| OLD | NEW |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ |
| 6 #define CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <memory> |
| 11 |
| 10 #include "base/macros.h" | 12 #include "base/macros.h" |
| 11 #include "content/common/gpu/media/avda_shared_state.h" | 13 #include "content/common/gpu/media/avda_shared_state.h" |
| 12 #include "gpu/command_buffer/service/gl_stream_texture_image.h" | 14 #include "gpu/command_buffer/service/gl_stream_texture_image.h" |
| 13 | 15 |
| 14 namespace ui { | 16 namespace ui { |
| 15 class ScopedMakeCurrent; | 17 class ScopedMakeCurrent; |
| 16 } | 18 } |
| 17 | 19 |
| 18 namespace content { | 20 namespace content { |
| 19 | 21 |
| (...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 123 | 125 |
| 124 // Texture matrix of the front buffer of the surface texture. | 126 // Texture matrix of the front buffer of the surface texture. |
| 125 float gl_matrix_[16]; | 127 float gl_matrix_[16]; |
| 126 | 128 |
| 127 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage); | 129 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage); |
| 128 }; | 130 }; |
| 129 | 131 |
| 130 } // namespace content | 132 } // namespace content |
| 131 | 133 |
| 132 #endif // CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ | 134 #endif // CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ |
| OLD | NEW |