Chromium Code Reviews| Index: cc/raster/staging_buffer_pool.cc |
| diff --git a/cc/raster/staging_buffer_pool.cc b/cc/raster/staging_buffer_pool.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..fd4c930eaf72103671e6ae7af4d32119e3174554 |
| --- /dev/null |
| +++ b/cc/raster/staging_buffer_pool.cc |
| @@ -0,0 +1,425 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "cc/raster/staging_buffer_pool.h" |
|
prashant.n
2016/04/08 16:58:54
Should this be in cc/resources OR
cc/raster is oka
|
| + |
| +#include "base/strings/stringprintf.h" |
| +#include "base/thread_task_runner_handle.h" |
| +#include "base/trace_event/memory_dump_manager.h" |
| +#include "cc/base/container_util.h" |
| +#include "cc/debug/traced_value.h" |
| +#include "cc/resources/scoped_resource.h" |
| +#include "gpu/command_buffer/client/gles2_interface.h" |
| + |
| +namespace cc { |
| +namespace { |
| + |
| +// Delay between checking for query result to be available. |
| +const int kCheckForQueryResultAvailableTickRateMs = 1; |
| + |
| +// Number of attempts to allow before we perform a check that will wait for |
| +// query to complete. |
| +const int kMaxCheckForQueryResultAvailableAttempts = 256; |
| + |
| +// Delay before a staging buffer might be released. |
| +const int kStagingBufferExpirationDelayMs = 1000; |
| + |
| +bool CheckForQueryResult(gpu::gles2::GLES2Interface* gl, unsigned query_id) { |
| + unsigned complete = 1; |
| + gl->GetQueryObjectuivEXT(query_id, GL_QUERY_RESULT_AVAILABLE_EXT, &complete); |
| + return !!complete; |
| +} |
| + |
| +void WaitForQueryResult(gpu::gles2::GLES2Interface* gl, unsigned query_id) { |
| + TRACE_EVENT0("cc", "WaitForQueryResult"); |
| + |
| + int attempts_left = kMaxCheckForQueryResultAvailableAttempts; |
| + while (attempts_left--) { |
| + if (CheckForQueryResult(gl, query_id)) |
| + break; |
| + |
| + // We have to flush the context to be guaranteed that a query result will |
| + // be available in a finite amount of time. |
| + gl->ShallowFlushCHROMIUM(); |
| + |
| + base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds( |
| + kCheckForQueryResultAvailableTickRateMs)); |
| + } |
| + |
| + unsigned result = 0; |
| + gl->GetQueryObjectuivEXT(query_id, GL_QUERY_RESULT_EXT, &result); |
| +} |
| + |
| +} // namespace |
| + |
| +StagingBuffer::StagingBuffer(const gfx::Size& size, ResourceFormat format) |
| + : size(size), |
| + format(format), |
| + texture_id(0), |
| + image_id(0), |
| + query_id(0), |
| + content_id(0) {} |
| + |
| +StagingBuffer::~StagingBuffer() { |
| + DCHECK_EQ(texture_id, 0u); |
| + DCHECK_EQ(image_id, 0u); |
| + DCHECK_EQ(query_id, 0u); |
| +} |
| + |
| +void StagingBuffer::DestroyGLResources(gpu::gles2::GLES2Interface* gl) { |
| + if (query_id) { |
| + gl->DeleteQueriesEXT(1, &query_id); |
| + query_id = 0; |
| + } |
| + if (image_id) { |
| + gl->DestroyImageCHROMIUM(image_id); |
| + image_id = 0; |
| + } |
| + if (texture_id) { |
| + gl->DeleteTextures(1, &texture_id); |
| + texture_id = 0; |
| + } |
| +} |
| + |
| +void StagingBuffer::OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd, |
| + ResourceFormat format, |
| + bool in_free_list) const { |
| + if (!gpu_memory_buffer) |
| + return; |
| + |
| + gfx::GpuMemoryBufferId buffer_id = gpu_memory_buffer->GetId(); |
| + std::string buffer_dump_name = |
| + base::StringPrintf("cc/one_copy/staging_memory/buffer_%d", buffer_id.id); |
| + base::trace_event::MemoryAllocatorDump* buffer_dump = |
| + pmd->CreateAllocatorDump(buffer_dump_name); |
| + |
| + uint64_t buffer_size_in_bytes = |
| + ResourceUtil::UncheckedSizeInBytes<uint64_t>(size, format); |
| + buffer_dump->AddScalar(base::trace_event::MemoryAllocatorDump::kNameSize, |
| + base::trace_event::MemoryAllocatorDump::kUnitsBytes, |
| + buffer_size_in_bytes); |
| + buffer_dump->AddScalar("free_size", |
| + base::trace_event::MemoryAllocatorDump::kUnitsBytes, |
| + in_free_list ? buffer_size_in_bytes : 0); |
| + |
| + // Emit an ownership edge towards a global allocator dump node. |
| + const uint64_t tracing_process_id = |
| + base::trace_event::MemoryDumpManager::GetInstance() |
| + ->GetTracingProcessId(); |
| + base::trace_event::MemoryAllocatorDumpGuid shared_buffer_guid = |
| + gfx::GetGpuMemoryBufferGUIDForTracing(tracing_process_id, buffer_id); |
| + pmd->CreateSharedGlobalAllocatorDump(shared_buffer_guid); |
| + |
| + // By creating an edge with a higher |importance| (w.r.t. browser-side dumps) |
| + // the tracing UI will account the effective size of the buffer to the child. |
| + const int kImportance = 2; |
| + pmd->AddOwnershipEdge(buffer_dump->guid(), shared_buffer_guid, kImportance); |
| +} |
| + |
| +// static |
| +scoped_ptr<StagingBufferPool> StagingBufferPool::Create( |
| + base::SequencedTaskRunner* task_runner, |
| + ResourceProvider* resource_provider, |
| + bool use_partial_raster, |
| + int max_staging_buffer_usage_in_bytes) { |
| + return make_scoped_ptr<StagingBufferPool>( |
| + new StagingBufferPool(task_runner, resource_provider, use_partial_raster, |
| + max_staging_buffer_usage_in_bytes)); |
| +} |
| + |
| +StagingBufferPool::StagingBufferPool(base::SequencedTaskRunner* task_runner, |
| + ResourceProvider* resource_provider, |
| + bool use_partial_raster, |
| + int max_staging_buffer_usage_in_bytes) |
| + : task_runner_(task_runner), |
| + resource_provider_(resource_provider), |
| + use_partial_raster_(use_partial_raster), |
| + max_staging_buffer_usage_in_bytes_(max_staging_buffer_usage_in_bytes), |
| + staging_buffer_usage_in_bytes_(0), |
| + free_staging_buffer_usage_in_bytes_(0), |
| + staging_buffer_expiration_delay_( |
| + base::TimeDelta::FromMilliseconds(kStagingBufferExpirationDelayMs)), |
| + reduce_memory_usage_pending_(false), |
| + weak_ptr_factory_(this) { |
| + base::trace_event::MemoryDumpManager::GetInstance()->RegisterDumpProvider( |
| + this, "cc::StagingBufferPool", base::ThreadTaskRunnerHandle::Get()); |
| + reduce_memory_usage_callback_ = base::Bind( |
| + &StagingBufferPool::ReduceMemoryUsage, weak_ptr_factory_.GetWeakPtr()); |
| +} |
| + |
| +StagingBufferPool::~StagingBufferPool() { |
| + base::trace_event::MemoryDumpManager::GetInstance()->UnregisterDumpProvider( |
| + this); |
| +} |
| + |
| +void StagingBufferPool::Shutdown() { |
| + base::AutoLock lock(lock_); |
| + if (buffers_.empty()) |
| + return; |
| + |
| + ReleaseBuffersNotUsedSince(base::TimeTicks() + base::TimeDelta::Max()); |
| + DCHECK_EQ(staging_buffer_usage_in_bytes_, 0); |
| + DCHECK_EQ(free_staging_buffer_usage_in_bytes_, 0); |
| +} |
| + |
| +void StagingBufferPool::ReleaseStagingBuffer( |
| + scoped_ptr<StagingBuffer> staging_buffer) { |
| + base::AutoLock lock(lock_); |
| + |
| + staging_buffer->last_usage = base::TimeTicks::Now(); |
| + busy_buffers_.push_back(std::move(staging_buffer)); |
| + |
| + ScheduleReduceMemoryUsage(); |
| +} |
| + |
| +bool StagingBufferPool::OnMemoryDump( |
| + const base::trace_event::MemoryDumpArgs& args, |
| + base::trace_event::ProcessMemoryDump* pmd) { |
| + base::AutoLock lock(lock_); |
| + |
| + for (const auto* buffer : buffers_) { |
| + auto in_free_buffers = |
| + std::find_if(free_buffers_.begin(), free_buffers_.end(), |
| + [buffer](const scoped_ptr<StagingBuffer>& b) { |
| + return b.get() == buffer; |
| + }); |
| + buffer->OnMemoryDump(pmd, buffer->format, |
| + in_free_buffers != free_buffers_.end()); |
| + } |
| + |
| + return true; |
| +} |
| + |
| +void StagingBufferPool::AddStagingBuffer(const StagingBuffer* staging_buffer, |
| + ResourceFormat format) { |
| + lock_.AssertAcquired(); |
| + |
| + DCHECK(buffers_.find(staging_buffer) == buffers_.end()); |
| + buffers_.insert(staging_buffer); |
| + int buffer_usage_in_bytes = |
| + ResourceUtil::UncheckedSizeInBytes<int>(staging_buffer->size, format); |
| + staging_buffer_usage_in_bytes_ += buffer_usage_in_bytes; |
| +} |
| + |
| +void StagingBufferPool::RemoveStagingBuffer( |
| + const StagingBuffer* staging_buffer) { |
| + lock_.AssertAcquired(); |
| + |
| + DCHECK(buffers_.find(staging_buffer) != buffers_.end()); |
| + buffers_.erase(staging_buffer); |
| + int buffer_usage_in_bytes = ResourceUtil::UncheckedSizeInBytes<int>( |
| + staging_buffer->size, staging_buffer->format); |
| + DCHECK_GE(staging_buffer_usage_in_bytes_, buffer_usage_in_bytes); |
| + staging_buffer_usage_in_bytes_ -= buffer_usage_in_bytes; |
| +} |
| + |
| +void StagingBufferPool::MarkStagingBufferAsFree( |
| + const StagingBuffer* staging_buffer) { |
| + lock_.AssertAcquired(); |
| + |
| + int buffer_usage_in_bytes = ResourceUtil::UncheckedSizeInBytes<int>( |
| + staging_buffer->size, staging_buffer->format); |
| + free_staging_buffer_usage_in_bytes_ += buffer_usage_in_bytes; |
| +} |
| + |
| +void StagingBufferPool::MarkStagingBufferAsBusy( |
| + const StagingBuffer* staging_buffer) { |
| + lock_.AssertAcquired(); |
| + |
| + int buffer_usage_in_bytes = ResourceUtil::UncheckedSizeInBytes<int>( |
| + staging_buffer->size, staging_buffer->format); |
| + DCHECK_GE(free_staging_buffer_usage_in_bytes_, buffer_usage_in_bytes); |
| + free_staging_buffer_usage_in_bytes_ -= buffer_usage_in_bytes; |
| +} |
| + |
| +scoped_ptr<StagingBuffer> StagingBufferPool::AcquireStagingBuffer( |
| + const Resource* resource, |
| + uint64_t previous_content_id) { |
| + base::AutoLock lock(lock_); |
| + |
| + scoped_ptr<StagingBuffer> staging_buffer; |
| + |
| + ContextProvider* context_provider = |
| + resource_provider_->output_surface()->worker_context_provider(); |
| + DCHECK(context_provider); |
| + |
| + ContextProvider::ScopedContextLock scoped_context(context_provider); |
| + |
| + gpu::gles2::GLES2Interface* gl = scoped_context.ContextGL(); |
| + DCHECK(gl); |
| + |
| + // Check if any busy buffers have become available. |
| + if (resource_provider_->use_sync_query()) { |
| + while (!busy_buffers_.empty()) { |
| + if (!CheckForQueryResult(gl, busy_buffers_.front()->query_id)) |
| + break; |
| + |
| + MarkStagingBufferAsFree(busy_buffers_.front().get()); |
| + free_buffers_.push_back(PopFront(&busy_buffers_)); |
| + } |
| + } |
| + |
| + // Wait for memory usage of non-free buffers to become less than the limit. |
| + while ( |
| + (staging_buffer_usage_in_bytes_ - free_staging_buffer_usage_in_bytes_) >= |
| + max_staging_buffer_usage_in_bytes_) { |
| + // Stop when there are no more busy buffers to wait for. |
| + if (busy_buffers_.empty()) |
| + break; |
| + |
| + if (resource_provider_->use_sync_query()) { |
| + WaitForQueryResult(gl, busy_buffers_.front()->query_id); |
| + MarkStagingBufferAsFree(busy_buffers_.front().get()); |
| + free_buffers_.push_back(PopFront(&busy_buffers_)); |
| + } else { |
| + // Fall-back to glFinish if CHROMIUM_sync_query is not available. |
| + gl->Finish(); |
| + while (!busy_buffers_.empty()) { |
| + MarkStagingBufferAsFree(busy_buffers_.front().get()); |
| + free_buffers_.push_back(PopFront(&busy_buffers_)); |
| + } |
| + } |
| + } |
| + |
| + // Find a staging buffer that allows us to perform partial raster when |
| + // using persistent GpuMemoryBuffers. |
| + if (use_partial_raster_ && previous_content_id) { |
| + StagingBufferDeque::iterator it = std::find_if( |
| + free_buffers_.begin(), free_buffers_.end(), |
| + [previous_content_id](const scoped_ptr<StagingBuffer>& buffer) { |
| + return buffer->content_id == previous_content_id; |
| + }); |
| + if (it != free_buffers_.end()) { |
| + staging_buffer = std::move(*it); |
| + free_buffers_.erase(it); |
| + MarkStagingBufferAsBusy(staging_buffer.get()); |
| + } |
| + } |
| + |
| + // Find staging buffer of correct size and format. |
| + if (!staging_buffer) { |
| + StagingBufferDeque::iterator it = |
| + std::find_if(free_buffers_.begin(), free_buffers_.end(), |
| + [resource](const scoped_ptr<StagingBuffer>& buffer) { |
| + return buffer->size == resource->size() && |
| + buffer->format == resource->format(); |
| + }); |
| + if (it != free_buffers_.end()) { |
| + staging_buffer = std::move(*it); |
| + free_buffers_.erase(it); |
| + MarkStagingBufferAsBusy(staging_buffer.get()); |
| + } |
| + } |
| + |
| + // Create new staging buffer if necessary. |
| + if (!staging_buffer) { |
| + staging_buffer = make_scoped_ptr( |
| + new StagingBuffer(resource->size(), resource->format())); |
| + AddStagingBuffer(staging_buffer.get(), resource->format()); |
| + } |
| + |
| + // Release enough free buffers to stay within the limit. |
| + while (staging_buffer_usage_in_bytes_ > max_staging_buffer_usage_in_bytes_) { |
| + if (free_buffers_.empty()) |
| + break; |
| + |
| + free_buffers_.front()->DestroyGLResources(gl); |
| + MarkStagingBufferAsBusy(free_buffers_.front().get()); |
| + RemoveStagingBuffer(free_buffers_.front().get()); |
| + free_buffers_.pop_front(); |
| + } |
| + |
| + return staging_buffer; |
| +} |
| + |
| +base::TimeTicks StagingBufferPool::GetUsageTimeForLRUBuffer() { |
| + lock_.AssertAcquired(); |
| + |
| + if (!free_buffers_.empty()) |
| + return free_buffers_.front()->last_usage; |
| + |
| + if (!busy_buffers_.empty()) |
| + return busy_buffers_.front()->last_usage; |
| + |
| + return base::TimeTicks(); |
| +} |
| + |
| +void StagingBufferPool::ScheduleReduceMemoryUsage() { |
| + lock_.AssertAcquired(); |
| + |
| + if (reduce_memory_usage_pending_) |
| + return; |
| + |
| + reduce_memory_usage_pending_ = true; |
| + |
| + // Schedule a call to ReduceMemoryUsage at the time when the LRU buffer |
| + // should be released. |
| + base::TimeTicks reduce_memory_usage_time = |
| + GetUsageTimeForLRUBuffer() + staging_buffer_expiration_delay_; |
| + task_runner_->PostDelayedTask( |
| + FROM_HERE, reduce_memory_usage_callback_, |
| + reduce_memory_usage_time - base::TimeTicks::Now()); |
| +} |
| + |
| +void StagingBufferPool::ReduceMemoryUsage() { |
| + base::AutoLock lock(lock_); |
| + |
| + reduce_memory_usage_pending_ = false; |
| + |
| + if (free_buffers_.empty() && busy_buffers_.empty()) |
| + return; |
| + |
| + base::TimeTicks current_time = base::TimeTicks::Now(); |
| + ReleaseBuffersNotUsedSince(current_time - staging_buffer_expiration_delay_); |
| + |
| + if (free_buffers_.empty() && busy_buffers_.empty()) |
| + return; |
| + |
| + reduce_memory_usage_pending_ = true; |
| + |
| + // Schedule another call to ReduceMemoryUsage at the time when the next |
| + // buffer should be released. |
| + base::TimeTicks reduce_memory_usage_time = |
| + GetUsageTimeForLRUBuffer() + staging_buffer_expiration_delay_; |
| + task_runner_->PostDelayedTask(FROM_HERE, reduce_memory_usage_callback_, |
| + reduce_memory_usage_time - current_time); |
| +} |
| + |
| +void StagingBufferPool::ReleaseBuffersNotUsedSince(base::TimeTicks time) { |
| + lock_.AssertAcquired(); |
| + |
| + ContextProvider* context_provider = |
| + resource_provider_->output_surface()->worker_context_provider(); |
| + DCHECK(context_provider); |
| + |
| + { |
| + ContextProvider::ScopedContextLock scoped_context(context_provider); |
| + |
| + gpu::gles2::GLES2Interface* gl = scoped_context.ContextGL(); |
| + DCHECK(gl); |
| + |
| + // Note: Front buffer is guaranteed to be LRU so we can stop releasing |
| + // buffers as soon as we find a buffer that has been used since |time|. |
| + while (!free_buffers_.empty()) { |
| + if (free_buffers_.front()->last_usage > time) |
| + return; |
| + |
| + free_buffers_.front()->DestroyGLResources(gl); |
| + MarkStagingBufferAsBusy(free_buffers_.front().get()); |
| + RemoveStagingBuffer(free_buffers_.front().get()); |
| + free_buffers_.pop_front(); |
| + } |
| + |
| + while (!busy_buffers_.empty()) { |
| + if (busy_buffers_.front()->last_usage > time) |
| + return; |
| + |
| + busy_buffers_.front()->DestroyGLResources(gl); |
| + RemoveStagingBuffer(busy_buffers_.front().get()); |
| + busy_buffers_.pop_front(); |
| + } |
| + } |
| +} |
| + |
| +} // namespace cc |