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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <GLES2/gl2.h> | 5 #include <GLES2/gl2.h> |
6 #include <stdint.h> | 6 #include <stdint.h> |
7 | 7 |
| 8 #include <memory> |
| 9 |
8 #include "base/command_line.h" | 10 #include "base/command_line.h" |
9 #include "base/strings/string_number_conversions.h" | 11 #include "base/strings/string_number_conversions.h" |
10 #include "gpu/command_buffer/tests/gl_manager.h" | 12 #include "gpu/command_buffer/tests/gl_manager.h" |
11 #include "gpu/command_buffer/tests/gl_test_utils.h" | 13 #include "gpu/command_buffer/tests/gl_test_utils.h" |
12 #include "gpu/config/gpu_switches.h" | 14 #include "gpu/config/gpu_switches.h" |
13 #include "testing/gtest/include/gtest/gtest.h" | 15 #include "testing/gtest/include/gtest/gtest.h" |
14 | 16 |
15 namespace gpu { | 17 namespace gpu { |
16 | 18 |
17 namespace { | 19 namespace { |
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128 texture_, 0); | 130 texture_, 0); |
129 | 131 |
130 // force_cube_map_positive_x_allocation workaround prevents Nexus 5 crash. | 132 // force_cube_map_positive_x_allocation workaround prevents Nexus 5 crash. |
131 // TODO(dshwang): remove the workaround when it's fixed. crbug.com/518889 | 133 // TODO(dshwang): remove the workaround when it's fixed. crbug.com/518889 |
132 EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); | 134 EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); |
133 | 135 |
134 // Check that FB is not complete. | 136 // Check that FB is not complete. |
135 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT), | 137 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT), |
136 glCheckFramebufferStatus(GL_FRAMEBUFFER)); | 138 glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
137 GLsizei size = width_ * width_ * 4; | 139 GLsizei size = width_ * width_ * 4; |
138 scoped_ptr<uint8_t[]> pixels(new uint8_t[size]); | 140 std::unique_ptr<uint8_t[]> pixels(new uint8_t[size]); |
139 glReadPixels(0, 0, width_, width_, GL_RGBA, GL_UNSIGNED_BYTE, pixels.get()); | 141 glReadPixels(0, 0, width_, width_, GL_RGBA, GL_UNSIGNED_BYTE, pixels.get()); |
140 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_FRAMEBUFFER_OPERATION), | 142 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_FRAMEBUFFER_OPERATION), |
141 glGetError()); | 143 glGetError()); |
142 } | 144 } |
143 | 145 |
144 } // namespace gpu | 146 } // namespace gpu |
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