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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DEBUG_DEBUG_SCOPES_H_ | 5 #ifndef V8_DEBUG_DEBUG_SCOPES_H_ |
6 #define V8_DEBUG_DEBUG_SCOPES_H_ | 6 #define V8_DEBUG_DEBUG_SCOPES_H_ |
7 | 7 |
8 #include "src/debug/debug-frames.h" | 8 #include "src/debug/debug-frames.h" |
9 #include "src/frames.h" | 9 #include "src/frames.h" |
10 | 10 |
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103 } | 103 } |
104 | 104 |
105 inline Handle<JSFunction> GetFunction() { | 105 inline Handle<JSFunction> GetFunction() { |
106 return Handle<JSFunction>::cast(frame_inspector_->GetFunction()); | 106 return Handle<JSFunction>::cast(frame_inspector_->GetFunction()); |
107 } | 107 } |
108 | 108 |
109 void RetrieveScopeChain(Scope* scope); | 109 void RetrieveScopeChain(Scope* scope); |
110 | 110 |
111 void CollectNonLocals(Scope* scope); | 111 void CollectNonLocals(Scope* scope); |
112 | 112 |
| 113 void UnwrapEvaluationContext(); |
| 114 |
113 MUST_USE_RESULT MaybeHandle<JSObject> MaterializeScriptScope(); | 115 MUST_USE_RESULT MaybeHandle<JSObject> MaterializeScriptScope(); |
114 MUST_USE_RESULT MaybeHandle<JSObject> MaterializeLocalScope(); | 116 MUST_USE_RESULT MaybeHandle<JSObject> MaterializeLocalScope(); |
115 MUST_USE_RESULT MaybeHandle<JSObject> MaterializeModuleScope(); | 117 MUST_USE_RESULT MaybeHandle<JSObject> MaterializeModuleScope(); |
116 Handle<JSObject> MaterializeClosure(); | 118 Handle<JSObject> MaterializeClosure(); |
117 Handle<JSObject> MaterializeCatchScope(); | 119 Handle<JSObject> MaterializeCatchScope(); |
118 Handle<JSObject> MaterializeBlockScope(); | 120 Handle<JSObject> MaterializeBlockScope(); |
| 121 Handle<JSObject> WithContextExtension(); |
119 | 122 |
120 bool SetLocalVariableValue(Handle<String> variable_name, | 123 bool SetLocalVariableValue(Handle<String> variable_name, |
121 Handle<Object> new_value); | 124 Handle<Object> new_value); |
122 bool SetBlockVariableValue(Handle<String> variable_name, | 125 bool SetBlockVariableValue(Handle<String> variable_name, |
123 Handle<Object> new_value); | 126 Handle<Object> new_value); |
124 bool SetClosureVariableValue(Handle<String> variable_name, | 127 bool SetClosureVariableValue(Handle<String> variable_name, |
125 Handle<Object> new_value); | 128 Handle<Object> new_value); |
126 bool SetScriptVariableValue(Handle<String> variable_name, | 129 bool SetScriptVariableValue(Handle<String> variable_name, |
127 Handle<Object> new_value); | 130 Handle<Object> new_value); |
128 bool SetCatchVariableValue(Handle<String> variable_name, | 131 bool SetCatchVariableValue(Handle<String> variable_name, |
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146 void GetNestedScopeChain(Isolate* isolate, Scope* scope, | 149 void GetNestedScopeChain(Isolate* isolate, Scope* scope, |
147 int statement_position); | 150 int statement_position); |
148 | 151 |
149 DISALLOW_IMPLICIT_CONSTRUCTORS(ScopeIterator); | 152 DISALLOW_IMPLICIT_CONSTRUCTORS(ScopeIterator); |
150 }; | 153 }; |
151 | 154 |
152 } // namespace internal | 155 } // namespace internal |
153 } // namespace v8 | 156 } // namespace v8 |
154 | 157 |
155 #endif // V8_DEBUG_DEBUG_SCOPES_H_ | 158 #endif // V8_DEBUG_DEBUG_SCOPES_H_ |
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