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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/protocol/monitored_video_stub.h" | 5 #include "remoting/protocol/monitored_video_stub.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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22 connectivity_check_timer_( | 22 connectivity_check_timer_( |
23 FROM_HERE, | 23 FROM_HERE, |
24 connectivity_check_delay, | 24 connectivity_check_delay, |
25 this, | 25 this, |
26 &MonitoredVideoStub::OnConnectivityCheckTimeout) { | 26 &MonitoredVideoStub::OnConnectivityCheckTimeout) { |
27 } | 27 } |
28 | 28 |
29 MonitoredVideoStub::~MonitoredVideoStub() { | 29 MonitoredVideoStub::~MonitoredVideoStub() { |
30 } | 30 } |
31 | 31 |
32 void MonitoredVideoStub::ProcessVideoPacket(scoped_ptr<VideoPacket> packet, | 32 void MonitoredVideoStub::ProcessVideoPacket(std::unique_ptr<VideoPacket> packet, |
33 const base::Closure& done) { | 33 const base::Closure& done) { |
34 DCHECK(thread_checker_.CalledOnValidThread()); | 34 DCHECK(thread_checker_.CalledOnValidThread()); |
35 | 35 |
36 connectivity_check_timer_.Reset(); | 36 connectivity_check_timer_.Reset(); |
37 | 37 |
38 NotifyChannelState(true); | 38 NotifyChannelState(true); |
39 | 39 |
40 video_stub_->ProcessVideoPacket(std::move(packet), done); | 40 video_stub_->ProcessVideoPacket(std::move(packet), done); |
41 } | 41 } |
42 | 42 |
43 void MonitoredVideoStub::OnConnectivityCheckTimeout() { | 43 void MonitoredVideoStub::OnConnectivityCheckTimeout() { |
44 DCHECK(thread_checker_.CalledOnValidThread()); | 44 DCHECK(thread_checker_.CalledOnValidThread()); |
45 NotifyChannelState(false); | 45 NotifyChannelState(false); |
46 } | 46 } |
47 | 47 |
48 void MonitoredVideoStub::NotifyChannelState(bool connected) { | 48 void MonitoredVideoStub::NotifyChannelState(bool connected) { |
49 if (is_connected_ != connected) { | 49 if (is_connected_ != connected) { |
50 is_connected_ = connected; | 50 is_connected_ = connected; |
51 callback_.Run(is_connected_); | 51 callback_.Run(is_connected_); |
52 } | 52 } |
53 } | 53 } |
54 | 54 |
55 } // namespace protocol | 55 } // namespace protocol |
56 } // namespace remoting | 56 } // namespace remoting |
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