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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_IMAGE_IO_SURFACE_H_ | 5 #ifndef UI_GL_GL_IMAGE_IO_SURFACE_H_ |
| 6 #define UI_GL_GL_IMAGE_IO_SURFACE_H_ | 6 #define UI_GL_GL_IMAGE_IO_SURFACE_H_ |
| 7 | 7 |
| 8 #include <CoreVideo/CVPixelBuffer.h> | 8 #include <CoreVideo/CVPixelBuffer.h> |
| 9 #include <IOSurface/IOSurface.h> | 9 #include <IOSurface/IOSurface.h> |
| 10 #include <stdint.h> | 10 #include <stdint.h> |
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| 79 gfx::GenericSharedMemoryId io_surface_id_; | 79 gfx::GenericSharedMemoryId io_surface_id_; |
| 80 base::ThreadChecker thread_checker_; | 80 base::ThreadChecker thread_checker_; |
| 81 | 81 |
| 82 // GL state to support 420v IOSurface conversion to RGB. | 82 // GL state to support 420v IOSurface conversion to RGB. |
| 83 unsigned framebuffer_ = 0; | 83 unsigned framebuffer_ = 0; |
| 84 unsigned vertex_shader_ = 0; | 84 unsigned vertex_shader_ = 0; |
| 85 unsigned fragment_shader_ = 0; | 85 unsigned fragment_shader_ = 0; |
| 86 unsigned program_ = 0; | 86 unsigned program_ = 0; |
| 87 int size_location_ = -1; | 87 int size_location_ = -1; |
| 88 unsigned vertex_buffer_ = 0; | 88 unsigned vertex_buffer_ = 0; |
| 89 unsigned yuv_textures_[2] = {}; | |
| 90 | 89 |
| 91 DISALLOW_COPY_AND_ASSIGN(GLImageIOSurface); | 90 DISALLOW_COPY_AND_ASSIGN(GLImageIOSurface); |
| 92 }; | 91 }; |
| 93 | 92 |
| 94 } // namespace gl | 93 } // namespace gl |
| 95 | 94 |
| 96 #endif // UI_GL_GL_IMAGE_IO_SURFACE_H_ | 95 #endif // UI_GL_GL_IMAGE_IO_SURFACE_H_ |
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