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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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76 // example GPU thread) when being run in single process mode. | 76 // example GPU thread) when being run in single process mode. |
77 // However, the behavior for accessing one context (i.e. one instance of this | 77 // However, the behavior for accessing one context (i.e. one instance of this |
78 // class) from different client threads is undefined. | 78 // class) from different client threads is undefined. |
79 class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer, | 79 class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer, |
80 public GpuControl { | 80 public GpuControl { |
81 public: | 81 public: |
82 class Service; | 82 class Service; |
83 explicit InProcessCommandBuffer(const scoped_refptr<Service>& service); | 83 explicit InProcessCommandBuffer(const scoped_refptr<Service>& service); |
84 ~InProcessCommandBuffer() override; | 84 ~InProcessCommandBuffer() override; |
85 | 85 |
86 // If |surface| is not NULL, use it directly; in this case, the command | 86 // If |surface| is not null, use it directly; in this case, the command |
87 // buffer gpu thread must be the same as the client thread. Otherwise create | 87 // buffer gpu thread must be the same as the client thread. Otherwise create |
88 // a new GLSurface. | 88 // a new GLSurface. |
89 bool Initialize(scoped_refptr<gfx::GLSurface> surface, | 89 bool Initialize(scoped_refptr<gfx::GLSurface> surface, |
90 bool is_offscreen, | 90 bool is_offscreen, |
91 gfx::AcceleratedWidget window, | 91 gfx::AcceleratedWidget window, |
92 const gfx::Size& size, | 92 const gfx::Size& size, |
93 const std::vector<int32_t>& attribs, | 93 const std::vector<int32_t>& attribs, |
94 gfx::GpuPreference gpu_preference, | 94 gfx::GpuPreference gpu_preference, |
95 const base::Closure& context_lost_callback, | 95 const base::Closure& context_lost_callback, |
96 InProcessCommandBuffer* share_group, | 96 InProcessCommandBuffer* share_group, |
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320 SyncPointManager* sync_point_manager_; // Non-owning. | 320 SyncPointManager* sync_point_manager_; // Non-owning. |
321 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_; | 321 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_; |
322 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> | 322 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> |
323 framebuffer_completeness_cache_; | 323 framebuffer_completeness_cache_; |
324 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); | 324 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); |
325 }; | 325 }; |
326 | 326 |
327 } // namespace gpu | 327 } // namespace gpu |
328 | 328 |
329 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 329 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
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