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Side by Side Diff: remoting/host/host_window.h

Issue 1864213002: Convert //remoting to use std::unique_ptr (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Mac IWYU Created 4 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_HOST_HOST_WINDOW_H_ 5 #ifndef REMOTING_HOST_HOST_WINDOW_H_
6 #define REMOTING_HOST_HOST_WINDOW_H_ 6 #define REMOTING_HOST_HOST_WINDOW_H_
7 7
8 #include <memory>
9
8 #include "base/macros.h" 10 #include "base/macros.h"
9 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "base/memory/weak_ptr.h" 12 #include "base/memory/weak_ptr.h"
12 #include "base/threading/non_thread_safe.h" 13 #include "base/threading/non_thread_safe.h"
13 14
14 namespace remoting { 15 namespace remoting {
15 16
16 class ClientSessionControl; 17 class ClientSessionControl;
17 18
18 class HostWindow : public base::NonThreadSafe { 19 class HostWindow : public base::NonThreadSafe {
19 public: 20 public:
20 virtual ~HostWindow() {} 21 virtual ~HostWindow() {}
21 22
22 // Creates a platform-specific instance of the continue window. 23 // Creates a platform-specific instance of the continue window.
23 static scoped_ptr<HostWindow> CreateContinueWindow(); 24 static std::unique_ptr<HostWindow> CreateContinueWindow();
24 25
25 // Creates a platform-specific instance of the disconnect window. 26 // Creates a platform-specific instance of the disconnect window.
26 static scoped_ptr<HostWindow> CreateDisconnectWindow(); 27 static std::unique_ptr<HostWindow> CreateDisconnectWindow();
27 28
28 // Starts the UI state machine. |client_session_control| will be used to 29 // Starts the UI state machine. |client_session_control| will be used to
29 // notify the caller about the local user's actions. 30 // notify the caller about the local user's actions.
30 virtual void Start( 31 virtual void Start(
31 const base::WeakPtr<ClientSessionControl>& client_session_control) = 0; 32 const base::WeakPtr<ClientSessionControl>& client_session_control) = 0;
32 33
33 protected: 34 protected:
34 HostWindow() {} 35 HostWindow() {}
35 36
36 private: 37 private:
37 // Let |HostWindowProxy| to call DetachFromThread() when passing an instance 38 // Let |HostWindowProxy| to call DetachFromThread() when passing an instance
38 // of |HostWindow| to a different thread. 39 // of |HostWindow| to a different thread.
39 friend class HostWindowProxy; 40 friend class HostWindowProxy;
40 41
41 DISALLOW_COPY_AND_ASSIGN(HostWindow); 42 DISALLOW_COPY_AND_ASSIGN(HostWindow);
42 }; 43 };
43 44
44 } // namespace remoting 45 } // namespace remoting
45 46
46 #endif // REMOTING_HOST_HOST_WINDOW_H_ 47 #endif // REMOTING_HOST_HOST_WINDOW_H_
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