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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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48 virtual ~GLInProcessContext() {} | 48 virtual ~GLInProcessContext() {} |
49 | 49 |
50 // Create a GLInProcessContext, if |is_offscreen| is true, renders to an | 50 // Create a GLInProcessContext, if |is_offscreen| is true, renders to an |
51 // offscreen context. |attrib_list| must be NULL or a NONE-terminated list | 51 // offscreen context. |attrib_list| must be NULL or a NONE-terminated list |
52 // of attribute/value pairs. | 52 // of attribute/value pairs. |
53 // If |surface| is not NULL, then it must match |is_offscreen| and |size|, | 53 // If |surface| is not NULL, then it must match |is_offscreen| and |size|, |
54 // |window| must be gfx::kNullAcceleratedWidget, and the command buffer | 54 // |window| must be gfx::kNullAcceleratedWidget, and the command buffer |
55 // service must run on the same thread as this client because GLSurface is | 55 // service must run on the same thread as this client because GLSurface is |
56 // not thread safe. If |surface| is NULL, then the other parameters are used | 56 // not thread safe. If |surface| is NULL, then the other parameters are used |
57 // to correctly create a surface. | 57 // to correctly create a surface. |
58 // Only one of |share_context| and |use_global_share_group| can be used at | |
59 // the same time. | |
60 static GLInProcessContext* Create( | 58 static GLInProcessContext* Create( |
61 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, | 59 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, |
62 scoped_refptr<gfx::GLSurface> surface, | 60 scoped_refptr<gfx::GLSurface> surface, |
63 bool is_offscreen, | 61 bool is_offscreen, |
64 gfx::AcceleratedWidget window, | 62 gfx::AcceleratedWidget window, |
65 const gfx::Size& size, | 63 const gfx::Size& size, |
66 GLInProcessContext* share_context, | 64 GLInProcessContext* share_context, |
67 bool use_global_share_group, | |
68 const gpu::gles2::ContextCreationAttribHelper& attribs, | 65 const gpu::gles2::ContextCreationAttribHelper& attribs, |
69 gfx::GpuPreference gpu_preference, | 66 gfx::GpuPreference gpu_preference, |
70 const GLInProcessContextSharedMemoryLimits& memory_limits, | 67 const GLInProcessContextSharedMemoryLimits& memory_limits, |
71 GpuMemoryBufferManager* gpu_memory_buffer_manager, | 68 GpuMemoryBufferManager* gpu_memory_buffer_manager, |
72 ImageFactory* image_factory); | 69 ImageFactory* image_factory); |
73 | 70 |
74 virtual void SetContextLostCallback(const base::Closure& callback) = 0; | |
75 | |
76 // Allows direct access to the GLES2 implementation so a GLInProcessContext | 71 // Allows direct access to the GLES2 implementation so a GLInProcessContext |
77 // can be used without making it current. | 72 // can be used without making it current. |
78 virtual gles2::GLES2Implementation* GetImplementation() = 0; | 73 virtual gles2::GLES2Implementation* GetImplementation() = 0; |
79 | 74 |
80 virtual size_t GetMappedMemoryLimit() = 0; | 75 virtual size_t GetMappedMemoryLimit() = 0; |
81 | 76 |
82 virtual void SetLock(base::Lock* lock) = 0; | 77 virtual void SetLock(base::Lock* lock) = 0; |
83 | 78 |
84 #if defined(OS_ANDROID) | 79 #if defined(OS_ANDROID) |
85 virtual scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture( | 80 virtual scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture( |
86 uint32_t stream_id) = 0; | 81 uint32_t stream_id) = 0; |
87 virtual uint32_t CreateStreamTexture(uint32_t texture_id) = 0; | 82 virtual uint32_t CreateStreamTexture(uint32_t texture_id) = 0; |
88 #endif | 83 #endif |
89 }; | 84 }; |
90 | 85 |
91 } // namespace gpu | 86 } // namespace gpu |
92 | 87 |
93 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 88 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
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