OLD | NEW |
1 /* | 1 /* |
2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
(...skipping 30 matching lines...) Expand all Loading... |
41 #include "wtf/Forward.h" | 41 #include "wtf/Forward.h" |
42 | 42 |
43 namespace blink { | 43 namespace blink { |
44 | 44 |
45 class CompositorAnimationTimeline; | 45 class CompositorAnimationTimeline; |
46 class ScrollableArea; | 46 class ScrollableArea; |
47 class Scrollbar; | 47 class Scrollbar; |
48 | 48 |
49 class PLATFORM_EXPORT ScrollAnimatorBase : public ScrollAnimatorCompositorCoordi
nator { | 49 class PLATFORM_EXPORT ScrollAnimatorBase : public ScrollAnimatorCompositorCoordi
nator { |
50 public: | 50 public: |
51 static RawPtr<ScrollAnimatorBase> create(ScrollableArea*); | 51 static ScrollAnimatorBase* create(ScrollableArea*); |
52 | 52 |
53 virtual ~ScrollAnimatorBase(); | 53 virtual ~ScrollAnimatorBase(); |
54 | 54 |
55 virtual void dispose() { } | 55 virtual void dispose() { } |
56 | 56 |
57 // A possibly animated scroll. The base class implementation always scrolls | 57 // A possibly animated scroll. The base class implementation always scrolls |
58 // immediately, never animates. If the scroll is animated and currently the | 58 // immediately, never animates. If the scroll is animated and currently the |
59 // animator has an in-progress animation, the ScrollResult will always retur
n | 59 // animator has an in-progress animation, the ScrollResult will always retur
n |
60 // no unusedDelta and didScroll=true, i.e. fully consuming the scroll reques
t. | 60 // no unusedDelta and didScroll=true, i.e. fully consuming the scroll reques
t. |
61 // This makes animations latch to a single scroller. Note, the semantics are | 61 // This makes animations latch to a single scroller. Note, the semantics are |
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
119 virtual void notifyPositionChanged(); | 119 virtual void notifyPositionChanged(); |
120 | 120 |
121 Member<ScrollableArea> m_scrollableArea; | 121 Member<ScrollableArea> m_scrollableArea; |
122 | 122 |
123 FloatPoint m_currentPos; | 123 FloatPoint m_currentPos; |
124 }; | 124 }; |
125 | 125 |
126 } // namespace blink | 126 } // namespace blink |
127 | 127 |
128 #endif // ScrollAnimatorBase_h | 128 #endif // ScrollAnimatorBase_h |
OLD | NEW |