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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/program_cache.h" | 5 #include "gpu/command_buffer/service/program_cache.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
| 9 #include <memory> |
9 #include <string> | 10 #include <string> |
10 #include "base/memory/scoped_ptr.h" | 11 |
11 #include "gpu/command_buffer/service/shader_manager.h" | 12 #include "gpu/command_buffer/service/shader_manager.h" |
12 #include "third_party/angle/src/common/version.h" | 13 #include "third_party/angle/src/common/version.h" |
13 | 14 |
14 namespace gpu { | 15 namespace gpu { |
15 namespace gles2 { | 16 namespace gles2 { |
16 | 17 |
17 ProgramCache::ProgramCache() {} | 18 ProgramCache::ProgramCache() {} |
18 ProgramCache::~ProgramCache() {} | 19 ProgramCache::~ProgramCache() {} |
19 | 20 |
20 void ProgramCache::Clear() { | 21 void ProgramCache::Clear() { |
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116 GLenum transform_feedback_buffer_mode, | 117 GLenum transform_feedback_buffer_mode, |
117 char* result) const { | 118 char* result) const { |
118 const size_t shader0_size = kHashLength; | 119 const size_t shader0_size = kHashLength; |
119 const size_t shader1_size = kHashLength; | 120 const size_t shader1_size = kHashLength; |
120 const size_t angle_commit_size = ANGLE_COMMIT_HASH_SIZE; | 121 const size_t angle_commit_size = ANGLE_COMMIT_HASH_SIZE; |
121 const size_t map_size = CalculateMapSize(bind_attrib_location_map); | 122 const size_t map_size = CalculateMapSize(bind_attrib_location_map); |
122 const size_t var_size = CalculateVaryingsSize(transform_feedback_varyings); | 123 const size_t var_size = CalculateVaryingsSize(transform_feedback_varyings); |
123 const size_t total_size = shader0_size + shader1_size + angle_commit_size | 124 const size_t total_size = shader0_size + shader1_size + angle_commit_size |
124 + map_size + var_size + sizeof(transform_feedback_buffer_mode); | 125 + map_size + var_size + sizeof(transform_feedback_buffer_mode); |
125 | 126 |
126 scoped_ptr<unsigned char[]> buffer(new unsigned char[total_size]); | 127 std::unique_ptr<unsigned char[]> buffer(new unsigned char[total_size]); |
127 memcpy(buffer.get(), hashed_shader_0, shader0_size); | 128 memcpy(buffer.get(), hashed_shader_0, shader0_size); |
128 memcpy(&buffer[shader0_size], hashed_shader_1, shader1_size); | 129 memcpy(&buffer[shader0_size], hashed_shader_1, shader1_size); |
129 size_t current_pos = shader0_size + shader1_size; | 130 size_t current_pos = shader0_size + shader1_size; |
130 memcpy(&buffer[current_pos], ANGLE_COMMIT_HASH, angle_commit_size); | 131 memcpy(&buffer[current_pos], ANGLE_COMMIT_HASH, angle_commit_size); |
131 current_pos += angle_commit_size; | 132 current_pos += angle_commit_size; |
132 if (map_size != 0) { | 133 if (map_size != 0) { |
133 // copy our map | 134 // copy our map |
134 for (auto it = bind_attrib_location_map->begin(); | 135 for (auto it = bind_attrib_location_map->begin(); |
135 it != bind_attrib_location_map->end(); | 136 it != bind_attrib_location_map->end(); |
136 ++it) { | 137 ++it) { |
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155 } | 156 } |
156 } | 157 } |
157 memcpy(&buffer[current_pos], &transform_feedback_buffer_mode, | 158 memcpy(&buffer[current_pos], &transform_feedback_buffer_mode, |
158 sizeof(transform_feedback_buffer_mode)); | 159 sizeof(transform_feedback_buffer_mode)); |
159 base::SHA1HashBytes(buffer.get(), | 160 base::SHA1HashBytes(buffer.get(), |
160 total_size, reinterpret_cast<unsigned char*>(result)); | 161 total_size, reinterpret_cast<unsigned char*>(result)); |
161 } | 162 } |
162 | 163 |
163 } // namespace gles2 | 164 } // namespace gles2 |
164 } // namespace gpu | 165 } // namespace gpu |
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