Index: src/effects/GrCircleBlurFragmentProcessor.cpp |
diff --git a/src/effects/GrCircleBlurFragmentProcessor.cpp b/src/effects/GrCircleBlurFragmentProcessor.cpp |
index 291dafc81acd8499903cbd8be0f30231f50ef701..e9c84ec4ed54a9f6cbd53edc6758bc3955ce1f13 100644 |
--- a/src/effects/GrCircleBlurFragmentProcessor.cpp |
+++ b/src/effects/GrCircleBlurFragmentProcessor.cpp |
@@ -65,7 +65,7 @@ void GrGLCircleBlurFragmentProcessor::emitCode(EmitArgs& args) { |
dataName, dataName); |
fragBuilder->codeAppendf("float intensity = "); |
- fragBuilder->appendTextureLookup(args.fSamplers[0], "vec2(dist, 0.5)"); |
+ fragBuilder->appendTextureLookup(args.fTexSamplers[0], "vec2(dist, 0.5)"); |
fragBuilder->codeAppend(".a;"); |
fragBuilder->codeAppendf("%s = src * intensity;\n", args.fOutputColor ); |