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Side by Side Diff: src/core/SkImageFilter.cpp

Issue 185973003: Cleanup patch to move all of SkImageFilterUtils into SkImageFilter. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Oh, the Rietveld suckage Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2012 The Android Open Source Project 2 * Copyright 2012 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkImageFilter.h" 8 #include "SkImageFilter.h"
9 9
10 #include "SkBitmap.h" 10 #include "SkBitmap.h"
11 #include "SkReadBuffer.h" 11 #include "SkReadBuffer.h"
12 #include "SkWriteBuffer.h" 12 #include "SkWriteBuffer.h"
13 #include "SkRect.h" 13 #include "SkRect.h"
14 #include "SkValidationUtils.h" 14 #include "SkValidationUtils.h"
15 #if SK_SUPPORT_GPU 15 #if SK_SUPPORT_GPU
16 #include "GrContext.h" 16 #include "GrContext.h"
17 #include "GrTexture.h" 17 #include "SkGrPixelRef.h"
18 #include "SkImageFilterUtils.h" 18 #include "SkGr.h"
19 #endif 19 #endif
20 20
21 SkImageFilter::SkImageFilter(int inputCount, SkImageFilter** inputs, const CropR ect* cropRect) 21 SkImageFilter::SkImageFilter(int inputCount, SkImageFilter** inputs, const CropR ect* cropRect)
22 : fInputCount(inputCount), 22 : fInputCount(inputCount),
23 fInputs(new SkImageFilter*[inputCount]), 23 fInputs(new SkImageFilter*[inputCount]),
24 fCropRect(cropRect ? *cropRect : CropRect(SkRect(), 0x0)) { 24 fCropRect(cropRect ? *cropRect : CropRect(SkRect(), 0x0)) {
25 for (int i = 0; i < inputCount; ++i) { 25 for (int i = 0; i < inputCount; ++i) {
26 fInputs[i] = inputs[i]; 26 fInputs[i] = inputs[i];
27 SkSafeRef(fInputs[i]); 27 SkSafeRef(fInputs[i]);
28 } 28 }
(...skipping 110 matching lines...) Expand 10 before | Expand all | Expand 10 after
139 return false; 139 return false;
140 } 140 }
141 141
142 bool SkImageFilter::canFilterImageGPU() const { 142 bool SkImageFilter::canFilterImageGPU() const {
143 return this->asNewEffect(NULL, NULL, SkMatrix::I(), SkIRect()); 143 return this->asNewEffect(NULL, NULL, SkMatrix::I(), SkIRect());
144 } 144 }
145 145
146 bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMa trix& ctm, 146 bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMa trix& ctm,
147 SkBitmap* result, SkIPoint* offset) const { 147 SkBitmap* result, SkIPoint* offset) const {
148 #if SK_SUPPORT_GPU 148 #if SK_SUPPORT_GPU
149 SkBitmap input; 149 SkBitmap input = src;
150 SkASSERT(fInputCount == 1); 150 SkASSERT(fInputCount == 1);
151 SkIPoint srcOffset = SkIPoint::Make(0, 0); 151 SkIPoint srcOffset = SkIPoint::Make(0, 0);
152 if (!SkImageFilterUtils::GetInputResultGPU(this->getInput(0), proxy, src, ct m, &input, &srcOffset)) { 152 if (this->getInput(0) &&
153 !this->getInput(0)->getInputResultGPU(proxy, src, ctm, &input, &srcOffse t)) {
153 return false; 154 return false;
154 } 155 }
155 GrTexture* srcTexture = input.getTexture(); 156 GrTexture* srcTexture = input.getTexture();
156 SkIRect bounds; 157 SkIRect bounds;
157 src.getBounds(&bounds); 158 src.getBounds(&bounds);
158 bounds.offset(srcOffset); 159 bounds.offset(srcOffset);
159 if (!this->applyCropRect(&bounds, ctm)) { 160 if (!this->applyCropRect(&bounds, ctm)) {
160 return false; 161 return false;
161 } 162 }
162 SkRect srcRect = SkRect::Make(bounds); 163 SkRect srcRect = SkRect::Make(bounds);
(...skipping 18 matching lines...) Expand all
181 SkMatrix matrix(ctm); 182 SkMatrix matrix(ctm);
182 matrix.postTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.to p())); 183 matrix.postTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.to p()));
183 this->asNewEffect(&effect, srcTexture, matrix, bounds); 184 this->asNewEffect(&effect, srcTexture, matrix, bounds);
184 SkASSERT(effect); 185 SkASSERT(effect);
185 SkAutoUnref effectRef(effect); 186 SkAutoUnref effectRef(effect);
186 GrPaint paint; 187 GrPaint paint;
187 paint.addColorEffect(effect); 188 paint.addColorEffect(effect);
188 context->drawRectToRect(paint, dstRect, srcRect); 189 context->drawRectToRect(paint, dstRect, srcRect);
189 190
190 SkAutoTUnref<GrTexture> resultTex(dst.detach()); 191 SkAutoTUnref<GrTexture> resultTex(dst.detach());
191 SkImageFilterUtils::WrapTexture(resultTex, bounds.width(), bounds.height(), result); 192 WrapTexture(resultTex, bounds.width(), bounds.height(), result);
192 return true; 193 return true;
193 #else 194 #else
194 return false; 195 return false;
195 #endif 196 #endif
196 } 197 }
197 198
198 bool SkImageFilter::applyCropRect(SkIRect* rect, const SkMatrix& matrix) const { 199 bool SkImageFilter::applyCropRect(SkIRect* rect, const SkMatrix& matrix) const {
199 SkRect cropRect; 200 SkRect cropRect;
200 matrix.mapRect(&cropRect, fCropRect.rect()); 201 matrix.mapRect(&cropRect, fCropRect.rect());
201 SkIRect cropRectI; 202 SkIRect cropRectI;
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
235 return true; 236 return true;
236 } 237 }
237 238
238 bool SkImageFilter::asNewEffect(GrEffectRef**, GrTexture*, const SkMatrix&, cons t SkIRect&) const { 239 bool SkImageFilter::asNewEffect(GrEffectRef**, GrTexture*, const SkMatrix&, cons t SkIRect&) const {
239 return false; 240 return false;
240 } 241 }
241 242
242 bool SkImageFilter::asColorFilter(SkColorFilter**) const { 243 bool SkImageFilter::asColorFilter(SkColorFilter**) const {
243 return false; 244 return false;
244 } 245 }
246
247 #if SK_SUPPORT_GPU
248
249 void SkImageFilter::WrapTexture(GrTexture* texture, int width, int height, SkBit map* result) {
250 SkImageInfo info = SkImageInfo::MakeN32Premul(width, height);
251 result->setConfig(info);
252 result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref();
253 }
254
255 bool SkImageFilter::getInputResultGPU(SkImageFilter::Proxy* proxy,
256 const SkBitmap& src, const SkMatrix& ctm,
257 SkBitmap* result, SkIPoint* offset) const {
258 // Ensure that GrContext calls under filterImage and filterImageGPU below wi ll see an identity
259 // matrix with no clip and that the matrix, clip, and render target set befo re this function was
260 // called are restored before we return to the caller.
261 GrContext* context = src.getTexture()->getContext();
262 GrContext::AutoWideOpenIdentityDraw awoid(context, NULL);
263 if (this->canFilterImageGPU()) {
264 return this->filterImageGPU(proxy, src, ctm, result, offset);
265 } else {
266 if (this->filterImage(proxy, src, ctm, result, offset)) {
267 if (!result->getTexture()) {
268 SkImageInfo info;
269 if (!result->asImageInfo(&info)) {
270 return false;
271 }
272 GrTexture* resultTex = GrLockAndRefCachedBitmapTexture(context, *result, NULL);
273 result->setPixelRef(new SkGrPixelRef(info, resultTex))->unref();
274 GrUnlockAndUnrefCachedBitmapTexture(resultTex);
275 }
276 return true;
277 } else {
278 return false;
279 }
280 }
281 }
282 #endif
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