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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
6 #define GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 6 #define GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
| 11 #include <memory> |
11 #include <string> | 12 #include <string> |
12 | 13 |
13 #include "base/containers/hash_tables.h" | 14 #include "base/containers/hash_tables.h" |
14 #include "base/containers/scoped_ptr_hash_map.h" | 15 #include "base/containers/scoped_ptr_hash_map.h" |
15 #include "base/macros.h" | 16 #include "base/macros.h" |
16 #include "base/memory/ref_counted.h" | 17 #include "base/memory/ref_counted.h" |
17 #include "base/memory/scoped_ptr.h" | |
18 #include "base/memory/weak_ptr.h" | 18 #include "base/memory/weak_ptr.h" |
19 #include "base/process/process.h" | 19 #include "base/process/process.h" |
20 #include "base/threading/thread_checker.h" | 20 #include "base/threading/thread_checker.h" |
21 #include "base/trace_event/memory_dump_provider.h" | 21 #include "base/trace_event/memory_dump_provider.h" |
22 #include "build/build_config.h" | 22 #include "build/build_config.h" |
23 #include "gpu/command_buffer/service/valuebuffer_manager.h" | 23 #include "gpu/command_buffer/service/valuebuffer_manager.h" |
24 #include "gpu/gpu_export.h" | 24 #include "gpu/gpu_export.h" |
25 #include "gpu/ipc/common/gpu_stream_constants.h" | 25 #include "gpu/ipc/common/gpu_stream_constants.h" |
26 #include "gpu/ipc/service/gpu_command_buffer_stub.h" | 26 #include "gpu/ipc/service/gpu_command_buffer_stub.h" |
27 #include "gpu/ipc/service/gpu_memory_manager.h" | 27 #include "gpu/ipc/service/gpu_memory_manager.h" |
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174 | 174 |
175 #if defined(OS_ANDROID) | 175 #if defined(OS_ANDROID) |
176 const GpuCommandBufferStub* GetOneStub() const; | 176 const GpuCommandBufferStub* GetOneStub() const; |
177 #endif | 177 #endif |
178 | 178 |
179 protected: | 179 protected: |
180 // The message filter on the io thread. | 180 // The message filter on the io thread. |
181 scoped_refptr<GpuChannelMessageFilter> filter_; | 181 scoped_refptr<GpuChannelMessageFilter> filter_; |
182 | 182 |
183 // Map of routing id to command buffer stub. | 183 // Map of routing id to command buffer stub. |
184 base::ScopedPtrHashMap<int32_t, scoped_ptr<GpuCommandBufferStub>> stubs_; | 184 base::ScopedPtrHashMap<int32_t, std::unique_ptr<GpuCommandBufferStub>> stubs_; |
185 | 185 |
186 private: | 186 private: |
187 bool OnControlMessageReceived(const IPC::Message& msg); | 187 bool OnControlMessageReceived(const IPC::Message& msg); |
188 | 188 |
189 void HandleMessage(const scoped_refptr<GpuChannelMessageQueue>& queue); | 189 void HandleMessage(const scoped_refptr<GpuChannelMessageQueue>& queue); |
190 | 190 |
191 // Some messages such as WaitForGetOffsetInRange and WaitForTokenInRange are | 191 // Some messages such as WaitForGetOffsetInRange and WaitForTokenInRange are |
192 // processed as soon as possible because the client is blocked until they | 192 // processed as soon as possible because the client is blocked until they |
193 // are completed. | 193 // are completed. |
194 void HandleOutOfOrderMessage(const IPC::Message& msg); | 194 void HandleOutOfOrderMessage(const IPC::Message& msg); |
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219 | 219 |
220 // The lifetime of objects of this class is managed by a GpuChannelManager. | 220 // The lifetime of objects of this class is managed by a GpuChannelManager. |
221 // The GpuChannelManager destroy all the GpuChannels that they own when they | 221 // The GpuChannelManager destroy all the GpuChannels that they own when they |
222 // are destroyed. So a raw pointer is safe. | 222 // are destroyed. So a raw pointer is safe. |
223 GpuChannelManager* const gpu_channel_manager_; | 223 GpuChannelManager* const gpu_channel_manager_; |
224 | 224 |
225 // Sync point manager. Outlives the channel and is guaranteed to outlive the | 225 // Sync point manager. Outlives the channel and is guaranteed to outlive the |
226 // message loop. | 226 // message loop. |
227 SyncPointManager* const sync_point_manager_; | 227 SyncPointManager* const sync_point_manager_; |
228 | 228 |
229 scoped_ptr<IPC::SyncChannel> channel_; | 229 std::unique_ptr<IPC::SyncChannel> channel_; |
230 | 230 |
231 IPC::Listener* unhandled_message_listener_; | 231 IPC::Listener* unhandled_message_listener_; |
232 | 232 |
233 // Uniquely identifies the channel within this GPU process. | 233 // Uniquely identifies the channel within this GPU process. |
234 std::string channel_id_; | 234 std::string channel_id_; |
235 | 235 |
236 // Used to implement message routing functionality to CommandBuffer objects | 236 // Used to implement message routing functionality to CommandBuffer objects |
237 IPC::MessageRouter router_; | 237 IPC::MessageRouter router_; |
238 | 238 |
239 // Whether the processing of IPCs on this channel is stalled and we should | 239 // Whether the processing of IPCs on this channel is stalled and we should |
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446 bool ShouldTransitionToIdle() const; | 446 bool ShouldTransitionToIdle() const; |
447 | 447 |
448 const int32_t stream_id_; | 448 const int32_t stream_id_; |
449 const GpuStreamPriority stream_priority_; | 449 const GpuStreamPriority stream_priority_; |
450 | 450 |
451 // These can be accessed from both IO and main threads and are protected by | 451 // These can be accessed from both IO and main threads and are protected by |
452 // |channel_lock_|. | 452 // |channel_lock_|. |
453 bool enabled_; | 453 bool enabled_; |
454 bool scheduled_; | 454 bool scheduled_; |
455 GpuChannel* const channel_; | 455 GpuChannel* const channel_; |
456 std::deque<scoped_ptr<GpuChannelMessage>> channel_messages_; | 456 std::deque<std::unique_ptr<GpuChannelMessage>> channel_messages_; |
457 mutable base::Lock channel_lock_; | 457 mutable base::Lock channel_lock_; |
458 | 458 |
459 // The following are accessed on the IO thread only. | 459 // The following are accessed on the IO thread only. |
460 // No lock is necessary for preemption state because it's only accessed on the | 460 // No lock is necessary for preemption state because it's only accessed on the |
461 // IO thread. | 461 // IO thread. |
462 PreemptionState preemption_state_; | 462 PreemptionState preemption_state_; |
463 // Maximum amount of time that we can spend in PREEMPTING. | 463 // Maximum amount of time that we can spend in PREEMPTING. |
464 // It is reset when we transition to IDLE. | 464 // It is reset when we transition to IDLE. |
465 base::TimeDelta max_preemption_time_; | 465 base::TimeDelta max_preemption_time_; |
466 // This timer is used and runs tasks on the IO thread. | 466 // This timer is used and runs tasks on the IO thread. |
467 scoped_ptr<base::OneShotTimer> timer_; | 467 std::unique_ptr<base::OneShotTimer> timer_; |
468 base::ThreadChecker io_thread_checker_; | 468 base::ThreadChecker io_thread_checker_; |
469 | 469 |
470 // Keeps track of sync point related state such as message order numbers. | 470 // Keeps track of sync point related state such as message order numbers. |
471 scoped_refptr<SyncPointOrderData> sync_point_order_data_; | 471 scoped_refptr<SyncPointOrderData> sync_point_order_data_; |
472 | 472 |
473 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | 473 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
474 scoped_refptr<PreemptionFlag> preempting_flag_; | 474 scoped_refptr<PreemptionFlag> preempting_flag_; |
475 scoped_refptr<PreemptionFlag> preempted_flag_; | 475 scoped_refptr<PreemptionFlag> preempted_flag_; |
476 SyncPointManager* const sync_point_manager_; | 476 SyncPointManager* const sync_point_manager_; |
477 | 477 |
478 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); | 478 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); |
479 }; | 479 }; |
480 | 480 |
481 } // namespace gpu | 481 } // namespace gpu |
482 | 482 |
483 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 483 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
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