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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
11 #include <map> | 11 #include <map> |
| 12 #include <memory> |
12 #include <vector> | 13 #include <vector> |
13 | 14 |
14 #include "base/atomic_sequence_num.h" | 15 #include "base/atomic_sequence_num.h" |
15 #include "base/callback.h" | 16 #include "base/callback.h" |
16 #include "base/compiler_specific.h" | 17 #include "base/compiler_specific.h" |
17 #include "base/containers/scoped_ptr_hash_map.h" | 18 #include "base/containers/scoped_ptr_hash_map.h" |
18 #include "base/macros.h" | 19 #include "base/macros.h" |
19 #include "base/memory/ref_counted.h" | 20 #include "base/memory/ref_counted.h" |
20 #include "base/memory/scoped_ptr.h" | |
21 #include "base/memory/weak_ptr.h" | 21 #include "base/memory/weak_ptr.h" |
22 #include "base/single_thread_task_runner.h" | 22 #include "base/single_thread_task_runner.h" |
23 #include "base/synchronization/lock.h" | 23 #include "base/synchronization/lock.h" |
24 #include "base/synchronization/waitable_event.h" | 24 #include "base/synchronization/waitable_event.h" |
25 #include "base/threading/thread.h" | 25 #include "base/threading/thread.h" |
26 #include "gpu/command_buffer/client/gpu_control.h" | 26 #include "gpu/command_buffer/client/gpu_control.h" |
27 #include "gpu/command_buffer/common/command_buffer.h" | 27 #include "gpu/command_buffer/common/command_buffer.h" |
28 #include "gpu/command_buffer/service/gpu_preferences.h" | 28 #include "gpu/command_buffer/service/gpu_preferences.h" |
29 #include "gpu/gpu_export.h" | 29 #include "gpu/gpu_export.h" |
30 #include "ui/gfx/gpu_memory_buffer.h" | 30 #include "ui/gfx/gpu_memory_buffer.h" |
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168 scoped_refptr<gles2::SubscriptionRefSet> subscription_ref_set(); | 168 scoped_refptr<gles2::SubscriptionRefSet> subscription_ref_set(); |
169 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state(); | 169 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state(); |
170 gpu::gles2::ProgramCache* program_cache(); | 170 gpu::gles2::ProgramCache* program_cache(); |
171 | 171 |
172 private: | 172 private: |
173 const GpuPreferences gpu_preferences_; | 173 const GpuPreferences gpu_preferences_; |
174 scoped_refptr<gfx::GLShareGroup> share_group_; | 174 scoped_refptr<gfx::GLShareGroup> share_group_; |
175 scoped_refptr<gles2::MailboxManager> mailbox_manager_; | 175 scoped_refptr<gles2::MailboxManager> mailbox_manager_; |
176 scoped_refptr<gles2::SubscriptionRefSet> subscription_ref_set_; | 176 scoped_refptr<gles2::SubscriptionRefSet> subscription_ref_set_; |
177 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_; | 177 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_; |
178 scoped_ptr<gpu::gles2::ProgramCache> program_cache_; | 178 std::unique_ptr<gpu::gles2::ProgramCache> program_cache_; |
179 }; | 179 }; |
180 | 180 |
181 #if defined(OS_ANDROID) | 181 #if defined(OS_ANDROID) |
182 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture(uint32_t stream_id); | 182 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture(uint32_t stream_id); |
183 uint32_t CreateStreamTexture(uint32_t texture_id); | 183 uint32_t CreateStreamTexture(uint32_t texture_id); |
184 #endif | 184 #endif |
185 | 185 |
186 private: | 186 private: |
187 struct InitializeOnGpuThreadParams { | 187 struct InitializeOnGpuThreadParams { |
188 bool is_offscreen; | 188 bool is_offscreen; |
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247 void PerformDelayedWorkOnGpuThread(); | 247 void PerformDelayedWorkOnGpuThread(); |
248 // Callback implementations on the client thread. | 248 // Callback implementations on the client thread. |
249 void OnContextLost(); | 249 void OnContextLost(); |
250 | 250 |
251 const CommandBufferId command_buffer_id_; | 251 const CommandBufferId command_buffer_id_; |
252 | 252 |
253 // Members accessed on the gpu thread (possibly with the exception of | 253 // Members accessed on the gpu thread (possibly with the exception of |
254 // creation): | 254 // creation): |
255 scoped_refptr<base::SingleThreadTaskRunner> origin_task_runner_; | 255 scoped_refptr<base::SingleThreadTaskRunner> origin_task_runner_; |
256 scoped_refptr<TransferBufferManagerInterface> transfer_buffer_manager_; | 256 scoped_refptr<TransferBufferManagerInterface> transfer_buffer_manager_; |
257 scoped_ptr<CommandExecutor> executor_; | 257 std::unique_ptr<CommandExecutor> executor_; |
258 scoped_ptr<gles2::GLES2Decoder> decoder_; | 258 std::unique_ptr<gles2::GLES2Decoder> decoder_; |
259 scoped_refptr<gfx::GLContext> context_; | 259 scoped_refptr<gfx::GLContext> context_; |
260 scoped_refptr<gfx::GLSurface> surface_; | 260 scoped_refptr<gfx::GLSurface> surface_; |
261 scoped_refptr<SyncPointOrderData> sync_point_order_data_; | 261 scoped_refptr<SyncPointOrderData> sync_point_order_data_; |
262 scoped_ptr<SyncPointClient> sync_point_client_; | 262 std::unique_ptr<SyncPointClient> sync_point_client_; |
263 base::Closure context_lost_callback_; | 263 base::Closure context_lost_callback_; |
264 // Used to throttle PerformDelayedWorkOnGpuThread. | 264 // Used to throttle PerformDelayedWorkOnGpuThread. |
265 bool delayed_work_pending_; | 265 bool delayed_work_pending_; |
266 ImageFactory* image_factory_; | 266 ImageFactory* image_factory_; |
267 | 267 |
268 // Members accessed on the client thread: | 268 // Members accessed on the client thread: |
269 GpuControlClient* gpu_control_client_; | 269 GpuControlClient* gpu_control_client_; |
270 #if DCHECK_IS_ON() | 270 #if DCHECK_IS_ON() |
271 bool context_lost_; | 271 bool context_lost_; |
272 #endif | 272 #endif |
273 State last_state_; | 273 State last_state_; |
274 int32_t last_put_offset_; | 274 int32_t last_put_offset_; |
275 gpu::Capabilities capabilities_; | 275 gpu::Capabilities capabilities_; |
276 GpuMemoryBufferManager* gpu_memory_buffer_manager_; | 276 GpuMemoryBufferManager* gpu_memory_buffer_manager_; |
277 base::AtomicSequenceNumber next_image_id_; | 277 base::AtomicSequenceNumber next_image_id_; |
278 uint64_t next_fence_sync_release_; | 278 uint64_t next_fence_sync_release_; |
279 uint64_t flushed_fence_sync_release_; | 279 uint64_t flushed_fence_sync_release_; |
280 | 280 |
281 // Accessed on both threads: | 281 // Accessed on both threads: |
282 scoped_ptr<CommandBufferServiceBase> command_buffer_; | 282 std::unique_ptr<CommandBufferServiceBase> command_buffer_; |
283 base::Lock command_buffer_lock_; | 283 base::Lock command_buffer_lock_; |
284 base::WaitableEvent flush_event_; | 284 base::WaitableEvent flush_event_; |
285 scoped_refptr<Service> service_; | 285 scoped_refptr<Service> service_; |
286 State state_after_last_flush_; | 286 State state_after_last_flush_; |
287 base::Lock state_after_last_flush_lock_; | 287 base::Lock state_after_last_flush_lock_; |
288 scoped_refptr<gfx::GLShareGroup> gl_share_group_; | 288 scoped_refptr<gfx::GLShareGroup> gl_share_group_; |
289 base::WaitableEvent fence_sync_wait_event_; | 289 base::WaitableEvent fence_sync_wait_event_; |
290 | 290 |
291 #if defined(OS_ANDROID) | 291 #if defined(OS_ANDROID) |
292 scoped_ptr<StreamTextureManagerInProcess> stream_texture_manager_; | 292 std::unique_ptr<StreamTextureManagerInProcess> stream_texture_manager_; |
293 #endif | 293 #endif |
294 | 294 |
295 // Only used with explicit scheduling and the gpu thread is the same as | 295 // Only used with explicit scheduling and the gpu thread is the same as |
296 // the client thread. | 296 // the client thread. |
297 scoped_ptr<base::SequenceChecker> sequence_checker_; | 297 std::unique_ptr<base::SequenceChecker> sequence_checker_; |
298 | 298 |
299 base::WeakPtr<InProcessCommandBuffer> client_thread_weak_ptr_; | 299 base::WeakPtr<InProcessCommandBuffer> client_thread_weak_ptr_; |
300 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; | 300 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; |
301 base::WeakPtrFactory<InProcessCommandBuffer> client_thread_weak_ptr_factory_; | 301 base::WeakPtrFactory<InProcessCommandBuffer> client_thread_weak_ptr_factory_; |
302 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; | 302 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; |
303 | 303 |
304 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); | 304 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); |
305 }; | 305 }; |
306 | 306 |
307 // Default Service class when a null service is used. | 307 // Default Service class when a null service is used. |
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330 SyncPointManager* sync_point_manager_; // Non-owning. | 330 SyncPointManager* sync_point_manager_; // Non-owning. |
331 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_; | 331 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_; |
332 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> | 332 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> |
333 framebuffer_completeness_cache_; | 333 framebuffer_completeness_cache_; |
334 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); | 334 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); |
335 }; | 335 }; |
336 | 336 |
337 } // namespace gpu | 337 } // namespace gpu |
338 | 338 |
339 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 339 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
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