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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ |
| 6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <list> | 10 #include <list> |
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| 80 | 80 |
| 81 // Notify strategy that a picture buffer has been assigned. | 81 // Notify strategy that a picture buffer has been assigned. |
| 82 virtual void AssignOnePictureBuffer( | 82 virtual void AssignOnePictureBuffer( |
| 83 const media::PictureBuffer& picture_buffer, | 83 const media::PictureBuffer& picture_buffer, |
| 84 bool have_context) {} | 84 bool have_context) {} |
| 85 | 85 |
| 86 // Notify strategy that a picture buffer has been reused. | 86 // Notify strategy that a picture buffer has been reused. |
| 87 virtual void ReuseOnePictureBuffer( | 87 virtual void ReuseOnePictureBuffer( |
| 88 const media::PictureBuffer& picture_buffer) {} | 88 const media::PictureBuffer& picture_buffer) {} |
| 89 | 89 |
| 90 // Release MediaCodec buffers. |
| 91 virtual void ReleaseCodecBuffers( |
| 92 const AndroidVideoDecodeAccelerator::OutputBufferMap& buffers) {} |
| 93 |
| 90 // Notify strategy that we have a new android MediaCodec instance. This | 94 // Notify strategy that we have a new android MediaCodec instance. This |
| 91 // happens when we're starting up or re-configuring mid-stream. Any | 95 // happens when we're starting up or re-configuring mid-stream. Any |
| 92 // previously provided codec should no longer be referenced. | 96 // previously provided codec should no longer be referenced. |
| 93 virtual void CodecChanged(media::VideoCodecBridge* codec) = 0; | 97 virtual void CodecChanged(media::VideoCodecBridge* codec) = 0; |
| 94 | 98 |
| 95 // Notify the strategy that a frame is available. This callback can happen | 99 // Notify the strategy that a frame is available. This callback can happen |
| 96 // on any thread at any time. | 100 // on any thread at any time. |
| 97 virtual void OnFrameAvailable() = 0; | 101 virtual void OnFrameAvailable() = 0; |
| 98 | 102 |
| 99 // Whether the pictures produced by this backing strategy are overlayable. | 103 // Whether the pictures produced by this backing strategy are overlayable. |
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| 150 | 154 |
| 151 // TODO(timav): evaluate the need for more states in the AVDA state machine. | 155 // TODO(timav): evaluate the need for more states in the AVDA state machine. |
| 152 enum State { | 156 enum State { |
| 153 NO_ERROR, | 157 NO_ERROR, |
| 154 ERROR, | 158 ERROR, |
| 155 // Set when we are asynchronously constructing the codec. Will transition | 159 // Set when we are asynchronously constructing the codec. Will transition |
| 156 // to NO_ERROR or ERROR depending on success. | 160 // to NO_ERROR or ERROR depending on success. |
| 157 WAITING_FOR_CODEC, | 161 WAITING_FOR_CODEC, |
| 158 // Set when we have a codec, but it doesn't yet have a key. | 162 // Set when we have a codec, but it doesn't yet have a key. |
| 159 WAITING_FOR_KEY, | 163 WAITING_FOR_KEY, |
| 160 WAITING_FOR_EOS, | 164 }; |
| 165 |
| 166 enum DrainType { |
| 167 DRAIN_TYPE_NONE, |
| 168 DRAIN_FOR_FLUSH, |
| 169 DRAIN_FOR_RESET, |
| 170 DRAIN_FOR_DESTROY, |
| 161 }; | 171 }; |
| 162 | 172 |
| 163 // Configuration info for MediaCodec. | 173 // Configuration info for MediaCodec. |
| 164 // This is used to shuttle configuration info between threads without needing | 174 // This is used to shuttle configuration info between threads without needing |
| 165 // to worry about the lifetime of the AVDA instance. All of these should not | 175 // to worry about the lifetime of the AVDA instance. All of these should not |
| 166 // be modified while |state_| is WAITING_FOR_CODEC. | 176 // be modified while |state_| is WAITING_FOR_CODEC. |
| 167 class CodecConfig : public base::RefCountedThreadSafe<CodecConfig> { | 177 class CodecConfig : public base::RefCountedThreadSafe<CodecConfig> { |
| 168 public: | 178 public: |
| 169 CodecConfig(); | 179 CodecConfig(); |
| 170 | 180 |
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| 187 gfx::Size initial_expected_coded_size_; | 197 gfx::Size initial_expected_coded_size_; |
| 188 | 198 |
| 189 protected: | 199 protected: |
| 190 friend class base::RefCountedThreadSafe<CodecConfig>; | 200 friend class base::RefCountedThreadSafe<CodecConfig>; |
| 191 virtual ~CodecConfig(); | 201 virtual ~CodecConfig(); |
| 192 | 202 |
| 193 private: | 203 private: |
| 194 DISALLOW_COPY_AND_ASSIGN(CodecConfig); | 204 DISALLOW_COPY_AND_ASSIGN(CodecConfig); |
| 195 }; | 205 }; |
| 196 | 206 |
| 207 // A part of destruction process that is sometimes postponed after the drain. |
| 208 void ActualDestroy(); |
| 209 |
| 197 // Configures |media_codec_| with the given codec parameters from the client. | 210 // Configures |media_codec_| with the given codec parameters from the client. |
| 198 // This configuration will (probably) not be complete before this call | 211 // This configuration will (probably) not be complete before this call |
| 199 // returns. Multiple calls before completion will be ignored. |state_| | 212 // returns. Multiple calls before completion will be ignored. |state_| |
| 200 // must be NO_ERROR or WAITING_FOR_CODEC. Note that, once you call this, | 213 // must be NO_ERROR or WAITING_FOR_CODEC. Note that, once you call this, |
| 201 // you should be careful to avoid modifying members of |codec_config_| until | 214 // you should be careful to avoid modifying members of |codec_config_| until |
| 202 // |state_| is no longer WAITING_FOR_CODEC. | 215 // |state_| is no longer WAITING_FOR_CODEC. |
| 203 void ConfigureMediaCodecAsynchronously(); | 216 void ConfigureMediaCodecAsynchronously(); |
| 204 | 217 |
| 205 // Like ConfigureMediaCodecAsynchronously, but synchronous. Returns true if | 218 // Like ConfigureMediaCodecAsynchronously, but synchronous. Returns true if |
| 206 // and only if |media_codec_| is non-null. Since all configuration is done | 219 // and only if |media_codec_| is non-null. Since all configuration is done |
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| 273 // from breaking. NotifyError will do so immediately, PostError may wait. | 286 // from breaking. NotifyError will do so immediately, PostError may wait. |
| 274 // |token| has to match |error_sequence_token_|, or else it's assumed to be | 287 // |token| has to match |error_sequence_token_|, or else it's assumed to be |
| 275 // from a post that's prior to a previous reset, and ignored. | 288 // from a post that's prior to a previous reset, and ignored. |
| 276 void NotifyError(media::VideoDecodeAccelerator::Error error, int token); | 289 void NotifyError(media::VideoDecodeAccelerator::Error error, int token); |
| 277 | 290 |
| 278 // Start or stop our work-polling timer based on whether we did any work, and | 291 // Start or stop our work-polling timer based on whether we did any work, and |
| 279 // how long it has been since we've done work. Calling this with true will | 292 // how long it has been since we've done work. Calling this with true will |
| 280 // start the timer. Calling it with false may stop the timer. | 293 // start the timer. Calling it with false may stop the timer. |
| 281 void ManageTimer(bool did_work); | 294 void ManageTimer(bool did_work); |
| 282 | 295 |
| 296 // Start the MediaCodec drain process by adding end_of_stream() buffer to the |
| 297 // encoded buffers queue. When we receive EOS from the output buffer the drain |
| 298 // process completes and we perform the action depending on the |drain_type|. |
| 299 void StartCodecDrain(DrainType drain_type); |
| 300 |
| 301 // Returns true if we are currently draining the codec and doing that as part |
| 302 // of Reset() or Destroy() VP8 workaround. (http://crbug.com/598963). We won't |
| 303 // display any frames and disable normal errors handling. |
| 304 bool IsDrainingForResetOrDestroy() const; |
| 305 |
| 306 // A helper method that performs the operation required after the drain |
| 307 // completion (usually when we receive EOS in the output). The operation |
| 308 // itself depends on the |drain_type_|. |
| 309 void OnDrainCompleted(); |
| 310 |
| 283 // Resets MediaCodec and buffers/containers used for storing output. These | 311 // Resets MediaCodec and buffers/containers used for storing output. These |
| 284 // components need to be reset upon EOS to decode a later stream. Input state | 312 // components need to be reset upon EOS to decode a later stream. Input state |
| 285 // (e.g. queued BitstreamBuffers) is not reset, as input following an EOS | 313 // (e.g. queued BitstreamBuffers) is not reset, as input following an EOS |
| 286 // is still valid and should be processed. | 314 // is still valid and should be processed. Upon competion calls |done_cb| that |
| 287 void ResetCodecState(); | 315 // can be a null callback. |
| 316 void ResetCodecState(const base::Closure& done_cb); |
| 288 | 317 |
| 289 // Return true if and only if we should use deferred rendering. | 318 // Return true if and only if we should use deferred rendering. |
| 290 static bool UseDeferredRenderingStrategy( | 319 static bool UseDeferredRenderingStrategy( |
| 291 const gpu::GpuPreferences& gpu_preferences); | 320 const gpu::GpuPreferences& gpu_preferences); |
| 292 | 321 |
| 293 // Used to DCHECK that we are called on the correct thread. | 322 // Used to DCHECK that we are called on the correct thread. |
| 294 base::ThreadChecker thread_checker_; | 323 base::ThreadChecker thread_checker_; |
| 295 | 324 |
| 296 // To expose client callbacks from VideoDecodeAccelerator. | 325 // To expose client callbacks from VideoDecodeAccelerator. |
| 297 Client* client_; | 326 Client* client_; |
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| 343 // Backing strategy that we'll use to connect PictureBuffers to frames. | 372 // Backing strategy that we'll use to connect PictureBuffers to frames. |
| 344 std::unique_ptr<BackingStrategy> strategy_; | 373 std::unique_ptr<BackingStrategy> strategy_; |
| 345 | 374 |
| 346 // Helper class that manages asynchronous OnFrameAvailable callbacks. | 375 // Helper class that manages asynchronous OnFrameAvailable callbacks. |
| 347 class OnFrameAvailableHandler; | 376 class OnFrameAvailableHandler; |
| 348 scoped_refptr<OnFrameAvailableHandler> on_frame_available_handler_; | 377 scoped_refptr<OnFrameAvailableHandler> on_frame_available_handler_; |
| 349 | 378 |
| 350 // Time at which we last did useful work on io_timer_. | 379 // Time at which we last did useful work on io_timer_. |
| 351 base::TimeTicks most_recent_work_; | 380 base::TimeTicks most_recent_work_; |
| 352 | 381 |
| 382 // Type of a drain request. We need to distinguish between DRAIN_FOR_FLUSH |
| 383 // and other types, see IsDrainingForResetOrDestroy(). |
| 384 DrainType drain_type_; |
| 385 |
| 353 // CDM related stuff. | 386 // CDM related stuff. |
| 354 | 387 |
| 355 // Holds a ref-count to the CDM to avoid using the CDM after it's destroyed. | 388 // Holds a ref-count to the CDM to avoid using the CDM after it's destroyed. |
| 356 scoped_refptr<media::MediaKeys> cdm_for_reference_holding_only_; | 389 scoped_refptr<media::MediaKeys> cdm_for_reference_holding_only_; |
| 357 | 390 |
| 358 media::MediaDrmBridgeCdmContext* media_drm_bridge_cdm_context_; | 391 media::MediaDrmBridgeCdmContext* media_drm_bridge_cdm_context_; |
| 359 | 392 |
| 360 // MediaDrmBridge requires registration/unregistration of the player, this | 393 // MediaDrmBridge requires registration/unregistration of the player, this |
| 361 // registration id is used for this. | 394 // registration id is used for this. |
| 362 int cdm_registration_id_; | 395 int cdm_registration_id_; |
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| 382 | 415 |
| 383 // WeakPtrFactory for posting tasks back to |this|. | 416 // WeakPtrFactory for posting tasks back to |this|. |
| 384 base::WeakPtrFactory<AndroidVideoDecodeAccelerator> weak_this_factory_; | 417 base::WeakPtrFactory<AndroidVideoDecodeAccelerator> weak_this_factory_; |
| 385 | 418 |
| 386 friend class AndroidVideoDecodeAcceleratorTest; | 419 friend class AndroidVideoDecodeAcceleratorTest; |
| 387 }; | 420 }; |
| 388 | 421 |
| 389 } // namespace content | 422 } // namespace content |
| 390 | 423 |
| 391 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ | 424 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ |
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