Index: src/gpu/gl/GrGLTextureRenderTarget.h |
diff --git a/src/gpu/gl/GrGLTextureRenderTarget.h b/src/gpu/gl/GrGLTextureRenderTarget.h |
index 02db8bc08634994fec3842dbd449cb9f75e64f8e..0826cf3a714dc651773fb1b2b3919b42f6f07480 100644 |
--- a/src/gpu/gl/GrGLTextureRenderTarget.h |
+++ b/src/gpu/gl/GrGLTextureRenderTarget.h |
@@ -26,17 +26,23 @@ public: |
// We're virtually derived from GrSurface (via both GrGLTexture and GrGLRenderTarget) so its |
// constructor must be explicitly called. |
GrGLTextureRenderTarget(GrGLGpu* gpu, |
+ SkBudgeted budgeted, |
const GrSurfaceDesc& desc, |
const GrGLTexture::IDDesc& texIDDesc, |
const GrGLRenderTarget::IDDesc& rtIDDesc) |
- : GrSurface(gpu, texIDDesc.fLifeCycle, desc) |
- , GrGLTexture(gpu, desc, texIDDesc, GrGLTexture::kDerived) |
- , GrGLRenderTarget(gpu, desc, rtIDDesc, GrGLRenderTarget::kDerived) { |
- this->registerWithCache(); |
+ : GrSurface(gpu, desc) |
+ , GrGLTexture(gpu, desc, texIDDesc) |
+ , GrGLRenderTarget(gpu, desc, rtIDDesc) { |
+ this->registerWithCache(budgeted); |
} |
+ bool canAttemptStencilAttachment() const override; |
+ |
void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const override; |
+ static GrGLTextureRenderTarget* CreateWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, |
+ const GrGLTexture::IDDesc& texIDDesc, |
+ const GrGLRenderTarget::IDDesc& rtIDDesc); |
protected: |
void onAbandon() override { |
GrGLRenderTarget::onAbandon(); |
@@ -49,6 +55,17 @@ protected: |
} |
private: |
+ // Constructor for instances wrapping backend objects. |
+ GrGLTextureRenderTarget(GrGLGpu* gpu, |
+ const GrSurfaceDesc& desc, |
+ const GrGLTexture::IDDesc& texIDDesc, |
+ const GrGLRenderTarget::IDDesc& rtIDDesc) |
+ : GrSurface(gpu, desc) |
+ , GrGLTexture(gpu, desc, texIDDesc) |
+ , GrGLRenderTarget(gpu, desc, rtIDDesc) { |
+ this->registerWithCacheWrapped(); |
+ } |
+ |
// GrGLRenderTarget accounts for the texture's memory and any MSAA renderbuffer's memory. |
size_t onGpuMemorySize() const override { |
return GrGLRenderTarget::onGpuMemorySize(); |