| Index: gpu/tools/compositor_model_bench/shaders.cc
|
| diff --git a/gpu/tools/compositor_model_bench/shaders.cc b/gpu/tools/compositor_model_bench/shaders.cc
|
| index 0ea6275efe7dbcb105378f585d8a252c7725abab..864f1e26669406ad9dd0487ebd8beeadd7ea6545 100644
|
| --- a/gpu/tools/compositor_model_bench/shaders.cc
|
| +++ b/gpu/tools/compositor_model_bench/shaders.cc
|
| @@ -7,6 +7,7 @@
|
| #include <stdint.h>
|
|
|
| #include <algorithm>
|
| +#include <memory>
|
|
|
| #include "gpu/tools/compositor_model_bench/render_model_utils.h"
|
| #include "gpu/tools/compositor_model_bench/render_tree.h"
|
| @@ -237,7 +238,7 @@ static void ReportAnyShaderCompilationErrors(GLuint shader, ShaderID id) {
|
| // Get the length of the log string
|
| GLsizei length;
|
| glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &length);
|
| - scoped_ptr<GLchar[]> log(new GLchar[length+1]);
|
| + std::unique_ptr<GLchar[]> log(new GLchar[length + 1]);
|
| glGetShaderInfoLog(shader, length, NULL, log.get());
|
| LOG(ERROR) << log.get() << " in shader " << ShaderNameFromID(id);
|
| }
|
|
|