| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkImageFilter.h" | 8 #include "SkImageFilter.h" |
| 9 | 9 |
| 10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
| 11 #include "SkReadBuffer.h" | 11 #include "SkReadBuffer.h" |
| 12 #include "SkWriteBuffer.h" | 12 #include "SkWriteBuffer.h" |
| 13 #include "SkRect.h" | 13 #include "SkRect.h" |
| 14 #include "SkValidationUtils.h" | 14 #include "SkValidationUtils.h" |
| 15 #if SK_SUPPORT_GPU | 15 #if SK_SUPPORT_GPU |
| 16 #include "GrContext.h" | 16 #include "GrContext.h" |
| 17 #include "GrTexture.h" | 17 #include "SkGrPixelRef.h" |
| 18 #include "SkImageFilterUtils.h" | 18 #include "SkGr.h" |
| 19 #endif | 19 #endif |
| 20 | 20 |
| 21 SkImageFilter::SkImageFilter(int inputCount, SkImageFilter** inputs, const CropR
ect* cropRect) | 21 SkImageFilter::SkImageFilter(int inputCount, SkImageFilter** inputs, const CropR
ect* cropRect) |
| 22 : fInputCount(inputCount), | 22 : fInputCount(inputCount), |
| 23 fInputs(new SkImageFilter*[inputCount]), | 23 fInputs(new SkImageFilter*[inputCount]), |
| 24 fCropRect(cropRect ? *cropRect : CropRect(SkRect(), 0x0)) { | 24 fCropRect(cropRect ? *cropRect : CropRect(SkRect(), 0x0)) { |
| 25 for (int i = 0; i < inputCount; ++i) { | 25 for (int i = 0; i < inputCount; ++i) { |
| 26 fInputs[i] = inputs[i]; | 26 fInputs[i] = inputs[i]; |
| 27 SkSafeRef(fInputs[i]); | 27 SkSafeRef(fInputs[i]); |
| 28 } | 28 } |
| (...skipping 110 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 139 return false; | 139 return false; |
| 140 } | 140 } |
| 141 | 141 |
| 142 bool SkImageFilter::canFilterImageGPU() const { | 142 bool SkImageFilter::canFilterImageGPU() const { |
| 143 return this->asNewEffect(NULL, NULL, SkMatrix::I(), SkIRect()); | 143 return this->asNewEffect(NULL, NULL, SkMatrix::I(), SkIRect()); |
| 144 } | 144 } |
| 145 | 145 |
| 146 bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMa
trix& ctm, | 146 bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMa
trix& ctm, |
| 147 SkBitmap* result, SkIPoint* offset) const { | 147 SkBitmap* result, SkIPoint* offset) const { |
| 148 #if SK_SUPPORT_GPU | 148 #if SK_SUPPORT_GPU |
| 149 SkBitmap input; | 149 SkBitmap input = src; |
| 150 SkASSERT(fInputCount == 1); | 150 SkASSERT(fInputCount == 1); |
| 151 SkIPoint srcOffset = SkIPoint::Make(0, 0); | 151 SkIPoint srcOffset = SkIPoint::Make(0, 0); |
| 152 if (!SkImageFilterUtils::GetInputResultGPU(this->getInput(0), proxy, src, ct
m, &input, &srcOffset)) { | 152 if (this->getInput(0) && |
| 153 !this->getInput(0)->getInputResultGPU(proxy, src, ctm, &input, &srcOffse
t)) { |
| 153 return false; | 154 return false; |
| 154 } | 155 } |
| 155 GrTexture* srcTexture = input.getTexture(); | 156 GrTexture* srcTexture = input.getTexture(); |
| 156 SkIRect bounds; | 157 SkIRect bounds; |
| 157 src.getBounds(&bounds); | 158 src.getBounds(&bounds); |
| 158 bounds.offset(srcOffset); | 159 bounds.offset(srcOffset); |
| 159 if (!this->applyCropRect(&bounds, ctm)) { | 160 if (!this->applyCropRect(&bounds, ctm)) { |
| 160 return false; | 161 return false; |
| 161 } | 162 } |
| 162 SkRect srcRect = SkRect::Make(bounds); | 163 SkRect srcRect = SkRect::Make(bounds); |
| (...skipping 18 matching lines...) Expand all Loading... |
| 181 SkMatrix matrix(ctm); | 182 SkMatrix matrix(ctm); |
| 182 matrix.postTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.to
p())); | 183 matrix.postTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.to
p())); |
| 183 this->asNewEffect(&effect, srcTexture, matrix, bounds); | 184 this->asNewEffect(&effect, srcTexture, matrix, bounds); |
| 184 SkASSERT(effect); | 185 SkASSERT(effect); |
| 185 SkAutoUnref effectRef(effect); | 186 SkAutoUnref effectRef(effect); |
| 186 GrPaint paint; | 187 GrPaint paint; |
| 187 paint.addColorEffect(effect); | 188 paint.addColorEffect(effect); |
| 188 context->drawRectToRect(paint, dstRect, srcRect); | 189 context->drawRectToRect(paint, dstRect, srcRect); |
| 189 | 190 |
| 190 SkAutoTUnref<GrTexture> resultTex(dst.detach()); | 191 SkAutoTUnref<GrTexture> resultTex(dst.detach()); |
| 191 SkImageFilterUtils::WrapTexture(resultTex, bounds.width(), bounds.height(),
result); | 192 WrapTexture(resultTex, bounds.width(), bounds.height(), result); |
| 192 return true; | 193 return true; |
| 193 #else | 194 #else |
| 194 return false; | 195 return false; |
| 195 #endif | 196 #endif |
| 196 } | 197 } |
| 197 | 198 |
| 198 bool SkImageFilter::applyCropRect(SkIRect* rect, const SkMatrix& matrix) const { | 199 bool SkImageFilter::applyCropRect(SkIRect* rect, const SkMatrix& matrix) const { |
| 199 SkRect cropRect; | 200 SkRect cropRect; |
| 200 matrix.mapRect(&cropRect, fCropRect.rect()); | 201 matrix.mapRect(&cropRect, fCropRect.rect()); |
| 201 SkIRect cropRectI; | 202 SkIRect cropRectI; |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 235 return true; | 236 return true; |
| 236 } | 237 } |
| 237 | 238 |
| 238 bool SkImageFilter::asNewEffect(GrEffectRef**, GrTexture*, const SkMatrix&, cons
t SkIRect&) const { | 239 bool SkImageFilter::asNewEffect(GrEffectRef**, GrTexture*, const SkMatrix&, cons
t SkIRect&) const { |
| 239 return false; | 240 return false; |
| 240 } | 241 } |
| 241 | 242 |
| 242 bool SkImageFilter::asColorFilter(SkColorFilter**) const { | 243 bool SkImageFilter::asColorFilter(SkColorFilter**) const { |
| 243 return false; | 244 return false; |
| 244 } | 245 } |
| 246 |
| 247 #if SK_SUPPORT_GPU |
| 248 |
| 249 void SkImageFilter::WrapTexture(GrTexture* texture, int width, int height, SkBit
map* result) { |
| 250 SkImageInfo info = SkImageInfo::MakeN32Premul(width, height); |
| 251 result->setConfig(info); |
| 252 result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref(); |
| 253 } |
| 254 |
| 255 bool SkImageFilter::getInputResultGPU(SkImageFilter::Proxy* proxy, |
| 256 const SkBitmap& src, const SkMatrix& ctm, |
| 257 SkBitmap* result, SkIPoint* offset) const
{ |
| 258 // Ensure that GrContext calls under filterImage and filterImageGPU below wi
ll see an identity |
| 259 // matrix with no clip and that the matrix, clip, and render target set befo
re this function was |
| 260 // called are restored before we return to the caller. |
| 261 GrContext* context = src.getTexture()->getContext(); |
| 262 GrContext::AutoWideOpenIdentityDraw awoid(context, NULL); |
| 263 if (this->canFilterImageGPU()) { |
| 264 return this->filterImageGPU(proxy, src, ctm, result, offset); |
| 265 } else { |
| 266 if (this->filterImage(proxy, src, ctm, result, offset)) { |
| 267 if (!result->getTexture()) { |
| 268 SkImageInfo info; |
| 269 if (!result->asImageInfo(&info)) { |
| 270 return false; |
| 271 } |
| 272 GrTexture* resultTex = GrLockAndRefCachedBitmapTexture(context,
*result, NULL); |
| 273 result->setPixelRef(new SkGrPixelRef(info, resultTex))->unref(); |
| 274 GrUnlockAndUnrefCachedBitmapTexture(resultTex); |
| 275 } |
| 276 return true; |
| 277 } else { |
| 278 return false; |
| 279 } |
| 280 } |
| 281 } |
| 282 #endif |
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