| Index: cc/raster/staging_buffer_pool.cc
|
| diff --git a/cc/raster/staging_buffer_pool.cc b/cc/raster/staging_buffer_pool.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..fd4c930eaf72103671e6ae7af4d32119e3174554
|
| --- /dev/null
|
| +++ b/cc/raster/staging_buffer_pool.cc
|
| @@ -0,0 +1,425 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/raster/staging_buffer_pool.h"
|
| +
|
| +#include "base/strings/stringprintf.h"
|
| +#include "base/thread_task_runner_handle.h"
|
| +#include "base/trace_event/memory_dump_manager.h"
|
| +#include "cc/base/container_util.h"
|
| +#include "cc/debug/traced_value.h"
|
| +#include "cc/resources/scoped_resource.h"
|
| +#include "gpu/command_buffer/client/gles2_interface.h"
|
| +
|
| +namespace cc {
|
| +namespace {
|
| +
|
| +// Delay between checking for query result to be available.
|
| +const int kCheckForQueryResultAvailableTickRateMs = 1;
|
| +
|
| +// Number of attempts to allow before we perform a check that will wait for
|
| +// query to complete.
|
| +const int kMaxCheckForQueryResultAvailableAttempts = 256;
|
| +
|
| +// Delay before a staging buffer might be released.
|
| +const int kStagingBufferExpirationDelayMs = 1000;
|
| +
|
| +bool CheckForQueryResult(gpu::gles2::GLES2Interface* gl, unsigned query_id) {
|
| + unsigned complete = 1;
|
| + gl->GetQueryObjectuivEXT(query_id, GL_QUERY_RESULT_AVAILABLE_EXT, &complete);
|
| + return !!complete;
|
| +}
|
| +
|
| +void WaitForQueryResult(gpu::gles2::GLES2Interface* gl, unsigned query_id) {
|
| + TRACE_EVENT0("cc", "WaitForQueryResult");
|
| +
|
| + int attempts_left = kMaxCheckForQueryResultAvailableAttempts;
|
| + while (attempts_left--) {
|
| + if (CheckForQueryResult(gl, query_id))
|
| + break;
|
| +
|
| + // We have to flush the context to be guaranteed that a query result will
|
| + // be available in a finite amount of time.
|
| + gl->ShallowFlushCHROMIUM();
|
| +
|
| + base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(
|
| + kCheckForQueryResultAvailableTickRateMs));
|
| + }
|
| +
|
| + unsigned result = 0;
|
| + gl->GetQueryObjectuivEXT(query_id, GL_QUERY_RESULT_EXT, &result);
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +StagingBuffer::StagingBuffer(const gfx::Size& size, ResourceFormat format)
|
| + : size(size),
|
| + format(format),
|
| + texture_id(0),
|
| + image_id(0),
|
| + query_id(0),
|
| + content_id(0) {}
|
| +
|
| +StagingBuffer::~StagingBuffer() {
|
| + DCHECK_EQ(texture_id, 0u);
|
| + DCHECK_EQ(image_id, 0u);
|
| + DCHECK_EQ(query_id, 0u);
|
| +}
|
| +
|
| +void StagingBuffer::DestroyGLResources(gpu::gles2::GLES2Interface* gl) {
|
| + if (query_id) {
|
| + gl->DeleteQueriesEXT(1, &query_id);
|
| + query_id = 0;
|
| + }
|
| + if (image_id) {
|
| + gl->DestroyImageCHROMIUM(image_id);
|
| + image_id = 0;
|
| + }
|
| + if (texture_id) {
|
| + gl->DeleteTextures(1, &texture_id);
|
| + texture_id = 0;
|
| + }
|
| +}
|
| +
|
| +void StagingBuffer::OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd,
|
| + ResourceFormat format,
|
| + bool in_free_list) const {
|
| + if (!gpu_memory_buffer)
|
| + return;
|
| +
|
| + gfx::GpuMemoryBufferId buffer_id = gpu_memory_buffer->GetId();
|
| + std::string buffer_dump_name =
|
| + base::StringPrintf("cc/one_copy/staging_memory/buffer_%d", buffer_id.id);
|
| + base::trace_event::MemoryAllocatorDump* buffer_dump =
|
| + pmd->CreateAllocatorDump(buffer_dump_name);
|
| +
|
| + uint64_t buffer_size_in_bytes =
|
| + ResourceUtil::UncheckedSizeInBytes<uint64_t>(size, format);
|
| + buffer_dump->AddScalar(base::trace_event::MemoryAllocatorDump::kNameSize,
|
| + base::trace_event::MemoryAllocatorDump::kUnitsBytes,
|
| + buffer_size_in_bytes);
|
| + buffer_dump->AddScalar("free_size",
|
| + base::trace_event::MemoryAllocatorDump::kUnitsBytes,
|
| + in_free_list ? buffer_size_in_bytes : 0);
|
| +
|
| + // Emit an ownership edge towards a global allocator dump node.
|
| + const uint64_t tracing_process_id =
|
| + base::trace_event::MemoryDumpManager::GetInstance()
|
| + ->GetTracingProcessId();
|
| + base::trace_event::MemoryAllocatorDumpGuid shared_buffer_guid =
|
| + gfx::GetGpuMemoryBufferGUIDForTracing(tracing_process_id, buffer_id);
|
| + pmd->CreateSharedGlobalAllocatorDump(shared_buffer_guid);
|
| +
|
| + // By creating an edge with a higher |importance| (w.r.t. browser-side dumps)
|
| + // the tracing UI will account the effective size of the buffer to the child.
|
| + const int kImportance = 2;
|
| + pmd->AddOwnershipEdge(buffer_dump->guid(), shared_buffer_guid, kImportance);
|
| +}
|
| +
|
| +// static
|
| +scoped_ptr<StagingBufferPool> StagingBufferPool::Create(
|
| + base::SequencedTaskRunner* task_runner,
|
| + ResourceProvider* resource_provider,
|
| + bool use_partial_raster,
|
| + int max_staging_buffer_usage_in_bytes) {
|
| + return make_scoped_ptr<StagingBufferPool>(
|
| + new StagingBufferPool(task_runner, resource_provider, use_partial_raster,
|
| + max_staging_buffer_usage_in_bytes));
|
| +}
|
| +
|
| +StagingBufferPool::StagingBufferPool(base::SequencedTaskRunner* task_runner,
|
| + ResourceProvider* resource_provider,
|
| + bool use_partial_raster,
|
| + int max_staging_buffer_usage_in_bytes)
|
| + : task_runner_(task_runner),
|
| + resource_provider_(resource_provider),
|
| + use_partial_raster_(use_partial_raster),
|
| + max_staging_buffer_usage_in_bytes_(max_staging_buffer_usage_in_bytes),
|
| + staging_buffer_usage_in_bytes_(0),
|
| + free_staging_buffer_usage_in_bytes_(0),
|
| + staging_buffer_expiration_delay_(
|
| + base::TimeDelta::FromMilliseconds(kStagingBufferExpirationDelayMs)),
|
| + reduce_memory_usage_pending_(false),
|
| + weak_ptr_factory_(this) {
|
| + base::trace_event::MemoryDumpManager::GetInstance()->RegisterDumpProvider(
|
| + this, "cc::StagingBufferPool", base::ThreadTaskRunnerHandle::Get());
|
| + reduce_memory_usage_callback_ = base::Bind(
|
| + &StagingBufferPool::ReduceMemoryUsage, weak_ptr_factory_.GetWeakPtr());
|
| +}
|
| +
|
| +StagingBufferPool::~StagingBufferPool() {
|
| + base::trace_event::MemoryDumpManager::GetInstance()->UnregisterDumpProvider(
|
| + this);
|
| +}
|
| +
|
| +void StagingBufferPool::Shutdown() {
|
| + base::AutoLock lock(lock_);
|
| + if (buffers_.empty())
|
| + return;
|
| +
|
| + ReleaseBuffersNotUsedSince(base::TimeTicks() + base::TimeDelta::Max());
|
| + DCHECK_EQ(staging_buffer_usage_in_bytes_, 0);
|
| + DCHECK_EQ(free_staging_buffer_usage_in_bytes_, 0);
|
| +}
|
| +
|
| +void StagingBufferPool::ReleaseStagingBuffer(
|
| + scoped_ptr<StagingBuffer> staging_buffer) {
|
| + base::AutoLock lock(lock_);
|
| +
|
| + staging_buffer->last_usage = base::TimeTicks::Now();
|
| + busy_buffers_.push_back(std::move(staging_buffer));
|
| +
|
| + ScheduleReduceMemoryUsage();
|
| +}
|
| +
|
| +bool StagingBufferPool::OnMemoryDump(
|
| + const base::trace_event::MemoryDumpArgs& args,
|
| + base::trace_event::ProcessMemoryDump* pmd) {
|
| + base::AutoLock lock(lock_);
|
| +
|
| + for (const auto* buffer : buffers_) {
|
| + auto in_free_buffers =
|
| + std::find_if(free_buffers_.begin(), free_buffers_.end(),
|
| + [buffer](const scoped_ptr<StagingBuffer>& b) {
|
| + return b.get() == buffer;
|
| + });
|
| + buffer->OnMemoryDump(pmd, buffer->format,
|
| + in_free_buffers != free_buffers_.end());
|
| + }
|
| +
|
| + return true;
|
| +}
|
| +
|
| +void StagingBufferPool::AddStagingBuffer(const StagingBuffer* staging_buffer,
|
| + ResourceFormat format) {
|
| + lock_.AssertAcquired();
|
| +
|
| + DCHECK(buffers_.find(staging_buffer) == buffers_.end());
|
| + buffers_.insert(staging_buffer);
|
| + int buffer_usage_in_bytes =
|
| + ResourceUtil::UncheckedSizeInBytes<int>(staging_buffer->size, format);
|
| + staging_buffer_usage_in_bytes_ += buffer_usage_in_bytes;
|
| +}
|
| +
|
| +void StagingBufferPool::RemoveStagingBuffer(
|
| + const StagingBuffer* staging_buffer) {
|
| + lock_.AssertAcquired();
|
| +
|
| + DCHECK(buffers_.find(staging_buffer) != buffers_.end());
|
| + buffers_.erase(staging_buffer);
|
| + int buffer_usage_in_bytes = ResourceUtil::UncheckedSizeInBytes<int>(
|
| + staging_buffer->size, staging_buffer->format);
|
| + DCHECK_GE(staging_buffer_usage_in_bytes_, buffer_usage_in_bytes);
|
| + staging_buffer_usage_in_bytes_ -= buffer_usage_in_bytes;
|
| +}
|
| +
|
| +void StagingBufferPool::MarkStagingBufferAsFree(
|
| + const StagingBuffer* staging_buffer) {
|
| + lock_.AssertAcquired();
|
| +
|
| + int buffer_usage_in_bytes = ResourceUtil::UncheckedSizeInBytes<int>(
|
| + staging_buffer->size, staging_buffer->format);
|
| + free_staging_buffer_usage_in_bytes_ += buffer_usage_in_bytes;
|
| +}
|
| +
|
| +void StagingBufferPool::MarkStagingBufferAsBusy(
|
| + const StagingBuffer* staging_buffer) {
|
| + lock_.AssertAcquired();
|
| +
|
| + int buffer_usage_in_bytes = ResourceUtil::UncheckedSizeInBytes<int>(
|
| + staging_buffer->size, staging_buffer->format);
|
| + DCHECK_GE(free_staging_buffer_usage_in_bytes_, buffer_usage_in_bytes);
|
| + free_staging_buffer_usage_in_bytes_ -= buffer_usage_in_bytes;
|
| +}
|
| +
|
| +scoped_ptr<StagingBuffer> StagingBufferPool::AcquireStagingBuffer(
|
| + const Resource* resource,
|
| + uint64_t previous_content_id) {
|
| + base::AutoLock lock(lock_);
|
| +
|
| + scoped_ptr<StagingBuffer> staging_buffer;
|
| +
|
| + ContextProvider* context_provider =
|
| + resource_provider_->output_surface()->worker_context_provider();
|
| + DCHECK(context_provider);
|
| +
|
| + ContextProvider::ScopedContextLock scoped_context(context_provider);
|
| +
|
| + gpu::gles2::GLES2Interface* gl = scoped_context.ContextGL();
|
| + DCHECK(gl);
|
| +
|
| + // Check if any busy buffers have become available.
|
| + if (resource_provider_->use_sync_query()) {
|
| + while (!busy_buffers_.empty()) {
|
| + if (!CheckForQueryResult(gl, busy_buffers_.front()->query_id))
|
| + break;
|
| +
|
| + MarkStagingBufferAsFree(busy_buffers_.front().get());
|
| + free_buffers_.push_back(PopFront(&busy_buffers_));
|
| + }
|
| + }
|
| +
|
| + // Wait for memory usage of non-free buffers to become less than the limit.
|
| + while (
|
| + (staging_buffer_usage_in_bytes_ - free_staging_buffer_usage_in_bytes_) >=
|
| + max_staging_buffer_usage_in_bytes_) {
|
| + // Stop when there are no more busy buffers to wait for.
|
| + if (busy_buffers_.empty())
|
| + break;
|
| +
|
| + if (resource_provider_->use_sync_query()) {
|
| + WaitForQueryResult(gl, busy_buffers_.front()->query_id);
|
| + MarkStagingBufferAsFree(busy_buffers_.front().get());
|
| + free_buffers_.push_back(PopFront(&busy_buffers_));
|
| + } else {
|
| + // Fall-back to glFinish if CHROMIUM_sync_query is not available.
|
| + gl->Finish();
|
| + while (!busy_buffers_.empty()) {
|
| + MarkStagingBufferAsFree(busy_buffers_.front().get());
|
| + free_buffers_.push_back(PopFront(&busy_buffers_));
|
| + }
|
| + }
|
| + }
|
| +
|
| + // Find a staging buffer that allows us to perform partial raster when
|
| + // using persistent GpuMemoryBuffers.
|
| + if (use_partial_raster_ && previous_content_id) {
|
| + StagingBufferDeque::iterator it = std::find_if(
|
| + free_buffers_.begin(), free_buffers_.end(),
|
| + [previous_content_id](const scoped_ptr<StagingBuffer>& buffer) {
|
| + return buffer->content_id == previous_content_id;
|
| + });
|
| + if (it != free_buffers_.end()) {
|
| + staging_buffer = std::move(*it);
|
| + free_buffers_.erase(it);
|
| + MarkStagingBufferAsBusy(staging_buffer.get());
|
| + }
|
| + }
|
| +
|
| + // Find staging buffer of correct size and format.
|
| + if (!staging_buffer) {
|
| + StagingBufferDeque::iterator it =
|
| + std::find_if(free_buffers_.begin(), free_buffers_.end(),
|
| + [resource](const scoped_ptr<StagingBuffer>& buffer) {
|
| + return buffer->size == resource->size() &&
|
| + buffer->format == resource->format();
|
| + });
|
| + if (it != free_buffers_.end()) {
|
| + staging_buffer = std::move(*it);
|
| + free_buffers_.erase(it);
|
| + MarkStagingBufferAsBusy(staging_buffer.get());
|
| + }
|
| + }
|
| +
|
| + // Create new staging buffer if necessary.
|
| + if (!staging_buffer) {
|
| + staging_buffer = make_scoped_ptr(
|
| + new StagingBuffer(resource->size(), resource->format()));
|
| + AddStagingBuffer(staging_buffer.get(), resource->format());
|
| + }
|
| +
|
| + // Release enough free buffers to stay within the limit.
|
| + while (staging_buffer_usage_in_bytes_ > max_staging_buffer_usage_in_bytes_) {
|
| + if (free_buffers_.empty())
|
| + break;
|
| +
|
| + free_buffers_.front()->DestroyGLResources(gl);
|
| + MarkStagingBufferAsBusy(free_buffers_.front().get());
|
| + RemoveStagingBuffer(free_buffers_.front().get());
|
| + free_buffers_.pop_front();
|
| + }
|
| +
|
| + return staging_buffer;
|
| +}
|
| +
|
| +base::TimeTicks StagingBufferPool::GetUsageTimeForLRUBuffer() {
|
| + lock_.AssertAcquired();
|
| +
|
| + if (!free_buffers_.empty())
|
| + return free_buffers_.front()->last_usage;
|
| +
|
| + if (!busy_buffers_.empty())
|
| + return busy_buffers_.front()->last_usage;
|
| +
|
| + return base::TimeTicks();
|
| +}
|
| +
|
| +void StagingBufferPool::ScheduleReduceMemoryUsage() {
|
| + lock_.AssertAcquired();
|
| +
|
| + if (reduce_memory_usage_pending_)
|
| + return;
|
| +
|
| + reduce_memory_usage_pending_ = true;
|
| +
|
| + // Schedule a call to ReduceMemoryUsage at the time when the LRU buffer
|
| + // should be released.
|
| + base::TimeTicks reduce_memory_usage_time =
|
| + GetUsageTimeForLRUBuffer() + staging_buffer_expiration_delay_;
|
| + task_runner_->PostDelayedTask(
|
| + FROM_HERE, reduce_memory_usage_callback_,
|
| + reduce_memory_usage_time - base::TimeTicks::Now());
|
| +}
|
| +
|
| +void StagingBufferPool::ReduceMemoryUsage() {
|
| + base::AutoLock lock(lock_);
|
| +
|
| + reduce_memory_usage_pending_ = false;
|
| +
|
| + if (free_buffers_.empty() && busy_buffers_.empty())
|
| + return;
|
| +
|
| + base::TimeTicks current_time = base::TimeTicks::Now();
|
| + ReleaseBuffersNotUsedSince(current_time - staging_buffer_expiration_delay_);
|
| +
|
| + if (free_buffers_.empty() && busy_buffers_.empty())
|
| + return;
|
| +
|
| + reduce_memory_usage_pending_ = true;
|
| +
|
| + // Schedule another call to ReduceMemoryUsage at the time when the next
|
| + // buffer should be released.
|
| + base::TimeTicks reduce_memory_usage_time =
|
| + GetUsageTimeForLRUBuffer() + staging_buffer_expiration_delay_;
|
| + task_runner_->PostDelayedTask(FROM_HERE, reduce_memory_usage_callback_,
|
| + reduce_memory_usage_time - current_time);
|
| +}
|
| +
|
| +void StagingBufferPool::ReleaseBuffersNotUsedSince(base::TimeTicks time) {
|
| + lock_.AssertAcquired();
|
| +
|
| + ContextProvider* context_provider =
|
| + resource_provider_->output_surface()->worker_context_provider();
|
| + DCHECK(context_provider);
|
| +
|
| + {
|
| + ContextProvider::ScopedContextLock scoped_context(context_provider);
|
| +
|
| + gpu::gles2::GLES2Interface* gl = scoped_context.ContextGL();
|
| + DCHECK(gl);
|
| +
|
| + // Note: Front buffer is guaranteed to be LRU so we can stop releasing
|
| + // buffers as soon as we find a buffer that has been used since |time|.
|
| + while (!free_buffers_.empty()) {
|
| + if (free_buffers_.front()->last_usage > time)
|
| + return;
|
| +
|
| + free_buffers_.front()->DestroyGLResources(gl);
|
| + MarkStagingBufferAsBusy(free_buffers_.front().get());
|
| + RemoveStagingBuffer(free_buffers_.front().get());
|
| + free_buffers_.pop_front();
|
| + }
|
| +
|
| + while (!busy_buffers_.empty()) {
|
| + if (busy_buffers_.front()->last_usage > time)
|
| + return;
|
| +
|
| + busy_buffers_.front()->DestroyGLResources(gl);
|
| + RemoveStagingBuffer(busy_buffers_.front().get());
|
| + busy_buffers_.pop_front();
|
| + }
|
| + }
|
| +}
|
| +
|
| +} // namespace cc
|
|
|