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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef FEBoxReflect_h | 5 #ifndef FEBoxReflect_h |
| 6 #define FEBoxReflect_h | 6 #define FEBoxReflect_h |
| 7 | 7 |
| 8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
| 9 #include "platform/graphics/GraphicsTypes.h" | 9 #include "platform/graphics/GraphicsTypes.h" |
| 10 #include "platform/graphics/filters/FilterEffect.h" | 10 #include "platform/graphics/filters/FilterEffect.h" |
| 11 | 11 |
| 12 namespace blink { | 12 namespace blink { |
| 13 | 13 |
| 14 // Used to implement the -webkit-box-reflect property as a filter. | 14 // Used to implement the -webkit-box-reflect property as a filter. |
| 15 class PLATFORM_EXPORT FEBoxReflect final : public FilterEffect { | 15 class PLATFORM_EXPORT FEBoxReflect final : public FilterEffect { |
| 16 public: | 16 public: |
| 17 static RawPtr<FEBoxReflect> create(Filter*, ReflectionDirection, float offse
t); | 17 static FEBoxReflect* create(Filter*, ReflectionDirection, float offset); |
| 18 | 18 |
| 19 // FilterEffect implementation | 19 // FilterEffect implementation |
| 20 FloatRect mapRect(const FloatRect&, bool forward = true) const final; | 20 FloatRect mapRect(const FloatRect&, bool forward = true) const final; |
| 21 TextStream& externalRepresentation(TextStream&, int indentation) const final
; | 21 TextStream& externalRepresentation(TextStream&, int indentation) const final
; |
| 22 PassRefPtr<SkImageFilter> createImageFilter(SkiaImageFilterBuilder&) final; | 22 PassRefPtr<SkImageFilter> createImageFilter(SkiaImageFilterBuilder&) final; |
| 23 | 23 |
| 24 private: | 24 private: |
| 25 FEBoxReflect(Filter*, ReflectionDirection, float offset); | 25 FEBoxReflect(Filter*, ReflectionDirection, float offset); |
| 26 ~FEBoxReflect() final; | 26 ~FEBoxReflect() final; |
| 27 | 27 |
| 28 ReflectionDirection m_reflectionDirection; | 28 ReflectionDirection m_reflectionDirection; |
| 29 float m_offset; | 29 float m_offset; |
| 30 }; | 30 }; |
| 31 | 31 |
| 32 } // namespace blink | 32 } // namespace blink |
| 33 | 33 |
| 34 #endif // FEBoxReflect_h | 34 #endif // FEBoxReflect_h |
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