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Issue 1862373003: Rename EmitArgs::fSamplers to fTexSamplers (Closed) Base URL: https://skia.googlesource.com/skia.git@upload3_infer
Patch Set: rebase Created 4 years, 8 months ago
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1 # Copyright 2015 Google Inc. 1 # Copyright 2015 Google Inc.
2 # 2 #
3 # Use of this source code is governed by a BSD-style license that can be 3 # Use of this source code is governed by a BSD-style license that can be
4 # found in the LICENSE file. 4 # found in the LICENSE file.
5 # Include this gypi to include all 'gpu' files 5 # Include this gypi to include all 'gpu' files
6 # The parent gyp/gypi file must define 6 # The parent gyp/gypi file must define
7 # 'skia_src_path' e.g. skia/trunk/src 7 # 'skia_src_path' e.g. skia/trunk/src
8 # 'skia_include_path' e.g. skia/trunk/include 8 # 'skia_include_path' e.g. skia/trunk/include
9 # 9 #
10 # The skia build defines these in common_variables.gypi 10 # The skia build defines these in common_variables.gypi
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383 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryProcessor.h', 383 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryProcessor.h',
384 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryShaderBuilder.cpp', 384 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryShaderBuilder.cpp',
385 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryShaderBuilder.h', 385 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryShaderBuilder.h',
386 '<(skia_src_path)/gpu/glsl/GrGLSLPrimitiveProcessor.cpp', 386 '<(skia_src_path)/gpu/glsl/GrGLSLPrimitiveProcessor.cpp',
387 '<(skia_src_path)/gpu/glsl/GrGLSLPrimitiveProcessor.h', 387 '<(skia_src_path)/gpu/glsl/GrGLSLPrimitiveProcessor.h',
388 '<(skia_src_path)/gpu/glsl/GrGLSLProcessorTypes.h', 388 '<(skia_src_path)/gpu/glsl/GrGLSLProcessorTypes.h',
389 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.cpp', 389 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.cpp',
390 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.h', 390 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.h',
391 '<(skia_src_path)/gpu/glsl/GrGLSLProgramDataManager.cpp', 391 '<(skia_src_path)/gpu/glsl/GrGLSLProgramDataManager.cpp',
392 '<(skia_src_path)/gpu/glsl/GrGLSLProgramDataManager.h', 392 '<(skia_src_path)/gpu/glsl/GrGLSLProgramDataManager.h',
393 '<(skia_src_path)/gpu/glsl/GrGLSLSampler.h',
393 '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.cpp', 394 '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.cpp',
394 '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.h', 395 '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.h',
395 '<(skia_src_path)/gpu/glsl/GrGLSLShaderVar.h', 396 '<(skia_src_path)/gpu/glsl/GrGLSLShaderVar.h',
396 '<(skia_src_path)/gpu/glsl/GrGLSLTextureSampler.h',
397 '<(skia_src_path)/gpu/glsl/GrGLSLUniformHandler.h', 397 '<(skia_src_path)/gpu/glsl/GrGLSLUniformHandler.h',
398 '<(skia_src_path)/gpu/glsl/GrGLSLUtil.cpp', 398 '<(skia_src_path)/gpu/glsl/GrGLSLUtil.cpp',
399 '<(skia_src_path)/gpu/glsl/GrGLSLUtil.h', 399 '<(skia_src_path)/gpu/glsl/GrGLSLUtil.h',
400 '<(skia_src_path)/gpu/glsl/GrGLSLVarying.cpp', 400 '<(skia_src_path)/gpu/glsl/GrGLSLVarying.cpp',
401 '<(skia_src_path)/gpu/glsl/GrGLSLVarying.h', 401 '<(skia_src_path)/gpu/glsl/GrGLSLVarying.h',
402 '<(skia_src_path)/gpu/glsl/GrGLSLVertexShaderBuilder.cpp', 402 '<(skia_src_path)/gpu/glsl/GrGLSLVertexShaderBuilder.cpp',
403 '<(skia_src_path)/gpu/glsl/GrGLSLVertexShaderBuilder.h', 403 '<(skia_src_path)/gpu/glsl/GrGLSLVertexShaderBuilder.h',
404 '<(skia_src_path)/gpu/glsl/GrGLSLXferProcessor.cpp', 404 '<(skia_src_path)/gpu/glsl/GrGLSLXferProcessor.cpp',
405 '<(skia_src_path)/gpu/glsl/GrGLSLXferProcessor.h', 405 '<(skia_src_path)/gpu/glsl/GrGLSLXferProcessor.h',
406 406
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496 '<(skia_src_path)/gpu/gl/win/GrGLCreateNativeInterface_win.cpp', 496 '<(skia_src_path)/gpu/gl/win/GrGLCreateNativeInterface_win.cpp',
497 '<(skia_src_path)/gpu/gl/glx/GrGLCreateNativeInterface_glx.cpp', 497 '<(skia_src_path)/gpu/gl/glx/GrGLCreateNativeInterface_glx.cpp',
498 '<(skia_src_path)/gpu/gl/egl/GrGLCreateNativeInterface_egl.cpp', 498 '<(skia_src_path)/gpu/gl/egl/GrGLCreateNativeInterface_egl.cpp',
499 '<(skia_src_path)/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp', 499 '<(skia_src_path)/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp',
500 '<(skia_src_path)/gpu/gl/android/GrGLCreateNativeInterface_android.cpp', 500 '<(skia_src_path)/gpu/gl/android/GrGLCreateNativeInterface_android.cpp',
501 ], 501 ],
502 'skgpu_null_gl_sources': [ 502 'skgpu_null_gl_sources': [
503 ], 503 ],
504 }, 504 },
505 } 505 }
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