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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLTexture.h" | 8 #include "GrGLTexture.h" |
9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
10 #include "SkTraceMemoryDump.h" | 10 #include "SkTraceMemoryDump.h" |
11 | 11 |
12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) | 12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) |
13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) | 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
14 | 14 |
15 inline static GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrG
LGpu* gpu) { | 15 inline static GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrG
LGpu* gpu) { |
16 if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_EXTERNAL) { | 16 if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_EXTERNAL) { |
17 SkASSERT(gpu->glCaps().glslCaps()->externalTextureSupport()); | 17 SkASSERT(gpu->glCaps().glslCaps()->externalTextureSupport()); |
18 return kSamplerExternal_GrSLType; | 18 return kSamplerExternal_GrSLType; |
19 } else if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_RECTANGLE) { | 19 } else if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_RECTANGLE) { |
20 SkASSERT(gpu->glCaps().rectangleTextureSupport()); | 20 SkASSERT(gpu->glCaps().rectangleTextureSupport()); |
21 return kSampler2DRect_GrSLType; | 21 return kSampler2DRect_GrSLType; |
22 } else { | 22 } else { |
23 SkASSERT(idDesc.fInfo.fTarget == GR_GL_TEXTURE_2D); | 23 SkASSERT(idDesc.fInfo.fTarget == GR_GL_TEXTURE_2D); |
24 return kSampler2D_GrSLType; | 24 return kSampler2D_GrSLType; |
25 } | 25 } |
26 } | 26 } |
27 | 27 |
28 // Because this class is virtually derived from GrSurface we must explicitly cal
l its constructor. | 28 // Because this class is virtually derived from GrSurface we must explicitly cal
l its constructor. |
29 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc) | 29 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc&
desc, |
30 : GrSurface(gpu, idDesc.fLifeCycle, desc) | 30 const IDDesc& idDesc) |
31 , INHERITED(gpu, idDesc.fLifeCycle, desc, sampler_type(idDesc, gpu), false)
{ | 31 : GrSurface(gpu, desc) |
| 32 , INHERITED(gpu, desc, sampler_type(idDesc, gpu), false) { |
32 this->init(desc, idDesc); | 33 this->init(desc, idDesc); |
33 this->registerWithCache(); | 34 this->registerWithCache(budgeted); |
34 } | 35 } |
35 | 36 |
36 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc, | 37 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc&
desc, |
| 38 const IDDesc& idDesc, |
37 bool wasMipMapDataProvided) | 39 bool wasMipMapDataProvided) |
38 : GrSurface(gpu, idDesc.fLifeCycle, desc) | 40 : GrSurface(gpu, desc) |
39 , INHERITED(gpu, idDesc.fLifeCycle, desc, sampler_type(idDesc, gpu), wasMipM
apDataProvided) { | 41 , INHERITED(gpu, desc, sampler_type(idDesc, gpu), wasMipMapDataProvided) { |
40 this->init(desc, idDesc); | 42 this->init(desc, idDesc); |
41 this->registerWithCache(); | 43 this->registerWithCache(budgeted); |
42 } | 44 } |
43 | 45 |
44 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc, Derived) | 46 GrGLTexture::GrGLTexture(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc, const
IDDesc& idDesc) |
45 : GrSurface(gpu, idDesc.fLifeCycle, desc) | 47 : GrSurface(gpu, desc) |
46 , INHERITED(gpu, idDesc.fLifeCycle, desc, sampler_type(idDesc, gpu), false)
{ | 48 , INHERITED(gpu, desc, sampler_type(idDesc, gpu), false) { |
| 49 this->init(desc, idDesc); |
| 50 this->registerWithCacheWrapped(); |
| 51 } |
| 52 |
| 53 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc) |
| 54 : GrSurface(gpu, desc) |
| 55 , INHERITED(gpu, desc, sampler_type(idDesc, gpu), false) { |
47 this->init(desc, idDesc); | 56 this->init(desc, idDesc); |
48 } | 57 } |
49 | 58 |
50 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { | 59 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { |
51 SkASSERT(0 != idDesc.fInfo.fID); | 60 SkASSERT(0 != idDesc.fInfo.fID); |
52 fTexParams.invalidate(); | 61 fTexParams.invalidate(); |
53 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; | 62 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; |
54 fInfo = idDesc.fInfo; | 63 fInfo = idDesc.fInfo; |
55 fTextureIDLifecycle = idDesc.fLifeCycle; | 64 fTextureIDOwnership = idDesc.fOwnership; |
56 } | 65 } |
57 | 66 |
58 void GrGLTexture::onRelease() { | 67 void GrGLTexture::onRelease() { |
59 if (fInfo.fID) { | 68 if (fInfo.fID) { |
60 if (GrGpuResource::kBorrowed_LifeCycle != fTextureIDLifecycle) { | 69 if (GrBackendObjectOwnership::kBorrowed != fTextureIDOwnership) { |
61 GL_CALL(DeleteTextures(1, &fInfo.fID)); | 70 GL_CALL(DeleteTextures(1, &fInfo.fID)); |
62 } | 71 } |
63 fInfo.fID = 0; | 72 fInfo.fID = 0; |
64 } | 73 } |
65 INHERITED::onRelease(); | 74 INHERITED::onRelease(); |
66 } | 75 } |
67 | 76 |
68 void GrGLTexture::onAbandon() { | 77 void GrGLTexture::onAbandon() { |
69 fInfo.fTarget = 0; | 78 fInfo.fTarget = 0; |
70 fInfo.fID = 0; | 79 fInfo.fID = 0; |
71 INHERITED::onAbandon(); | 80 INHERITED::onAbandon(); |
72 } | 81 } |
73 | 82 |
74 GrBackendObject GrGLTexture::getTextureHandle() const { | 83 GrBackendObject GrGLTexture::getTextureHandle() const { |
75 #ifdef SK_IGNORE_GL_TEXTURE_TARGET | 84 #ifdef SK_IGNORE_GL_TEXTURE_TARGET |
76 return static_cast<GrBackendObject>(this->textureID()); | 85 return static_cast<GrBackendObject>(this->textureID()); |
77 #else | 86 #else |
78 return reinterpret_cast<GrBackendObject>(&fInfo); | 87 return reinterpret_cast<GrBackendObject>(&fInfo); |
79 #endif | 88 #endif |
80 } | 89 } |
81 | 90 |
82 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, | 91 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, |
83 const SkString& dumpName) const { | 92 const SkString& dumpName) const { |
84 SkString texture_id; | 93 SkString texture_id; |
85 texture_id.appendU32(this->textureID()); | 94 texture_id.appendU32(this->textureID()); |
86 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", | 95 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", |
87 texture_id.c_str()); | 96 texture_id.c_str()); |
88 } | 97 } |
| 98 |
| 99 GrGLTexture* GrGLTexture::CreateWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, |
| 100 const IDDesc& idDesc) { |
| 101 return new GrGLTexture(gpu, kWrapped, desc, idDesc); |
| 102 } |
| 103 |
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