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Unified Diff: trunk/src/chrome/browser/ui/views/frame/browser_command_handler_x11.cc

Issue 186123004: Revert 255385 "aura: Remove client::UserActionClient." (Closed) Base URL: svn://svn.chromium.org/chrome/
Patch Set: Created 6 years, 9 months ago
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Index: trunk/src/chrome/browser/ui/views/frame/browser_command_handler_x11.cc
===================================================================
--- trunk/src/chrome/browser/ui/views/frame/browser_command_handler_x11.cc (revision 255397)
+++ trunk/src/chrome/browser/ui/views/frame/browser_command_handler_x11.cc (working copy)
@@ -1,46 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "chrome/browser/ui/views/frame/browser_command_handler_x11.h"
-
-#include <X11/Xlib.h>
-
-#include "chrome/browser/ui/browser.h"
-#include "chrome/browser/ui/tabs/tab_strip_model.h"
-#include "content/public/browser/navigation_controller.h"
-#include "content/public/browser/web_contents.h"
-#include "ui/events/event.h"
-#include "ui/events/event_utils.h"
-
-BrowserCommandHandlerX11::BrowserCommandHandlerX11(Browser* browser)
- : browser_(browser) {}
-
-BrowserCommandHandlerX11::~BrowserCommandHandlerX11() {}
-
-void BrowserCommandHandlerX11::OnMouseEvent(ui::MouseEvent* event) {
- if (event->type() != ui::ET_MOUSE_PRESSED)
- return;
- XEvent* xevent = event->native_event();
- if (!xevent)
- return;
- int button = xevent->type == GenericEvent ? ui::EventButtonFromNative(xevent)
- : xevent->xbutton.button;
-
- // Standard Linux mouse buttons for going back and forward.
- const int kBackMouseButton = 8;
- const int kForwardMouseButton = 9;
- if (button == kBackMouseButton || button == kForwardMouseButton) {
- content::WebContents* contents =
- browser_->tab_strip_model()->GetActiveWebContents();
- if (!contents)
- return;
- content::NavigationController& controller = contents->GetController();
- if (button == kBackMouseButton && controller.CanGoBack())
- controller.GoBack();
- else if (button == kForwardMouseButton && controller.CanGoForward())
- controller.GoForward();
- // Always consume the event, whether a navigation was successful or not.
- event->SetHandled();
- }
-}

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