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Side by Side Diff: src/gpu/GrTexture.cpp

Issue 1862043002: Refactor to separate backend object lifecycle and GpuResource budget decision (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix unrelated GrBuffer::onGpuMemorySize() lack of override keyword compile error Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrContext.h" 8 #include "GrContext.h"
9 #include "GrCaps.h" 9 #include "GrCaps.h"
10 #include "GrGpu.h" 10 #include "GrGpu.h"
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
79 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrSurfaceFlag); 79 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrSurfaceFlag);
80 if (kDefault_GrSurfaceOrigin == desc.fOrigin) { 80 if (kDefault_GrSurfaceOrigin == desc.fOrigin) {
81 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr igin; 81 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr igin;
82 } else { 82 } else {
83 return desc.fOrigin; 83 return desc.fOrigin;
84 } 84 }
85 } 85 }
86 } 86 }
87 87
88 ////////////////////////////////////////////////////////////////////////////// 88 //////////////////////////////////////////////////////////////////////////////
89 GrTexture::GrTexture(GrGpu* gpu, LifeCycle lifeCycle, const GrSurfaceDesc& desc, 89 GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrSLType samplerType ,
90 GrSLType samplerType, bool wasMipMapDataProvided) 90 bool wasMipMapDataProvided)
91 : INHERITED(gpu, lifeCycle, desc) 91 : INHERITED(gpu, desc)
92 , fSamplerType(samplerType) { 92 , fSamplerType(samplerType) {
93 if (!this->isExternal() && !GrPixelConfigIsCompressed(desc.fConfig)) {
94 GrScratchKey key;
95 GrTexturePriv::ComputeScratchKey(desc, &key);
96 this->setScratchKey(key);
97 }
98
99 if (wasMipMapDataProvided) { 93 if (wasMipMapDataProvided) {
100 fMipMapsStatus = kValid_MipMapsStatus; 94 fMipMapsStatus = kValid_MipMapsStatus;
101 fMaxMipMapLevel = SkMipMap::ComputeLevelCount(fDesc.fWidth, fDesc.fHeigh t); 95 fMaxMipMapLevel = SkMipMap::ComputeLevelCount(fDesc.fWidth, fDesc.fHeigh t);
102 } else { 96 } else {
103 fMipMapsStatus = kNotAllocated_MipMapsStatus; 97 fMipMapsStatus = kNotAllocated_MipMapsStatus;
104 fMaxMipMapLevel = 0; 98 fMaxMipMapLevel = 0;
105 } 99 }
106 } 100 }
107 101
102 void GrTexture::computeScratchKey(GrScratchKey* key) const {
103 if (!GrPixelConfigIsCompressed(fDesc.fConfig)) {
104 GrTexturePriv::ComputeScratchKey(fDesc, key);
105 }
106 }
107
108 void GrTexturePriv::ComputeScratchKey(const GrSurfaceDesc& desc, GrScratchKey* k ey) { 108 void GrTexturePriv::ComputeScratchKey(const GrSurfaceDesc& desc, GrScratchKey* k ey) {
109 static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResour ceType(); 109 static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResour ceType();
110 110
111 GrSurfaceOrigin origin = resolve_origin(desc); 111 GrSurfaceOrigin origin = resolve_origin(desc);
112 uint32_t flags = desc.fFlags & ~kCheckAllocation_GrSurfaceFlag; 112 uint32_t flags = desc.fFlags & ~kCheckAllocation_GrSurfaceFlag;
113 113
114 // make sure desc.fConfig fits in 5 bits 114 // make sure desc.fConfig fits in 5 bits
115 SkASSERT(sk_float_log2(kLast_GrPixelConfig) <= 5); 115 SkASSERT(sk_float_log2(kLast_GrPixelConfig) <= 5);
116 SkASSERT(static_cast<int>(desc.fConfig) < (1 << 5)); 116 SkASSERT(static_cast<int>(desc.fConfig) < (1 << 5));
117 SkASSERT(desc.fSampleCnt < (1 << 8)); 117 SkASSERT(desc.fSampleCnt < (1 << 8));
118 SkASSERT(flags < (1 << 10)); 118 SkASSERT(flags < (1 << 10));
119 SkASSERT(static_cast<int>(origin) < (1 << 8)); 119 SkASSERT(static_cast<int>(origin) < (1 << 8));
120 120
121 GrScratchKey::Builder builder(key, kType, 3); 121 GrScratchKey::Builder builder(key, kType, 3);
122 builder[0] = desc.fWidth; 122 builder[0] = desc.fWidth;
123 builder[1] = desc.fHeight; 123 builder[1] = desc.fHeight;
124 builder[2] = desc.fConfig | (desc.fIsMipMapped << 5) | (desc.fSampleCnt << 6 ) | (flags << 14) 124 builder[2] = desc.fConfig | (desc.fIsMipMapped << 5) | (desc.fSampleCnt << 6 ) | (flags << 14)
125 | (origin << 24); 125 | (origin << 24);
126 } 126 }
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