| Index: content/browser/frame_host/frame_tree.cc
|
| diff --git a/content/browser/frame_host/frame_tree.cc b/content/browser/frame_host/frame_tree.cc
|
| index 9977976aaba40eb87ec1c970367ba9b3f85a4053..f5fab459cce1bda0ca7789558ed14527530b6dd1 100644
|
| --- a/content/browser/frame_host/frame_tree.cc
|
| +++ b/content/browser/frame_host/frame_tree.cc
|
| @@ -21,6 +21,7 @@
|
| #include "content/browser/frame_host/render_frame_proxy_host.h"
|
| #include "content/browser/renderer_host/render_view_host_factory.h"
|
| #include "content/browser/renderer_host/render_view_host_impl.h"
|
| +#include "content/common/content_switches_internal.h"
|
| #include "content/common/input_messages.h"
|
| #include "content/common/site_isolation_policy.h"
|
| #include "third_party/WebKit/public/web/WebSandboxFlags.h"
|
| @@ -368,23 +369,26 @@ void FrameTree::FrameRemoved(FrameTreeNode* frame) {
|
| on_frame_removed_.Run(frame->current_frame_host());
|
| }
|
|
|
| -void FrameTree::UpdateLoadProgress() {
|
| +void FrameTree::UpdateLoadProgress(FrameTreeNode* frame) {
|
| double progress = 0.0;
|
| - int frame_count = 0;
|
| -
|
| - for (FrameTreeNode* node : Nodes()) {
|
| - // Ignore the current frame if it has not started loading.
|
| - if (!node->has_started_loading())
|
| - continue;
|
| -
|
| - // Collect progress.
|
| - progress += node->loading_progress();
|
| - frame_count++;
|
| + if (GetProgressBarCompletionOptions() ==
|
| + ProgressBarCompletionOptions::LOAD_EVENT) {
|
| + int frame_count = 0;
|
| + for (FrameTreeNode* node : Nodes()) {
|
| + // Ignore the current frame if it has not started loading.
|
| + if (!node->has_started_loading())
|
| + continue;
|
| +
|
| + // Collect progress.
|
| + progress += node->loading_progress();
|
| + frame_count++;
|
| + }
|
| + if (frame_count != 0)
|
| + progress /= frame_count;
|
| + } else if (frame->IsMainFrame() && frame->has_started_loading()) {
|
| + progress = frame->loading_progress();
|
| }
|
|
|
| - if (frame_count != 0)
|
| - progress /= frame_count;
|
| -
|
| if (progress <= load_progress_)
|
| return;
|
| load_progress_ = progress;
|
|
|