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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLSLFragmentProcessor.h" | 8 #include "GrGLSLFragmentProcessor.h" |
9 #include "GrFragmentProcessor.h" | 9 #include "GrFragmentProcessor.h" |
10 #include "GrProcessor.h" | 10 #include "GrProcessor.h" |
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74 * 4 after the start of A's transforms. | 74 * 4 after the start of A's transforms. |
75 * Textures work the same way as transforms. | 75 * Textures work the same way as transforms. |
76 */ | 76 */ |
77 int firstCoordAt = args.fFp.numTransformsExclChildren(); | 77 int firstCoordAt = args.fFp.numTransformsExclChildren(); |
78 int firstSamplerAt = args.fFp.numTexturesExclChildren(); | 78 int firstSamplerAt = args.fFp.numTexturesExclChildren(); |
79 for (int i = 0; i < childIndex; ++i) { | 79 for (int i = 0; i < childIndex; ++i) { |
80 firstCoordAt += args.fFp.childProcessor(i).numTransforms(); | 80 firstCoordAt += args.fFp.childProcessor(i).numTransforms(); |
81 firstSamplerAt += args.fFp.childProcessor(i).numTextures(); | 81 firstSamplerAt += args.fFp.childProcessor(i).numTextures(); |
82 } | 82 } |
83 GrGLSLTransformedCoordsArray childCoords; | 83 GrGLSLTransformedCoordsArray childCoords; |
84 TextureSamplerArray childSamplers; | 84 SamplerArray childTexSamplers; |
85 if (childProc.numTransforms() > 0) { | 85 if (childProc.numTransforms() > 0) { |
86 childCoords.push_back_n(childProc.numTransforms(), &args.fCoords[firstCo
ordAt]); | 86 childCoords.push_back_n(childProc.numTransforms(), &args.fCoords[firstCo
ordAt]); |
87 } | 87 } |
88 if (childProc.numTextures() > 0) { | 88 if (childProc.numTextures() > 0) { |
89 childSamplers.push_back_n(childProc.numTextures(), &args.fSamplers[first
SamplerAt]); | 89 childTexSamplers.push_back_n(childProc.numTextures(), &args.fTexSamplers
[firstSamplerAt]); |
90 } | 90 } |
91 | 91 |
92 // emit the code for the child in its own scope | 92 // emit the code for the child in its own scope |
93 fragBuilder->codeAppend("{\n"); | 93 fragBuilder->codeAppend("{\n"); |
94 fragBuilder->codeAppendf("// Child Index %d (mangle: %s): %s\n", childIndex, | 94 fragBuilder->codeAppendf("// Child Index %d (mangle: %s): %s\n", childIndex, |
95 fragBuilder->getMangleString().c_str(), childProc.n
ame()); | 95 fragBuilder->getMangleString().c_str(), childProc.n
ame()); |
96 EmitArgs childArgs(fragBuilder, | 96 EmitArgs childArgs(fragBuilder, |
97 args.fUniformHandler, | 97 args.fUniformHandler, |
98 args.fGLSLCaps, | 98 args.fGLSLCaps, |
99 childProc, | 99 childProc, |
100 outputColor, | 100 outputColor, |
101 inputColor, | 101 inputColor, |
102 childCoords, | 102 childCoords, |
103 childSamplers); | 103 childTexSamplers); |
104 this->childProcessor(childIndex)->emitCode(childArgs); | 104 this->childProcessor(childIndex)->emitCode(childArgs); |
105 fragBuilder->codeAppend("}\n"); | 105 fragBuilder->codeAppend("}\n"); |
106 | 106 |
107 fragBuilder->onAfterChildProcEmitCode(); | 107 fragBuilder->onAfterChildProcEmitCode(); |
108 } | 108 } |
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