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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLSLXferProcessor_DEFINED | 8 #ifndef GrGLSLXferProcessor_DEFINED |
| 9 #define GrGLSLXferProcessor_DEFINED | 9 #define GrGLSLXferProcessor_DEFINED |
| 10 | 10 |
| 11 #include "glsl/GrGLSLProgramDataManager.h" | 11 #include "glsl/GrGLSLProgramDataManager.h" |
| 12 #include "glsl/GrGLSLTextureSampler.h" | 12 #include "glsl/GrGLSLSampler.h" |
| 13 | 13 |
| 14 class GrXferProcessor; | 14 class GrXferProcessor; |
| 15 class GrGLSLCaps; | 15 class GrGLSLCaps; |
| 16 class GrGLSLUniformHandler; | 16 class GrGLSLUniformHandler; |
| 17 class GrGLSLXPBuilder; | 17 class GrGLSLXPBuilder; |
| 18 class GrGLSLXPFragmentBuilder; | 18 class GrGLSLXPFragmentBuilder; |
| 19 | 19 |
| 20 class GrGLSLXferProcessor { | 20 class GrGLSLXferProcessor { |
| 21 public: | 21 public: |
| 22 GrGLSLXferProcessor() {} | 22 GrGLSLXferProcessor() {} |
| 23 virtual ~GrGLSLXferProcessor() {} | 23 virtual ~GrGLSLXferProcessor() {} |
| 24 | 24 |
| 25 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray; | 25 typedef GrGLSLSampler::SamplerArray SamplerArray; |
| 26 struct EmitArgs { | 26 struct EmitArgs { |
| 27 EmitArgs(GrGLSLXPFragmentBuilder* fragBuilder, | 27 EmitArgs(GrGLSLXPFragmentBuilder* fragBuilder, |
| 28 GrGLSLUniformHandler* uniformHandler, | 28 GrGLSLUniformHandler* uniformHandler, |
| 29 const GrGLSLCaps* caps, | 29 const GrGLSLCaps* caps, |
| 30 const GrXferProcessor& xp, | 30 const GrXferProcessor& xp, |
| 31 const char* inputColor, | 31 const char* inputColor, |
| 32 const char* inputCoverage, | 32 const char* inputCoverage, |
| 33 const char* outputPrimary, | 33 const char* outputPrimary, |
| 34 const char* outputSecondary, | 34 const char* outputSecondary, |
| 35 const TextureSamplerArray& samplers, | 35 const SamplerArray& texSamplers, |
| 36 const bool usePLSDstRead) | 36 const bool usePLSDstRead) |
| 37 : fXPFragBuilder(fragBuilder) | 37 : fXPFragBuilder(fragBuilder) |
| 38 , fUniformHandler(uniformHandler) | 38 , fUniformHandler(uniformHandler) |
| 39 , fGLSLCaps(caps) | 39 , fGLSLCaps(caps) |
| 40 , fXP(xp) | 40 , fXP(xp) |
| 41 , fInputColor(inputColor) | 41 , fInputColor(inputColor) |
| 42 , fInputCoverage(inputCoverage) | 42 , fInputCoverage(inputCoverage) |
| 43 , fOutputPrimary(outputPrimary) | 43 , fOutputPrimary(outputPrimary) |
| 44 , fOutputSecondary(outputSecondary) | 44 , fOutputSecondary(outputSecondary) |
| 45 , fSamplers(samplers) | 45 , fTexSamplers(texSamplers) |
| 46 , fUsePLSDstRead(usePLSDstRead) {} | 46 , fUsePLSDstRead(usePLSDstRead) {} |
| 47 | 47 |
| 48 GrGLSLXPFragmentBuilder* fXPFragBuilder; | 48 GrGLSLXPFragmentBuilder* fXPFragBuilder; |
| 49 GrGLSLUniformHandler* fUniformHandler; | 49 GrGLSLUniformHandler* fUniformHandler; |
| 50 const GrGLSLCaps* fGLSLCaps; | 50 const GrGLSLCaps* fGLSLCaps; |
| 51 const GrXferProcessor& fXP; | 51 const GrXferProcessor& fXP; |
| 52 const char* fInputColor; | 52 const char* fInputColor; |
| 53 const char* fInputCoverage; | 53 const char* fInputCoverage; |
| 54 const char* fOutputPrimary; | 54 const char* fOutputPrimary; |
| 55 const char* fOutputSecondary; | 55 const char* fOutputSecondary; |
| 56 const TextureSamplerArray& fSamplers; | 56 const SamplerArray& fTexSamplers; |
| 57 bool fUsePLSDstRead; | 57 bool fUsePLSDstRead; |
| 58 }; | 58 }; |
| 59 /** | 59 /** |
| 60 * This is similar to emitCode() in the base class, except it takes a full s
hader builder. | 60 * This is similar to emitCode() in the base class, except it takes a full s
hader builder. |
| 61 * This allows the effect subclass to emit vertex code. | 61 * This allows the effect subclass to emit vertex code. |
| 62 */ | 62 */ |
| 63 void emitCode(const EmitArgs&); | 63 void emitCode(const EmitArgs&); |
| 64 | 64 |
| 65 /** A GrGLSLXferProcessor instance can be reused with any GrGLSLXferProcesso
r that produces | 65 /** A GrGLSLXferProcessor instance can be reused with any GrGLSLXferProcesso
r that produces |
| 66 the same stage key; this function reads data from a GrGLSLXferProcessor
and uploads any | 66 the same stage key; this function reads data from a GrGLSLXferProcessor
and uploads any |
| (...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 104 const GrXferProcessor&) { | 104 const GrXferProcessor&) { |
| 105 SkFAIL("emitBlendCodeForDstRead not implemented."); | 105 SkFAIL("emitBlendCodeForDstRead not implemented."); |
| 106 } | 106 } |
| 107 | 107 |
| 108 virtual void onSetData(const GrGLSLProgramDataManager&, const GrXferProcesso
r&) = 0; | 108 virtual void onSetData(const GrGLSLProgramDataManager&, const GrXferProcesso
r&) = 0; |
| 109 | 109 |
| 110 GrGLSLProgramDataManager::UniformHandle fDstTopLeftUni; | 110 GrGLSLProgramDataManager::UniformHandle fDstTopLeftUni; |
| 111 GrGLSLProgramDataManager::UniformHandle fDstScaleUni; | 111 GrGLSLProgramDataManager::UniformHandle fDstScaleUni; |
| 112 }; | 112 }; |
| 113 #endif | 113 #endif |
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