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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/macros.h" | 12 #include "base/macros.h" |
13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
14 #include "base/memory/scoped_ptr.h" | |
15 #include "gpu/command_buffer/service/gl_utils.h" | 14 #include "gpu/command_buffer/service/gl_utils.h" |
16 #include "gpu/gpu_export.h" | 15 #include "gpu/gpu_export.h" |
17 | 16 |
18 namespace gpu { | 17 namespace gpu { |
19 namespace gles2 { | 18 namespace gles2 { |
20 | 19 |
21 class VertexAttribManager; | 20 class VertexAttribManager; |
22 | 21 |
23 // This class keeps track of the vertex arrays and their sizes so we can do | 22 // This class keeps track of the vertex arrays and their sizes so we can do |
24 // bounds checking. | 23 // bounds checking. |
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67 | 66 |
68 bool have_context_; | 67 bool have_context_; |
69 | 68 |
70 DISALLOW_COPY_AND_ASSIGN(VertexArrayManager); | 69 DISALLOW_COPY_AND_ASSIGN(VertexArrayManager); |
71 }; | 70 }; |
72 | 71 |
73 } // namespace gles2 | 72 } // namespace gles2 |
74 } // namespace gpu | 73 } // namespace gpu |
75 | 74 |
76 #endif // GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ | 75 #endif // GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ |
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