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Side by Side Diff: gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h

Issue 1864373002: Remove unused features for in-process GL contexts. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: inproclost: callback Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ 5 #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_
6 #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ 6 #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <vector> 10 #include <vector>
(...skipping 22 matching lines...) Expand all
33 33
34 class GPU_BLINK_EXPORT WebGraphicsContext3DInProcessCommandBufferImpl 34 class GPU_BLINK_EXPORT WebGraphicsContext3DInProcessCommandBufferImpl
35 : public WebGraphicsContext3DImpl { 35 : public WebGraphicsContext3DImpl {
36 public: 36 public:
37 enum MappedMemoryReclaimLimit { 37 enum MappedMemoryReclaimLimit {
38 kNoLimit = 0, 38 kNoLimit = 0,
39 }; 39 };
40 40
41 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> 41 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>
42 CreateOffscreenContext( 42 CreateOffscreenContext(
43 const gpu::gles2::ContextCreationAttribHelper& attributes, 43 const gpu::gles2::ContextCreationAttribHelper& attributes);
44 bool share_resources);
45 44
46 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> WrapContext( 45 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> WrapContext(
47 scoped_ptr<::gpu::GLInProcessContext> context, 46 scoped_ptr<::gpu::GLInProcessContext> context,
48 const gpu::gles2::ContextCreationAttribHelper& attributes); 47 const gpu::gles2::ContextCreationAttribHelper& attributes);
49 48
50 ~WebGraphicsContext3DInProcessCommandBufferImpl() override; 49 ~WebGraphicsContext3DInProcessCommandBufferImpl() override;
51 50
52 size_t GetMappedMemoryLimit(); 51 size_t GetMappedMemoryLimit();
53 52
54 bool InitializeOnCurrentThread(); 53 bool InitializeOnCurrentThread();
55 void SetLock(base::Lock* lock); 54 void SetLock(base::Lock* lock);
56 55
57 ::gpu::ContextSupport* GetContextSupport(); 56 ::gpu::ContextSupport* GetContextSupport();
58 57
59 ::gpu::gles2::GLES2Implementation* GetImplementation() { 58 ::gpu::gles2::GLES2Implementation* GetImplementation() {
60 return real_gl_; 59 return real_gl_;
61 } 60 }
62 61
63 private: 62 private:
64 WebGraphicsContext3DInProcessCommandBufferImpl( 63 WebGraphicsContext3DInProcessCommandBufferImpl(
65 scoped_ptr<::gpu::GLInProcessContext> context, 64 scoped_ptr<::gpu::GLInProcessContext> context,
66 const gpu::gles2::ContextCreationAttribHelper& attributes, 65 const gpu::gles2::ContextCreationAttribHelper& attributes,
67 bool share_resources,
68 bool is_offscreen, 66 bool is_offscreen,
69 gfx::AcceleratedWidget window); 67 gfx::AcceleratedWidget window);
70 68
71 void OnContextLost(); 69 void OnContextLost();
72 70
73 bool MaybeInitializeGL(); 71 bool MaybeInitializeGL();
74 72
75 // Used to try to find bugs in code that calls gl directly through the gl api 73 // Used to try to find bugs in code that calls gl directly through the gl api
76 // instead of going through WebGraphicsContext3D. 74 // instead of going through WebGraphicsContext3D.
77 void ClearContext(); 75 void ClearContext();
78 76
79 ::gpu::gles2::ContextCreationAttribHelper attributes_; 77 ::gpu::gles2::ContextCreationAttribHelper attributes_;
80 bool share_resources_;
81 78
82 bool is_offscreen_; 79 bool is_offscreen_;
83 // Only used when not offscreen. 80 // Only used when not offscreen.
84 gfx::AcceleratedWidget window_; 81 gfx::AcceleratedWidget window_;
85 82
86 // The context we use for OpenGL rendering. 83 // The context we use for OpenGL rendering.
87 scoped_ptr< ::gpu::GLInProcessContext> context_; 84 scoped_ptr< ::gpu::GLInProcessContext> context_;
88 // The GLES2Implementation we use for OpenGL rendering. 85 // The GLES2Implementation we use for OpenGL rendering.
89 ::gpu::gles2::GLES2Implementation* real_gl_; 86 ::gpu::gles2::GLES2Implementation* real_gl_;
90 }; 87 };
91 88
92 } // namespace gpu_blink 89 } // namespace gpu_blink
93 90
94 #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ 91 #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_
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