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Side by Side Diff: src/effects/SkXfermodeImageFilter.cpp

Issue 185973003: Cleanup patch to move all of SkImageFilterUtils into SkImageFilter. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Oh, the Rietveld suckage Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2013 The Android Open Source Project 2 * Copyright 2013 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkXfermodeImageFilter.h" 8 #include "SkXfermodeImageFilter.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkDevice.h" 10 #include "SkDevice.h"
11 #include "SkColorPriv.h" 11 #include "SkColorPriv.h"
12 #include "SkReadBuffer.h" 12 #include "SkReadBuffer.h"
13 #include "SkWriteBuffer.h" 13 #include "SkWriteBuffer.h"
14 #include "SkXfermode.h" 14 #include "SkXfermode.h"
15 #if SK_SUPPORT_GPU 15 #if SK_SUPPORT_GPU
16 #include "GrContext.h" 16 #include "GrContext.h"
17 #include "effects/GrSimpleTextureEffect.h" 17 #include "effects/GrSimpleTextureEffect.h"
18 #include "SkGr.h" 18 #include "SkGr.h"
19 #include "SkImageFilterUtils.h"
20 #endif 19 #endif
21 20
22 /////////////////////////////////////////////////////////////////////////////// 21 ///////////////////////////////////////////////////////////////////////////////
23 22
24 SkXfermodeImageFilter::SkXfermodeImageFilter(SkXfermode* mode, 23 SkXfermodeImageFilter::SkXfermodeImageFilter(SkXfermode* mode,
25 SkImageFilter* background, 24 SkImageFilter* background,
26 SkImageFilter* foreground, 25 SkImageFilter* foreground,
27 const CropRect* cropRect) 26 const CropRect* cropRect)
28 : INHERITED(background, foreground, cropRect), fMode(mode) { 27 : INHERITED(background, foreground, cropRect), fMode(mode) {
29 SkSafeRef(fMode); 28 SkSafeRef(fMode);
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after
94 return true; 93 return true;
95 } 94 }
96 95
97 #if SK_SUPPORT_GPU 96 #if SK_SUPPORT_GPU
98 97
99 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, 98 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy,
100 const SkBitmap& src, 99 const SkBitmap& src,
101 const SkMatrix& ctm, 100 const SkMatrix& ctm,
102 SkBitmap* result, 101 SkBitmap* result,
103 SkIPoint* offset) const { 102 SkIPoint* offset) const {
104 SkBitmap background; 103 SkBitmap background = src;
105 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); 104 SkIPoint backgroundOffset = SkIPoint::Make(0, 0);
106 if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, ctm, &ba ckground, 105 if (getInput(0) && !getInput(0)->getInputResultGPU(proxy, src, ctm, &backgro und,
107 &backgroundOffset)) { 106 &backgroundOffset)) {
108 return false; 107 return false;
109 } 108 }
110 GrTexture* backgroundTex = background.getTexture(); 109 GrTexture* backgroundTex = background.getTexture();
111 SkBitmap foreground; 110 SkBitmap foreground = src;
112 SkIPoint foregroundOffset = SkIPoint::Make(0, 0); 111 SkIPoint foregroundOffset = SkIPoint::Make(0, 0);
113 if (!SkImageFilterUtils::GetInputResultGPU(getInput(1), proxy, src, ctm, &fo reground, 112 if (getInput(1) && !getInput(1)->getInputResultGPU(proxy, src, ctm, &foregro und,
114 &foregroundOffset)) { 113 &foregroundOffset)) {
115 return false; 114 return false;
116 } 115 }
117 GrTexture* foregroundTex = foreground.getTexture(); 116 GrTexture* foregroundTex = foreground.getTexture();
118 GrContext* context = foregroundTex->getContext(); 117 GrContext* context = foregroundTex->getContext();
119 118
120 GrEffectRef* xferEffect = NULL; 119 GrEffectRef* xferEffect = NULL;
121 120
122 GrTextureDesc desc; 121 GrTextureDesc desc;
123 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit; 122 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
124 desc.fWidth = src.width(); 123 desc.fWidth = src.width();
(...skipping 28 matching lines...) Expand all
153 backgroundPaint.addColorTextureEffect(backgroundTex, backgroundMatrix); 152 backgroundPaint.addColorTextureEffect(backgroundTex, backgroundMatrix);
154 context->drawRect(backgroundPaint, srcRect); 153 context->drawRect(backgroundPaint, srcRect);
155 154
156 GrPaint foregroundPaint; 155 GrPaint foregroundPaint;
157 foregroundPaint.setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblen d(dm)); 156 foregroundPaint.setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblen d(dm));
158 foregroundPaint.addColorTextureEffect(foregroundTex, foregroundMatrix); 157 foregroundPaint.addColorTextureEffect(foregroundTex, foregroundMatrix);
159 context->drawRect(foregroundPaint, srcRect); 158 context->drawRect(foregroundPaint, srcRect);
160 } 159 }
161 offset->fX = backgroundOffset.fX; 160 offset->fX = backgroundOffset.fX;
162 offset->fY = backgroundOffset.fY; 161 offset->fY = backgroundOffset.fY;
163 return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), resul t); 162 WrapTexture(dst, src.width(), src.height(), result);
163 return true;
164 } 164 }
165 165
166 #endif 166 #endif
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