Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(122)

Side by Side Diff: src/gpu/gl/GrGLRenderTarget.cpp

Issue 1862043002: Refactor to separate backend object lifecycle and GpuResource budget decision (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 4 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLRenderTarget.h" 8 #include "GrGLRenderTarget.h"
9 9
10 #include "GrRenderTargetPriv.h" 10 #include "GrRenderTargetPriv.h"
11 #include "GrGLGpu.h" 11 #include "GrGLGpu.h"
12 #include "GrGLUtil.h" 12 #include "GrGLUtil.h"
13 #include "SkTraceMemoryDump.h" 13 #include "SkTraceMemoryDump.h"
14 14
15 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) 15 #define GPUGL static_cast<GrGLGpu*>(this->getGpu())
16 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) 16 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
17 17
18 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor. 18 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor.
19 // Constructor for wrapped render targets.
19 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, 20 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu,
20 const GrSurfaceDesc& desc, 21 const GrSurfaceDesc& desc,
21 const IDDesc& idDesc, 22 const IDDesc& idDesc,
22 GrGLStencilAttachment* stencil) 23 GrGLStencilAttachment* stencil)
23 : GrSurface(gpu, idDesc.fLifeCycle, desc) 24 : GrSurface(gpu, desc)
24 , INHERITED(gpu, idDesc.fLifeCycle, desc, idDesc.fSampleConfig, stencil) { 25 , INHERITED(gpu, desc, idDesc.fSampleConfig, stencil) {
25 this->init(desc, idDesc); 26 this->init(desc, idDesc);
26 this->registerWithCache(); 27 this->registerWithCacheWrapped();
27 } 28 }
28 29
29 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc, 30 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc,
30 Derived) 31 const IDDesc& idDesc)
31 : GrSurface(gpu, idDesc.fLifeCycle, desc) 32 : GrSurface(gpu, desc)
32 , INHERITED(gpu, idDesc.fLifeCycle, desc, idDesc.fSampleConfig) { 33 , INHERITED(gpu, desc, idDesc.fSampleConfig) {
33 this->init(desc, idDesc); 34 this->init(desc, idDesc);
34 } 35 }
35 36
36 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { 37 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) {
37 fRTFBOID = idDesc.fRTFBOID; 38 fRTFBOID = idDesc.fRTFBOID;
38 fTexFBOID = idDesc.fTexFBOID; 39 fTexFBOID = idDesc.fTexFBOID;
39 fMSColorRenderbufferID = idDesc.fMSColorRenderbufferID; 40 fMSColorRenderbufferID = idDesc.fMSColorRenderbufferID;
40 fRTLifecycle = idDesc.fLifeCycle; 41 fRTFBOLifeCycle = idDesc.fRTFBOLifeCycle;
41 42
42 fViewport.fLeft = 0; 43 fViewport.fLeft = 0;
43 fViewport.fBottom = 0; 44 fViewport.fBottom = 0;
44 fViewport.fWidth = desc.fWidth; 45 fViewport.fWidth = desc.fWidth;
45 fViewport.fHeight = desc.fHeight; 46 fViewport.fHeight = desc.fHeight;
46 47
47 fGpuMemorySize = this->totalSamples() * this->totalBytesPerSample(); 48 fGpuMemorySize = this->totalSamples() * this->totalBytesPerSample();
48 49
49 SkASSERT(fGpuMemorySize <= WorseCaseSize(desc)); 50 SkASSERT(fGpuMemorySize <= WorseCaseSize(desc));
50 } 51 }
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after
112 #ifdef SK_DEBUG 113 #ifdef SK_DEBUG
113 GrGLenum status; 114 GrGLenum status;
114 GR_GL_CALL_RET(interface, status, CheckFramebufferStatus(GR_GL_FRAMEBUFF ER)); 115 GR_GL_CALL_RET(interface, status, CheckFramebufferStatus(GR_GL_FRAMEBUFF ER));
115 SkASSERT(GR_GL_FRAMEBUFFER_COMPLETE == status); 116 SkASSERT(GR_GL_FRAMEBUFFER_COMPLETE == status);
116 #endif 117 #endif
117 return true; 118 return true;
118 } 119 }
119 } 120 }
120 121
121 void GrGLRenderTarget::onRelease() { 122 void GrGLRenderTarget::onRelease() {
122 if (kBorrowed_LifeCycle != fRTLifecycle) { 123 if (GrBackendObjectLifeCycle::kBorrowed != fRTFBOLifeCycle) {
123 if (fTexFBOID) { 124 if (fTexFBOID) {
124 GL_CALL(DeleteFramebuffers(1, &fTexFBOID)); 125 GL_CALL(DeleteFramebuffers(1, &fTexFBOID));
125 } 126 }
126 if (fRTFBOID && fRTFBOID != fTexFBOID) { 127 if (fRTFBOID && fRTFBOID != fTexFBOID) {
127 GL_CALL(DeleteFramebuffers(1, &fRTFBOID)); 128 GL_CALL(DeleteFramebuffers(1, &fRTFBOID));
128 } 129 }
129 if (fMSColorRenderbufferID) { 130 if (fMSColorRenderbufferID) {
130 GL_CALL(DeleteRenderbuffers(1, &fMSColorRenderbufferID)); 131 GL_CALL(DeleteRenderbuffers(1, &fMSColorRenderbufferID));
131 } 132 }
132 } 133 }
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after
200 int GrGLRenderTarget::totalSamples() const { 201 int GrGLRenderTarget::totalSamples() const {
201 int total_samples = this->msaaSamples(); 202 int total_samples = this->msaaSamples();
202 203
203 if (fTexFBOID != kUnresolvableFBOID) { 204 if (fTexFBOID != kUnresolvableFBOID) {
204 // If we own the resolve buffer then that is one more sample per pixel. 205 // If we own the resolve buffer then that is one more sample per pixel.
205 total_samples += 1; 206 total_samples += 1;
206 } 207 }
207 208
208 return total_samples; 209 return total_samples;
209 } 210 }
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698