OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLTexture.h" | 8 #include "GrGLTexture.h" |
9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
10 #include "SkTraceMemoryDump.h" | 10 #include "SkTraceMemoryDump.h" |
11 | 11 |
12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) | 12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) |
13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) | 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
14 | 14 |
15 inline static GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrG
LGpu* gpu) { | 15 inline static GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrG
LGpu* gpu) { |
16 if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_EXTERNAL) { | 16 if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_EXTERNAL) { |
17 SkASSERT(gpu->glCaps().glslCaps()->externalTextureSupport()); | 17 SkASSERT(gpu->glCaps().glslCaps()->externalTextureSupport()); |
18 return kSamplerExternal_GrSLType; | 18 return kSamplerExternal_GrSLType; |
19 } else if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_RECTANGLE) { | 19 } else if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_RECTANGLE) { |
20 SkASSERT(gpu->glCaps().rectangleTextureSupport()); | 20 SkASSERT(gpu->glCaps().rectangleTextureSupport()); |
21 return kSampler2DRect_GrSLType; | 21 return kSampler2DRect_GrSLType; |
22 } else { | 22 } else { |
23 SkASSERT(idDesc.fInfo.fTarget == GR_GL_TEXTURE_2D); | 23 SkASSERT(idDesc.fInfo.fTarget == GR_GL_TEXTURE_2D); |
24 return kSampler2D_GrSLType; | 24 return kSampler2D_GrSLType; |
25 } | 25 } |
26 } | 26 } |
27 | 27 |
28 // Because this class is virtually derived from GrSurface we must explicitly cal
l its constructor. | 28 // Because this class is virtually derived from GrSurface we must explicitly cal
l its constructor. |
29 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc) | 29 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc&
desc, |
30 : GrSurface(gpu, idDesc.fLifeCycle, desc) | 30 const IDDesc& idDesc) |
31 , INHERITED(gpu, idDesc.fLifeCycle, desc, sampler_type(idDesc, gpu), false)
{ | 31 : GrSurface(gpu, desc) |
| 32 , INHERITED(gpu, desc, sampler_type(idDesc, gpu), false) { |
32 this->init(desc, idDesc); | 33 this->init(desc, idDesc); |
33 this->registerWithCache(); | 34 this->registerWithCache(budgeted); |
34 } | 35 } |
35 | 36 |
36 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc, | 37 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc&
desc, |
| 38 const IDDesc& idDesc, |
37 bool wasMipMapDataProvided) | 39 bool wasMipMapDataProvided) |
38 : GrSurface(gpu, idDesc.fLifeCycle, desc) | 40 : GrSurface(gpu, desc) |
39 , INHERITED(gpu, idDesc.fLifeCycle, desc, sampler_type(idDesc, gpu), wasMipM
apDataProvided) { | 41 , INHERITED(gpu, desc, sampler_type(idDesc, gpu), wasMipMapDataProvided) { |
40 this->init(desc, idDesc); | 42 this->init(desc, idDesc); |
41 this->registerWithCache(); | 43 this->registerWithCache(budgeted); |
42 } | 44 } |
43 | 45 |
44 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc, Derived) | 46 GrGLTexture::GrGLTexture(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc, const
IDDesc& idDesc) |
45 : GrSurface(gpu, idDesc.fLifeCycle, desc) | 47 : GrSurface(gpu, desc) |
46 , INHERITED(gpu, idDesc.fLifeCycle, desc, sampler_type(idDesc, gpu), false)
{ | 48 , INHERITED(gpu, desc, sampler_type(idDesc, gpu), false) { |
| 49 this->init(desc, idDesc); |
| 50 this->registerWithCacheWrapped(); |
| 51 } |
| 52 |
| 53 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc) |
| 54 : GrSurface(gpu, desc) |
| 55 , INHERITED(gpu, desc, sampler_type(idDesc, gpu), false) { |
47 this->init(desc, idDesc); | 56 this->init(desc, idDesc); |
48 } | 57 } |
49 | 58 |
50 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { | 59 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { |
51 SkASSERT(0 != idDesc.fInfo.fID); | 60 SkASSERT(0 != idDesc.fInfo.fID); |
52 fTexParams.invalidate(); | 61 fTexParams.invalidate(); |
53 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; | 62 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; |
54 fInfo = idDesc.fInfo; | 63 fInfo = idDesc.fInfo; |
55 fTextureIDLifecycle = idDesc.fLifeCycle; | 64 fTextureIDLifecycle = idDesc.fLifeCycle; |
56 } | 65 } |
57 | 66 |
58 void GrGLTexture::onRelease() { | 67 void GrGLTexture::onRelease() { |
59 if (fInfo.fID) { | 68 if (fInfo.fID) { |
60 if (GrGpuResource::kBorrowed_LifeCycle != fTextureIDLifecycle) { | 69 if (GrBackendObjectLifeCycle::kBorrowed != fTextureIDLifecycle) { |
61 if (this->desc().fTextureStorageAllocator.fDeallocateTextureStorage)
{ | 70 if (this->desc().fTextureStorageAllocator.fDeallocateTextureStorage)
{ |
62 this->desc().fTextureStorageAllocator.fDeallocateTextureStorage( | 71 this->desc().fTextureStorageAllocator.fDeallocateTextureStorage( |
63 this->desc().fTextureStorageAllocator.fCtx, | 72 this->desc().fTextureStorageAllocator.fCtx, |
64 reinterpret_cast<GrBackendObject>(&fInfo)); | 73 reinterpret_cast<GrBackendObject>(&fInfo)); |
65 } else { | 74 } else { |
66 GL_CALL(DeleteTextures(1, &fInfo.fID)); | 75 GL_CALL(DeleteTextures(1, &fInfo.fID)); |
67 } | 76 } |
68 } | 77 } |
69 fInfo.fID = 0; | 78 fInfo.fID = 0; |
70 } | 79 } |
(...skipping 14 matching lines...) Expand all Loading... |
85 #endif | 94 #endif |
86 } | 95 } |
87 | 96 |
88 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, | 97 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, |
89 const SkString& dumpName) const { | 98 const SkString& dumpName) const { |
90 SkString texture_id; | 99 SkString texture_id; |
91 texture_id.appendU32(this->textureID()); | 100 texture_id.appendU32(this->textureID()); |
92 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", | 101 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", |
93 texture_id.c_str()); | 102 texture_id.c_str()); |
94 } | 103 } |
| 104 |
| 105 GrGLTexture* GrGLTexture::CreateWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, |
| 106 const IDDesc& idDesc) { |
| 107 return new GrGLTexture(gpu, kWrapped, desc, idDesc); |
| 108 } |
| 109 |
OLD | NEW |