::ActivationFrameAlignment() % 16);
-
- v8::Isolate* isolate = v8::Isolate::GetCurrent();
- v8::HandleScope handle_scope(isolate);
- v8::Handle<v8::ObjectTemplate> global_template = v8::ObjectTemplate::New();
- global_template->Set(v8_str("do_sse2"), v8::FunctionTemplate::New(DoSSE2));
-
- LocalContext env(NULL, global_template);
- CompileRun(
- "function foo(vec) {"
- " return do_sse2(vec);"
- "}");
-
- v8::Local<v8::Object> global_object = env->Global();
- v8::Local<v8::Function> foo =
- v8::Local<v8::Function>::Cast(global_object->Get(v8_str("foo")));
-
- int32_t vec[ELEMENT_COUNT] = { -1, 1, 1, 1 };
- v8::Local<v8::Array> v8_vec = v8::Array::New(ELEMENT_COUNT);
- for (int i = 0; i < ELEMENT_COUNT; i++) {
- v8_vec->Set(i, v8_num(vec[i]));
- }
-
- v8::Local<v8::Value> args[] = { v8_vec };
- v8::Local<v8::Value> result = foo->Call(global_object, 1, args);
-
- // The mask should be 0b1000.
- CHECK_EQ(8, result->Int32Value());
-}
-
-#undef ELEMENT_COUNT
-#endif // __GNUC__
#undef __
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