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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpuResourcePriv_DEFINED | 8 #ifndef GrGpuResourcePriv_DEFINED |
9 #define GrGpuResourcePriv_DEFINED | 9 #define GrGpuResourcePriv_DEFINED |
10 | 10 |
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37 /** | 37 /** |
38 * If the resource is cached make it uncached. Has no effect on resources th
at are wrapped or | 38 * If the resource is cached make it uncached. Has no effect on resources th
at are wrapped or |
39 * already uncached. Furthermore, resources with unique keys cannot be made
unbudgeted. | 39 * already uncached. Furthermore, resources with unique keys cannot be made
unbudgeted. |
40 */ | 40 */ |
41 void makeUnbudgeted() { fResource->makeUnbudgeted(); } | 41 void makeUnbudgeted() { fResource->makeUnbudgeted(); } |
42 | 42 |
43 /** | 43 /** |
44 * Does the resource count against the resource budget? | 44 * Does the resource count against the resource budget? |
45 */ | 45 */ |
46 SkBudgeted isBudgeted() const { | 46 SkBudgeted isBudgeted() const { |
47 bool ret = GrGpuResource::kCached_LifeCycle == fResource->fLifeCycle; | 47 bool ret = SkBudgeted::kYes == fResource->fBudgeted; |
48 SkASSERT(ret || !fResource->getUniqueKey().isValid()); | 48 SkASSERT(ret || !fResource->getUniqueKey().isValid()); |
49 return SkBudgeted(ret); | 49 return SkBudgeted(ret); |
50 } | 50 } |
51 | 51 |
52 /** | 52 /** |
53 * Is the resource object wrapping an externally allocated GPU resource? | 53 * Is the resource object wrapping an externally allocated GPU resource? |
54 */ | 54 */ |
55 bool isExternal() const { return fResource->isExternal(); } | 55 bool refsWrappedObjects() const { return fResource->fRefsWrappedObjects; } |
56 | 56 |
57 /** | 57 /** |
58 * If this resource can be used as a scratch resource this returns a valid s
cratch key. | 58 * If this resource can be used as a scratch resource this returns a valid s
cratch key. |
59 * Otherwise it returns a key for which isNullScratch is true. The resource
may currently be | 59 * Otherwise it returns a key for which isNullScratch is true. The resource
may currently be |
60 * used as a uniquely keyed resource rather than scratch. Check isScratch(). | 60 * used as a uniquely keyed resource rather than scratch. Check isScratch(). |
61 */ | 61 */ |
62 const GrScratchKey& getScratchKey() const { return fResource->fScratchKey; } | 62 const GrScratchKey& getScratchKey() const { return fResource->fScratchKey; } |
63 | 63 |
64 /** | 64 /** |
65 * If the resource has a scratch key, the key will be removed. Since scratch
keys are installed | 65 * If the resource has a scratch key, the key will be removed. Since scratch
keys are installed |
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81 friend class GrGpuResource; // to construct/copy this type. | 81 friend class GrGpuResource; // to construct/copy this type. |
82 }; | 82 }; |
83 | 83 |
84 inline GrGpuResource::ResourcePriv GrGpuResource::resourcePriv() { return Resour
cePriv(this); } | 84 inline GrGpuResource::ResourcePriv GrGpuResource::resourcePriv() { return Resour
cePriv(this); } |
85 | 85 |
86 inline const GrGpuResource::ResourcePriv GrGpuResource::resourcePriv() const { | 86 inline const GrGpuResource::ResourcePriv GrGpuResource::resourcePriv() const { |
87 return ResourcePriv(const_cast<GrGpuResource*>(this)); | 87 return ResourcePriv(const_cast<GrGpuResource*>(this)); |
88 } | 88 } |
89 | 89 |
90 #endif | 90 #endif |
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