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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/texture_definition.h" | 5 #include "gpu/command_buffer/service/texture_definition.h" |
6 | 6 |
7 #include <stdint.h> | 7 #include <stdint.h> |
8 | 8 |
9 #include <list> | 9 #include <list> |
10 | 10 |
11 #include "base/lazy_instance.h" | 11 #include "base/lazy_instance.h" |
12 #include "base/memory/linked_ptr.h" | 12 #include "base/memory/linked_ptr.h" |
13 #include "base/memory/scoped_ptr.h" | |
14 #include "base/synchronization/lock.h" | 13 #include "base/synchronization/lock.h" |
15 #include "base/threading/thread_local.h" | 14 #include "base/threading/thread_local.h" |
16 // gl_stream_texture_image.h is included to work around crbug.com/595189, a | 15 // gl_stream_texture_image.h is included to work around crbug.com/595189, a |
17 // compiler bug in VS 2015 Update 2 RC. | 16 // compiler bug in VS 2015 Update 2 RC. |
18 #include "gpu/command_buffer/service/gl_stream_texture_image.h" | 17 #include "gpu/command_buffer/service/gl_stream_texture_image.h" |
19 #include "gpu/command_buffer/service/texture_manager.h" | 18 #include "gpu/command_buffer/service/texture_manager.h" |
20 #include "ui/gl/gl_image.h" | 19 #include "ui/gl/gl_image.h" |
21 #include "ui/gl/gl_implementation.h" | 20 #include "ui/gl/gl_implementation.h" |
22 #include "ui/gl/scoped_binders.h" | 21 #include "ui/gl/scoped_binders.h" |
23 | 22 |
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466 return true; | 465 return true; |
467 } | 466 } |
468 | 467 |
469 bool TextureDefinition::SafeToRenderFrom() const { | 468 bool TextureDefinition::SafeToRenderFrom() const { |
470 return level_info_.cleared_rect.Contains( | 469 return level_info_.cleared_rect.Contains( |
471 gfx::Rect(level_info_.width, level_info_.height)); | 470 gfx::Rect(level_info_.width, level_info_.height)); |
472 } | 471 } |
473 | 472 |
474 } // namespace gles2 | 473 } // namespace gles2 |
475 } // namespace gpu | 474 } // namespace gpu |
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