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Side by Side Diff: src/gpu/batches/GrDefaultPathRenderer.cpp

Issue 1860563002: Revert of added GrMSAAPathRenderer (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDefaultPathRenderer.h" 8 #include "GrDefaultPathRenderer.h"
9 9
10 #include "GrBatchFlushState.h" 10 #include "GrBatchFlushState.h"
(...skipping 11 matching lines...) Expand all
22 22
23 #include "batches/GrRectBatchFactory.h" 23 #include "batches/GrRectBatchFactory.h"
24 #include "batches/GrVertexBatch.h" 24 #include "batches/GrVertexBatch.h"
25 25
26 GrDefaultPathRenderer::GrDefaultPathRenderer(bool separateStencilSupport, 26 GrDefaultPathRenderer::GrDefaultPathRenderer(bool separateStencilSupport,
27 bool stencilWrapOpsSupport) 27 bool stencilWrapOpsSupport)
28 : fSeparateStencil(separateStencilSupport) 28 : fSeparateStencil(separateStencilSupport)
29 , fStencilWrapOps(stencilWrapOpsSupport) { 29 , fStencilWrapOps(stencilWrapOpsSupport) {
30 } 30 }
31 31
32
33 ////////////////////////////////////////////////////////////////////////////////
34 // Stencil rules for paths
35
36 ////// Even/Odd
37
38 GR_STATIC_CONST_SAME_STENCIL(gEOStencilPass,
39 kInvert_StencilOp,
40 kKeep_StencilOp,
41 kAlwaysIfInClip_StencilFunc,
42 0xffff,
43 0xffff,
44 0xffff);
45
46 // ok not to check clip b/c stencil pass only wrote inside clip
47 GR_STATIC_CONST_SAME_STENCIL(gEOColorPass,
48 kZero_StencilOp,
49 kZero_StencilOp,
50 kNotEqual_StencilFunc,
51 0xffff,
52 0x0000,
53 0xffff);
54
55 // have to check clip b/c outside clip will always be zero.
56 GR_STATIC_CONST_SAME_STENCIL(gInvEOColorPass,
57 kZero_StencilOp,
58 kZero_StencilOp,
59 kEqualIfInClip_StencilFunc,
60 0xffff,
61 0x0000,
62 0xffff);
63
64 ////// Winding
65
66 // when we have separate stencil we increment front faces / decrement back faces
67 // when we don't have wrap incr and decr we use the stencil test to simulate
68 // them.
69
70 GR_STATIC_CONST_STENCIL(gWindStencilSeparateWithWrap,
71 kIncWrap_StencilOp, kDecWrap_StencilOp,
72 kKeep_StencilOp, kKeep_StencilOp,
73 kAlwaysIfInClip_StencilFunc, kAlwaysIfInClip_StencilFunc,
74 0xffff, 0xffff,
75 0xffff, 0xffff,
76 0xffff, 0xffff);
77
78 // if inc'ing the max value, invert to make 0
79 // if dec'ing zero invert to make all ones.
80 // we can't avoid touching the stencil on both passing and
81 // failing, so we can't resctrict ourselves to the clip.
82 GR_STATIC_CONST_STENCIL(gWindStencilSeparateNoWrap,
83 kInvert_StencilOp, kInvert_StencilOp,
84 kIncClamp_StencilOp, kDecClamp_StencilOp,
85 kEqual_StencilFunc, kEqual_StencilFunc,
86 0xffff, 0xffff,
87 0xffff, 0x0000,
88 0xffff, 0xffff);
89
90 // When there are no separate faces we do two passes to setup the winding rule
91 // stencil. First we draw the front faces and inc, then we draw the back faces
92 // and dec. These are same as the above two split into the incrementing and
93 // decrementing passes.
94 GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilWithWrapInc,
95 kIncWrap_StencilOp,
96 kKeep_StencilOp,
97 kAlwaysIfInClip_StencilFunc,
98 0xffff,
99 0xffff,
100 0xffff);
101
102 GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilWithWrapDec,
103 kDecWrap_StencilOp,
104 kKeep_StencilOp,
105 kAlwaysIfInClip_StencilFunc,
106 0xffff,
107 0xffff,
108 0xffff);
109
110 GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilNoWrapInc,
111 kInvert_StencilOp,
112 kIncClamp_StencilOp,
113 kEqual_StencilFunc,
114 0xffff,
115 0xffff,
116 0xffff);
117
118 GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilNoWrapDec,
119 kInvert_StencilOp,
120 kDecClamp_StencilOp,
121 kEqual_StencilFunc,
122 0xffff,
123 0x0000,
124 0xffff);
125
126 // Color passes are the same whether we use the two-sided stencil or two passes
127
128 GR_STATIC_CONST_SAME_STENCIL(gWindColorPass,
129 kZero_StencilOp,
130 kZero_StencilOp,
131 kNonZeroIfInClip_StencilFunc,
132 0xffff,
133 0x0000,
134 0xffff);
135
136 GR_STATIC_CONST_SAME_STENCIL(gInvWindColorPass,
137 kZero_StencilOp,
138 kZero_StencilOp,
139 kEqualIfInClip_StencilFunc,
140 0xffff,
141 0x0000,
142 0xffff);
143
144 ////// Normal render to stencil
145
146 // Sometimes the default path renderer can draw a path directly to the stencil
147 // buffer without having to first resolve the interior / exterior.
148 GR_STATIC_CONST_SAME_STENCIL(gDirectToStencil,
149 kZero_StencilOp,
150 kIncClamp_StencilOp,
151 kAlwaysIfInClip_StencilFunc,
152 0xffff,
153 0x0000,
154 0xffff);
155
32 //////////////////////////////////////////////////////////////////////////////// 156 ////////////////////////////////////////////////////////////////////////////////
33 // Helpers for drawPath 157 // Helpers for drawPath
34 158
35 #define STENCIL_OFF 0 // Always disable stencil (even when needed) 159 #define STENCIL_OFF 0 // Always disable stencil (even when needed)
36 160
37 static inline bool single_pass_path(const SkPath& path, const SkStrokeRec& strok e) { 161 static inline bool single_pass_path(const SkPath& path, const SkStrokeRec& strok e) {
38 #if STENCIL_OFF 162 #if STENCIL_OFF
39 return true; 163 return true;
40 #else 164 #else
41 if (!stroke.isHairlineStyle() && !path.isInverseFillType()) { 165 if (!stroke.isHairlineStyle() && !path.isInverseFillType()) {
(...skipping 601 matching lines...) Expand 10 before | Expand all | Expand 10 after
643 geometry.fColor = color; 767 geometry.fColor = color;
644 geometry.fPath = path; 768 geometry.fPath = path;
645 geometry.fTolerance = srcSpaceTol; 769 geometry.fTolerance = srcSpaceTol;
646 770
647 viewMatrix.mapRect(&bounds); 771 viewMatrix.mapRect(&bounds);
648 uint8_t coverage = GrRandomCoverage(random); 772 uint8_t coverage = GrRandomCoverage(random);
649 return DefaultPathBatch::Create(geometry, coverage, viewMatrix, true, bounds ); 773 return DefaultPathBatch::Create(geometry, coverage, viewMatrix, true, bounds );
650 } 774 }
651 775
652 #endif 776 #endif
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