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Unified Diff: content/renderer/pepper/ppb_graphics_3d_impl.cc

Issue 1864723003: Make lost context and error message callbacks on GpuControl go to client (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: errorcallback: gputestexpect Created 4 years, 8 months ago
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Index: content/renderer/pepper/ppb_graphics_3d_impl.cc
diff --git a/content/renderer/pepper/ppb_graphics_3d_impl.cc b/content/renderer/pepper/ppb_graphics_3d_impl.cc
index a5625a464da25f658f1e17c415d405de0d2a7f2f..47bc0a3cf2bd27055b9ea492c21a00905ef2baa1 100644
--- a/content/renderer/pepper/ppb_graphics_3d_impl.cc
+++ b/content/renderer/pepper/ppb_graphics_3d_impl.cc
@@ -244,27 +244,28 @@ bool PPB_Graphics3D_Impl::InitRaw(PPB_Graphics3D_API* share_context,
gpu_preference);
if (!command_buffer_)
return false;
+
+ command_buffer_->SetGpuControlClient(this);
+
if (!command_buffer_->Initialize())
return false;
+
if (shared_state_handle)
*shared_state_handle = command_buffer_->GetSharedStateHandle();
if (capabilities)
*capabilities = command_buffer_->GetCapabilities();
if (command_buffer_id)
*command_buffer_id = command_buffer_->GetCommandBufferID();
+
mailbox_ = gpu::Mailbox::Generate();
if (!command_buffer_->ProduceFrontBuffer(mailbox_))
return false;
- command_buffer_->SetContextLostCallback(base::Bind(
- &PPB_Graphics3D_Impl::OnContextLost, weak_ptr_factory_.GetWeakPtr()));
-
- command_buffer_->SetOnConsoleMessageCallback(base::Bind(
- &PPB_Graphics3D_Impl::OnConsoleMessage, weak_ptr_factory_.GetWeakPtr()));
no sievers 2016/04/08 18:11:45 Unlike PepeprVideoEncoderHost, here the WeakPtr fa
danakj 2016/04/08 18:38:58 Sure, done.
return true;
}
-void PPB_Graphics3D_Impl::OnConsoleMessage(const std::string& message, int id) {
+void PPB_Graphics3D_Impl::OnGpuControlErrorMessage(const char* message,
+ int32_t id) {
if (!bound_to_instance_)
return;
WebPluginContainer* container =
@@ -279,17 +280,14 @@ void PPB_Graphics3D_Impl::OnConsoleMessage(const std::string& message, int id) {
frame->addMessageToConsole(console_message);
}
-void PPB_Graphics3D_Impl::OnSwapBuffers() {
- if (HasPendingSwap()) {
- // If we're off-screen, no need to trigger and wait for compositing.
- // Just send the swap-buffers ACK to the plugin immediately.
- commit_pending_ = false;
- SwapBuffersACK(PP_OK);
- }
-}
+void PPB_Graphics3D_Impl::OnGpuControlLostContext() {
+#if DCHECK_IS_ON()
+ // This should never occur more than once.
+ DCHECK(!lost_context_);
+ lost_context_ = true;
+#endif
-void PPB_Graphics3D_Impl::OnContextLost() {
- // Don't need to check for NULL from GetPluginInstance since when we're
+ // Don't need to check for null from GetPluginInstance since when we're
// bound, we know our instance is valid.
if (bound_to_instance_) {
HostGlobals::Get()->GetInstance(pp_instance())->BindGraphics(pp_instance(),
@@ -303,6 +301,15 @@ void PPB_Graphics3D_Impl::OnContextLost() {
weak_ptr_factory_.GetWeakPtr()));
}
+void PPB_Graphics3D_Impl::OnSwapBuffers() {
+ if (HasPendingSwap()) {
+ // If we're off-screen, no need to trigger and wait for compositing.
+ // Just send the swap-buffers ACK to the plugin immediately.
+ commit_pending_ = false;
+ SwapBuffersACK(PP_OK);
+ }
+}
+
void PPB_Graphics3D_Impl::SendContextLost() {
// By the time we run this, the instance may have been deleted, or in the
// process of being deleted. Even in the latter case, we don't want to send a

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