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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/in_process_command_buffer.h" | 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <queue> | 10 #include <queue> |
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202 gpu_preferences().gpu_program_cache_size, | 202 gpu_preferences().gpu_program_cache_size, |
203 gpu_preferences().disable_gpu_shader_disk_cache)); | 203 gpu_preferences().disable_gpu_shader_disk_cache)); |
204 } | 204 } |
205 return program_cache_.get(); | 205 return program_cache_.get(); |
206 } | 206 } |
207 | 207 |
208 InProcessCommandBuffer::InProcessCommandBuffer( | 208 InProcessCommandBuffer::InProcessCommandBuffer( |
209 const scoped_refptr<Service>& service) | 209 const scoped_refptr<Service>& service) |
210 : command_buffer_id_( | 210 : command_buffer_id_( |
211 CommandBufferId::FromUnsafeValue(g_next_command_buffer_id.GetNext())), | 211 CommandBufferId::FromUnsafeValue(g_next_command_buffer_id.GetNext())), |
212 context_lost_(false), | |
213 delayed_work_pending_(false), | 212 delayed_work_pending_(false), |
214 image_factory_(nullptr), | 213 image_factory_(nullptr), |
215 last_put_offset_(-1), | 214 last_put_offset_(-1), |
216 gpu_memory_buffer_manager_(nullptr), | 215 gpu_memory_buffer_manager_(nullptr), |
217 next_fence_sync_release_(1), | 216 next_fence_sync_release_(1), |
218 flushed_fence_sync_release_(0), | 217 flushed_fence_sync_release_(0), |
219 flush_event_(false, false), | 218 flush_event_(false, false), |
220 service_(GetInitialService(service)), | 219 service_(GetInitialService(service)), |
221 fence_sync_wait_event_(false, false), | 220 fence_sync_wait_event_(false, false), |
222 gpu_thread_weak_ptr_factory_(this) { | 221 gpu_thread_weak_ptr_factory_(this) { |
223 DCHECK(service_.get()); | 222 DCHECK(service_.get()); |
224 next_image_id_.GetNext(); | 223 next_image_id_.GetNext(); |
225 } | 224 } |
226 | 225 |
227 InProcessCommandBuffer::~InProcessCommandBuffer() { | 226 InProcessCommandBuffer::~InProcessCommandBuffer() { |
228 Destroy(); | 227 Destroy(); |
229 } | 228 } |
230 | 229 |
231 bool InProcessCommandBuffer::MakeCurrent() { | 230 bool InProcessCommandBuffer::MakeCurrent() { |
232 CheckSequencedThread(); | 231 CheckSequencedThread(); |
233 command_buffer_lock_.AssertAcquired(); | 232 command_buffer_lock_.AssertAcquired(); |
234 | 233 |
235 if (!context_lost_ && decoder_->MakeCurrent()) | 234 if (error::IsError(command_buffer_->GetLastState().error)) { |
236 return true; | 235 DLOG(ERROR) << "MakeCurrent failed because context lost."; |
237 DLOG(ERROR) << "Context lost because MakeCurrent failed."; | 236 return false; |
238 command_buffer_->SetContextLostReason(decoder_->GetContextLostReason()); | 237 } |
239 command_buffer_->SetParseError(gpu::error::kLostContext); | 238 if (!decoder_->MakeCurrent()) { |
240 return false; | 239 DLOG(ERROR) << "Context lost because MakeCurrent failed."; |
240 command_buffer_->SetContextLostReason(decoder_->GetContextLostReason()); | |
241 command_buffer_->SetParseError(gpu::error::kLostContext); | |
no sievers
2016/04/06 23:17:23
return false;
danakj
2016/04/06 23:29:38
Oops thanks.
| |
242 } | |
243 return true; | |
241 } | 244 } |
242 | 245 |
243 void InProcessCommandBuffer::PumpCommands() { | 246 void InProcessCommandBuffer::PumpCommands() { |
244 CheckSequencedThread(); | 247 CheckSequencedThread(); |
245 command_buffer_lock_.AssertAcquired(); | 248 command_buffer_lock_.AssertAcquired(); |
246 | 249 |
247 if (!MakeCurrent()) | 250 if (!MakeCurrent()) |
248 return; | 251 return; |
249 | 252 |
250 executor_->PutChanged(); | 253 executor_->PutChanged(); |
251 } | 254 } |
252 | 255 |
253 bool InProcessCommandBuffer::GetBufferChanged(int32_t transfer_buffer_id) { | 256 bool InProcessCommandBuffer::GetBufferChanged(int32_t transfer_buffer_id) { |
254 CheckSequencedThread(); | 257 CheckSequencedThread(); |
255 command_buffer_lock_.AssertAcquired(); | 258 command_buffer_lock_.AssertAcquired(); |
256 command_buffer_->SetGetBuffer(transfer_buffer_id); | 259 command_buffer_->SetGetBuffer(transfer_buffer_id); |
257 return true; | 260 return true; |
258 } | 261 } |
259 | 262 |
260 bool InProcessCommandBuffer::Initialize( | 263 bool InProcessCommandBuffer::Initialize( |
261 scoped_refptr<gfx::GLSurface> surface, | 264 scoped_refptr<gfx::GLSurface> surface, |
262 bool is_offscreen, | 265 bool is_offscreen, |
263 gfx::AcceleratedWidget window, | 266 gfx::AcceleratedWidget window, |
264 const gfx::Size& size, | 267 const gfx::Size& size, |
265 const std::vector<int32_t>& attribs, | 268 const std::vector<int32_t>& attribs, |
266 gfx::GpuPreference gpu_preference, | 269 gfx::GpuPreference gpu_preference, |
267 const base::Closure& context_lost_callback, | |
268 InProcessCommandBuffer* share_group, | 270 InProcessCommandBuffer* share_group, |
269 GpuMemoryBufferManager* gpu_memory_buffer_manager, | 271 GpuMemoryBufferManager* gpu_memory_buffer_manager, |
270 ImageFactory* image_factory) { | 272 ImageFactory* image_factory) { |
271 DCHECK(!share_group || service_.get() == share_group->service_.get()); | 273 DCHECK(!share_group || service_.get() == share_group->service_.get()); |
272 context_lost_callback_ = WrapCallback(context_lost_callback); | |
273 | 274 |
274 if (surface.get()) { | 275 if (surface.get()) { |
275 // GPU thread must be the same as client thread due to GLSurface not being | 276 // GPU thread must be the same as client thread due to GLSurface not being |
276 // thread safe. | 277 // thread safe. |
277 sequence_checker_.reset(new base::SequenceChecker); | 278 sequence_checker_.reset(new base::SequenceChecker); |
278 surface_ = surface; | 279 surface_ = surface; |
279 } | 280 } |
280 | 281 |
281 gpu::Capabilities capabilities; | 282 gpu::Capabilities capabilities; |
282 InitializeOnGpuThreadParams params(is_offscreen, | 283 InitializeOnGpuThreadParams params(is_offscreen, |
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317 DCHECK(params.size.width() >= 0 && params.size.height() >= 0); | 318 DCHECK(params.size.width() >= 0 && params.size.height() >= 0); |
318 | 319 |
319 TransferBufferManager* manager = new TransferBufferManager(nullptr); | 320 TransferBufferManager* manager = new TransferBufferManager(nullptr); |
320 transfer_buffer_manager_ = manager; | 321 transfer_buffer_manager_ = manager; |
321 manager->Initialize(); | 322 manager->Initialize(); |
322 | 323 |
323 scoped_ptr<CommandBufferService> command_buffer( | 324 scoped_ptr<CommandBufferService> command_buffer( |
324 new CommandBufferService(transfer_buffer_manager_.get())); | 325 new CommandBufferService(transfer_buffer_manager_.get())); |
325 command_buffer->SetPutOffsetChangeCallback(base::Bind( | 326 command_buffer->SetPutOffsetChangeCallback(base::Bind( |
326 &InProcessCommandBuffer::PumpCommands, gpu_thread_weak_ptr_)); | 327 &InProcessCommandBuffer::PumpCommands, gpu_thread_weak_ptr_)); |
327 command_buffer->SetParseErrorCallback(base::Bind( | |
328 &InProcessCommandBuffer::OnContextLost, gpu_thread_weak_ptr_)); | |
329 | 328 |
330 if (!command_buffer->Initialize()) { | 329 if (!command_buffer->Initialize()) { |
331 LOG(ERROR) << "Could not initialize command buffer."; | 330 LOG(ERROR) << "Could not initialize command buffer."; |
332 DestroyOnGpuThread(); | 331 DestroyOnGpuThread(); |
333 return false; | 332 return false; |
334 } | 333 } |
335 | 334 |
336 gl_share_group_ = params.context_group | 335 gl_share_group_ = params.context_group |
337 ? params.context_group->gl_share_group_ | 336 ? params.context_group->gl_share_group_ |
338 : service_->share_group(); | 337 : service_->share_group(); |
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483 #endif | 482 #endif |
484 | 483 |
485 return true; | 484 return true; |
486 } | 485 } |
487 | 486 |
488 void InProcessCommandBuffer::CheckSequencedThread() { | 487 void InProcessCommandBuffer::CheckSequencedThread() { |
489 DCHECK(!sequence_checker_ || | 488 DCHECK(!sequence_checker_ || |
490 sequence_checker_->CalledOnValidSequencedThread()); | 489 sequence_checker_->CalledOnValidSequencedThread()); |
491 } | 490 } |
492 | 491 |
493 void InProcessCommandBuffer::OnContextLost() { | |
494 CheckSequencedThread(); | |
495 if (!context_lost_callback_.is_null()) { | |
496 context_lost_callback_.Run(); | |
497 context_lost_callback_.Reset(); | |
498 } | |
499 | |
500 context_lost_ = true; | |
501 } | |
502 | |
503 CommandBuffer::State InProcessCommandBuffer::GetStateFast() { | 492 CommandBuffer::State InProcessCommandBuffer::GetStateFast() { |
504 CheckSequencedThread(); | 493 CheckSequencedThread(); |
505 base::AutoLock lock(state_after_last_flush_lock_); | 494 base::AutoLock lock(state_after_last_flush_lock_); |
506 if (state_after_last_flush_.generation - last_state_.generation < 0x80000000U) | 495 if (state_after_last_flush_.generation - last_state_.generation < 0x80000000U) |
507 last_state_ = state_after_last_flush_; | 496 last_state_ = state_after_last_flush_; |
508 return last_state_; | 497 return last_state_; |
509 } | 498 } |
510 | 499 |
511 CommandBuffer::State InProcessCommandBuffer::GetLastState() { | 500 CommandBuffer::State InProcessCommandBuffer::GetLastState() { |
512 CheckSequencedThread(); | 501 CheckSequencedThread(); |
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527 | 516 |
528 { | 517 { |
529 ScopedOrderNumberProcessor scoped_order_num(sync_point_order_data_.get(), | 518 ScopedOrderNumberProcessor scoped_order_num(sync_point_order_data_.get(), |
530 order_num); | 519 order_num); |
531 command_buffer_->Flush(put_offset); | 520 command_buffer_->Flush(put_offset); |
532 { | 521 { |
533 // Update state before signaling the flush event. | 522 // Update state before signaling the flush event. |
534 base::AutoLock lock(state_after_last_flush_lock_); | 523 base::AutoLock lock(state_after_last_flush_lock_); |
535 state_after_last_flush_ = command_buffer_->GetLastState(); | 524 state_after_last_flush_ = command_buffer_->GetLastState(); |
536 } | 525 } |
537 DCHECK((!error::IsError(state_after_last_flush_.error) && !context_lost_) || | |
538 (error::IsError(state_after_last_flush_.error) && context_lost_)); | |
539 | 526 |
540 // Currently the in process command buffer does not support being | 527 // Currently the in process command buffer does not support being |
541 // descheduled, if it does we would need to back off on calling the finish | 528 // descheduled, if it does we would need to back off on calling the finish |
542 // processing number function until the message is rescheduled and finished | 529 // processing number function until the message is rescheduled and finished |
543 // processing. This DCHECK is to enforce this. | 530 // processing. This DCHECK is to enforce this. |
544 DCHECK(context_lost_ || put_offset == state_after_last_flush_.get_offset); | 531 DCHECK(error::IsError(state_after_last_flush_.error) || |
532 put_offset == state_after_last_flush_.get_offset); | |
545 } | 533 } |
546 | 534 |
547 // If we've processed all pending commands but still have pending queries, | 535 // If we've processed all pending commands but still have pending queries, |
548 // pump idle work until the query is passed. | 536 // pump idle work until the query is passed. |
549 if (put_offset == state_after_last_flush_.get_offset && | 537 if (put_offset == state_after_last_flush_.get_offset && |
550 (executor_->HasMoreIdleWork() || executor_->HasPendingQueries())) { | 538 (executor_->HasMoreIdleWork() || executor_->HasPendingQueries())) { |
551 ScheduleDelayedWorkOnGpuThread(); | 539 ScheduleDelayedWorkOnGpuThread(); |
552 } | 540 } |
553 } | 541 } |
554 | 542 |
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909 DCHECK(query_manager_); | 897 DCHECK(query_manager_); |
910 | 898 |
911 gles2::QueryManager::Query* query = query_manager_->GetQuery(query_id); | 899 gles2::QueryManager::Query* query = query_manager_->GetQuery(query_id); |
912 if (!query) | 900 if (!query) |
913 callback.Run(); | 901 callback.Run(); |
914 else | 902 else |
915 query->AddCallback(callback); | 903 query->AddCallback(callback); |
916 } | 904 } |
917 | 905 |
918 void InProcessCommandBuffer::SetLock(base::Lock*) { | 906 void InProcessCommandBuffer::SetLock(base::Lock*) { |
907 // No support for using on multiple threads. | |
908 NOTREACHED(); | |
919 } | 909 } |
920 | 910 |
921 bool InProcessCommandBuffer::IsGpuChannelLost() { | 911 bool InProcessCommandBuffer::IsGpuChannelLost() { |
922 // There is no such channel to lose for in-process contexts. This only | 912 // There is no such channel to lose for in-process contexts. This only |
923 // makes sense for out-of-process command buffers. | 913 // makes sense for out-of-process command buffers. |
924 return false; | 914 return false; |
925 } | 915 } |
926 | 916 |
927 void InProcessCommandBuffer::EnsureWorkVisible() { | 917 void InProcessCommandBuffer::EnsureWorkVisible() { |
928 // This is only relevant for out-of-process command buffers. | 918 // This is only relevant for out-of-process command buffers. |
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1091 framebuffer_completeness_cache_ = | 1081 framebuffer_completeness_cache_ = |
1092 new gpu::gles2::FramebufferCompletenessCache; | 1082 new gpu::gles2::FramebufferCompletenessCache; |
1093 return framebuffer_completeness_cache_; | 1083 return framebuffer_completeness_cache_; |
1094 } | 1084 } |
1095 | 1085 |
1096 SyncPointManager* GpuInProcessThread::sync_point_manager() { | 1086 SyncPointManager* GpuInProcessThread::sync_point_manager() { |
1097 return sync_point_manager_; | 1087 return sync_point_manager_; |
1098 } | 1088 } |
1099 | 1089 |
1100 } // namespace gpu | 1090 } // namespace gpu |
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