| Index: content/browser/renderer_host/input/touch_event_queue.cc
|
| diff --git a/content/browser/renderer_host/input/touch_event_queue.cc b/content/browser/renderer_host/input/touch_event_queue.cc
|
| index 66023b1e9cbdb980d194f2a7d20814d2154bea27..1aeb105f6a0be8eaa5b9cdfaf7f7050db6198a1b 100644
|
| --- a/content/browser/renderer_host/input/touch_event_queue.cc
|
| +++ b/content/browser/renderer_host/input/touch_event_queue.cc
|
| @@ -496,6 +496,10 @@ void TouchEventQueue::ProcessTouchAck(InputEventAckState ack_result,
|
| const uint32_t unique_touch_event_id) {
|
| TRACE_EVENT0("input", "TouchEventQueue::ProcessTouchAck");
|
|
|
| + LOG(ERROR) << "======= mDebug " << __FUNCTION__
|
| + << " id=" << unique_touch_event_id
|
| + << " |q| = " << touch_queue_.size();
|
| +
|
| // We receive an ack for async touchmove from render.
|
| if (!ack_pending_async_touchmove_ids_.empty() &&
|
| ack_pending_async_touchmove_ids_.front() == unique_touch_event_id) {
|
| @@ -779,6 +783,11 @@ void TouchEventQueue::SendTouchEventImmediately(
|
|
|
| base::AutoReset<bool> dispatching_touch(&dispatching_touch_, true);
|
|
|
| + LOG(ERROR) << "======= mDebug " << __FUNCTION__
|
| + << " type=" << WebInputEventTraits::GetName(touch->event.type)
|
| + << " id=" << touch->event.uniqueTouchEventId
|
| + << " |q| = " << touch_queue_.size();
|
| +
|
| client_->SendTouchEventImmediately(*touch);
|
|
|
| // A synchronous ack will reset |dispatching_touch_|, in which case the touch
|
|
|