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Side by Side Diff: src/pdf/SkPDFShader.cpp

Issue 18585002: Implemented transparent gradients (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Clean-up for previous CL Created 7 years, 5 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkPDFShader.h" 10 #include "SkPDFShader.h"
11 11
12 #include "SkCanvas.h" 12 #include "SkCanvas.h"
13 #include "SkData.h" 13 #include "SkData.h"
14 #include "SkPDFCatalog.h" 14 #include "SkPDFCatalog.h"
15 #include "SkPDFDevice.h" 15 #include "SkPDFDevice.h"
16 #include "SkPDFTypes.h" 16 #include "SkPDFFormXObject.h"
17 #include "SkPDFGraphicState.h"
17 #include "SkPDFResourceDict.h" 18 #include "SkPDFResourceDict.h"
18 #include "SkPDFUtils.h" 19 #include "SkPDFUtils.h"
19 #include "SkScalar.h" 20 #include "SkScalar.h"
20 #include "SkStream.h" 21 #include "SkStream.h"
21 #include "SkTemplates.h" 22 #include "SkTemplates.h"
22 #include "SkThread.h" 23 #include "SkThread.h"
24 #include "SkTSet.h"
23 #include "SkTypes.h" 25 #include "SkTypes.h"
24 26
25 static bool transformBBox(const SkMatrix& matrix, SkRect* bbox) { 27 static bool transformBBox(const SkMatrix& matrix, SkRect* bbox) {
26 SkMatrix inverse; 28 SkMatrix inverse;
27 if (!matrix.invert(&inverse)) { 29 if (!matrix.invert(&inverse)) {
28 return false; 30 return false;
29 } 31 }
30 inverse.mapRect(bbox); 32 inverse.mapRect(bbox);
31 return true; 33 return true;
32 } 34 }
(...skipping 359 matching lines...) Expand 10 before | Expand all | Expand 10 after
392 tileModeCode(info.fTileMode, &function); 394 tileModeCode(info.fTileMode, &function);
393 gradientFunctionCode(info, &function); 395 gradientFunctionCode(info, &function);
394 function.append("}"); 396 function.append("}");
395 return function; 397 return function;
396 } 398 }
397 399
398 class SkPDFShader::State { 400 class SkPDFShader::State {
399 public: 401 public:
400 SkShader::GradientType fType; 402 SkShader::GradientType fType;
401 SkShader::GradientInfo fInfo; 403 SkShader::GradientInfo fInfo;
402 SkAutoFree fColorData; 404 SkAutoFree fColorData; // This provides storage for arrays in fInfo.
403 SkMatrix fCanvasTransform; 405 SkMatrix fCanvasTransform;
404 SkMatrix fShaderTransform; 406 SkMatrix fShaderTransform;
405 SkIRect fBBox; 407 SkIRect fBBox;
406 408
407 SkBitmap fImage; 409 SkBitmap fImage;
408 uint32_t fPixelGeneration; 410 uint32_t fPixelGeneration;
409 SkShader::TileMode fImageTileModes[2]; 411 SkShader::TileMode fImageTileModes[2];
410 412
411 explicit State(const SkShader& shader, const SkMatrix& canvasTransform, 413 State(const SkShader& shader, const SkMatrix& canvasTransform,
412 const SkIRect& bbox); 414 const SkIRect& bbox);
415
413 bool operator==(const State& b) const; 416 bool operator==(const State& b) const;
417
418 SkPDFShader::State* CreateAlphaToLuminosityState() const;
419 SkPDFShader::State* CreateOpaqueState() const;
420
421 bool GradientHasAlpha() const;
422
423 private:
424 State(const State& other);
425 State operator=(const State& rhs);
426 void AllocateGradientInfoStorage();
414 }; 427 };
415 428
416 class SkPDFFunctionShader : public SkPDFDict, public SkPDFShader { 429 class SkPDFFunctionShader : public SkPDFDict, public SkPDFShader {
417 public: 430 public:
418 explicit SkPDFFunctionShader(SkPDFShader::State* state); 431 explicit SkPDFFunctionShader(SkPDFShader::State* state);
419 virtual ~SkPDFFunctionShader() { 432 virtual ~SkPDFFunctionShader() {
420 if (isValid()) { 433 if (isValid()) {
421 RemoveShader(this); 434 RemoveShader(this);
422 } 435 }
423 fResources.unrefAll(); 436 fResources.unrefAll();
(...skipping 10 matching lines...) Expand all
434 447
435 private: 448 private:
436 static SkPDFObject* RangeObject(); 449 static SkPDFObject* RangeObject();
437 450
438 SkTDArray<SkPDFObject*> fResources; 451 SkTDArray<SkPDFObject*> fResources;
439 SkAutoTDelete<const SkPDFShader::State> fState; 452 SkAutoTDelete<const SkPDFShader::State> fState;
440 453
441 SkPDFStream* makePSFunction(const SkString& psCode, SkPDFArray* domain); 454 SkPDFStream* makePSFunction(const SkString& psCode, SkPDFArray* domain);
442 }; 455 };
443 456
457 /**
458 * A shader for PDF gradients. This encapsulates the function shader
459 * inside a tiling pattern while providing a common pattern interface.
460 * The encapsulation allows the use of a SMask for transparency gradients.
461 */
462 class SkPDFAlphaFunctionShader : public SkPDFStream, public SkPDFShader {
463 public:
464 explicit SkPDFAlphaFunctionShader(SkPDFShader::State* state);
465 virtual ~SkPDFAlphaFunctionShader() {
466 if (isValid()) {
467 RemoveShader(this);
468 }
469 }
470
471 virtual bool isValid() {
472 return fColorShader.get() != NULL;
473 }
474
475 private:
476 SkAutoTDelete<const SkPDFShader::State> fState;
477
478 SkPDFGraphicState* CreateSMaskGraphicState();
479
480 void getResources(const SkTSet<SkPDFObject*>& knownResourceObjects,
481 SkTSet<SkPDFObject*>* newResourceObjects) {
482 fResourceDict->getResources(knownResourceObjects,
483 newResourceObjects,
484 true);
485 }
486
487 SkAutoTUnref<SkPDFObject> fColorShader;
488 SkAutoTUnref<SkPDFResourceDict> fResourceDict;
489 };
490
444 class SkPDFImageShader : public SkPDFStream, public SkPDFShader { 491 class SkPDFImageShader : public SkPDFStream, public SkPDFShader {
445 public: 492 public:
446 explicit SkPDFImageShader(SkPDFShader::State* state); 493 explicit SkPDFImageShader(SkPDFShader::State* state);
447 virtual ~SkPDFImageShader() { 494 virtual ~SkPDFImageShader() {
448 RemoveShader(this); 495 RemoveShader(this);
449 fResources.unrefAll(); 496 fResources.unrefAll();
450 } 497 }
451 498
452 virtual bool isValid() { return size() > 0; } 499 virtual bool isValid() { return size() > 0; }
453 500
454 void getResources(const SkTSet<SkPDFObject*>& knownResourceObjects, 501 void getResources(const SkTSet<SkPDFObject*>& knownResourceObjects,
455 SkTSet<SkPDFObject*>* newResourceObjects) { 502 SkTSet<SkPDFObject*>* newResourceObjects) {
456 GetResourcesHelper(&fResources.toArray(), 503 GetResourcesHelper(&fResources.toArray(),
457 knownResourceObjects, 504 knownResourceObjects,
458 newResourceObjects); 505 newResourceObjects);
459 } 506 }
460 507
461 private: 508 private:
462 SkTSet<SkPDFObject*> fResources; 509 SkTSet<SkPDFObject*> fResources;
463 SkAutoTDelete<const SkPDFShader::State> fState; 510 SkAutoTDelete<const SkPDFShader::State> fState;
464 }; 511 };
465 512
466 SkPDFShader::SkPDFShader() {} 513 SkPDFShader::SkPDFShader() {}
467 514
468 // static 515 // static
469 void SkPDFShader::RemoveShader(SkPDFObject* shader) { 516 SkPDFObject* SkPDFShader::GetPDFShaderByState(State* inState) {
470 SkAutoMutexAcquire lock(CanonicalShadersMutex()); 517 SkPDFObject* result;
471 ShaderCanonicalEntry entry(shader, NULL);
472 int index = CanonicalShaders().find(entry);
473 SkASSERT(index >= 0);
474 CanonicalShaders().removeShuffle(index);
475 }
476 518
477 // static 519 SkAutoTDelete<State> shaderState(inState);
478 SkPDFObject* SkPDFShader::GetPDFShader(const SkShader& shader,
479 const SkMatrix& matrix,
480 const SkIRect& surfaceBBox) {
481 SkPDFObject* result;
482 SkAutoMutexAcquire lock(CanonicalShadersMutex());
483 SkAutoTDelete<State> shaderState(new State(shader, matrix, surfaceBBox));
484 if (shaderState.get()->fType == SkShader::kNone_GradientType && 520 if (shaderState.get()->fType == SkShader::kNone_GradientType &&
485 shaderState.get()->fImage.isNull()) { 521 shaderState.get()->fImage.isNull()) {
486 // TODO(vandebo) This drops SKComposeShader on the floor. We could 522 // TODO(vandebo) This drops SKComposeShader on the floor. We could
487 // handle compose shader by pulling things up to a layer, drawing with 523 // handle compose shader by pulling things up to a layer, drawing with
488 // the first shader, applying the xfer mode and drawing again with the 524 // the first shader, applying the xfer mode and drawing again with the
489 // second shader, then applying the layer to the original drawing. 525 // second shader, then applying the layer to the original drawing.
490 return NULL; 526 return NULL;
491 } 527 }
492 528
493 ShaderCanonicalEntry entry(NULL, shaderState.get()); 529 ShaderCanonicalEntry entry(NULL, shaderState.get());
494 int index = CanonicalShaders().find(entry); 530 int index = CanonicalShaders().find(entry);
495 if (index >= 0) { 531 if (index >= 0) {
496 result = CanonicalShaders()[index].fPDFShader; 532 result = CanonicalShaders()[index].fPDFShader;
497 result->ref(); 533 result->ref();
498 return result; 534 return result;
499 } 535 }
500 536
501 bool valid = false; 537 bool valid = false;
502 // The PDFShader takes ownership of the shaderSate. 538 // The PDFShader takes ownership of the shaderSate.
503 if (shaderState.get()->fType == SkShader::kNone_GradientType) { 539 if (shaderState.get()->fType == SkShader::kNone_GradientType) {
504 SkPDFImageShader* imageShader = 540 SkPDFImageShader* imageShader =
505 new SkPDFImageShader(shaderState.detach()); 541 new SkPDFImageShader(shaderState.detach());
506 valid = imageShader->isValid(); 542 valid = imageShader->isValid();
507 result = imageShader; 543 result = imageShader;
508 } else { 544 } else {
509 SkPDFFunctionShader* functionShader = 545 if (shaderState.get()->GradientHasAlpha()) {
510 new SkPDFFunctionShader(shaderState.detach()); 546 SkPDFAlphaFunctionShader* gradientShader =
511 valid = functionShader->isValid(); 547 new SkPDFAlphaFunctionShader(shaderState.detach());
512 result = functionShader; 548 valid = gradientShader->isValid();
549 result = gradientShader;
550 } else {
551 SkPDFFunctionShader* functionShader =
552 new SkPDFFunctionShader(shaderState.detach());
553 valid = functionShader->isValid();
554 result = functionShader;
555 }
513 } 556 }
514 if (!valid) { 557 if (!valid) {
515 delete result; 558 delete result;
516 return NULL; 559 return NULL;
517 } 560 }
518 entry.fPDFShader = result; 561 entry.fPDFShader = result;
519 CanonicalShaders().push(entry); 562 CanonicalShaders().push(entry);
520 return result; // return the reference that came from new. 563 return result; // return the reference that came from new.
521 } 564 }
522 565
523 // static 566 // static
567 void SkPDFShader::RemoveShader(SkPDFObject* shader) {
568 SkAutoMutexAcquire lock(CanonicalShadersMutex());
569 ShaderCanonicalEntry entry(shader, NULL);
570 int index = CanonicalShaders().find(entry);
571 SkASSERT(index >= 0);
572 CanonicalShaders().removeShuffle(index);
573 }
574
575 // static
576 SkPDFObject* SkPDFShader::GetPDFShader(const SkShader& shader,
577 const SkMatrix& matrix,
578 const SkIRect& surfaceBBox) {
579 SkAutoMutexAcquire lock(CanonicalShadersMutex());
580 return GetPDFShaderByState(new State(shader, matrix, surfaceBBox));
581 }
582
583 // static
524 SkTDArray<SkPDFShader::ShaderCanonicalEntry>& SkPDFShader::CanonicalShaders() { 584 SkTDArray<SkPDFShader::ShaderCanonicalEntry>& SkPDFShader::CanonicalShaders() {
525 // This initialization is only thread safe with gcc. 585 // This initialization is only thread safe with gcc.
526 static SkTDArray<ShaderCanonicalEntry> gCanonicalShaders; 586 static SkTDArray<ShaderCanonicalEntry> gCanonicalShaders;
527 return gCanonicalShaders; 587 return gCanonicalShaders;
528 } 588 }
529 589
530 // static 590 // static
531 SkBaseMutex& SkPDFShader::CanonicalShadersMutex() { 591 SkBaseMutex& SkPDFShader::CanonicalShadersMutex() {
532 // This initialization is only thread safe with gcc or when 592 // This initialization is only thread safe with gcc or when
533 // POD-style mutex initialization is used. 593 // POD-style mutex initialization is used.
(...skipping 13 matching lines...) Expand all
547 range->appendInt(0); 607 range->appendInt(0);
548 range->appendInt(1); 608 range->appendInt(1);
549 range->appendInt(0); 609 range->appendInt(0);
550 range->appendInt(1); 610 range->appendInt(1);
551 range->appendInt(0); 611 range->appendInt(0);
552 range->appendInt(1); 612 range->appendInt(1);
553 } 613 }
554 return range; 614 return range;
555 } 615 }
556 616
617 static SkPDFResourceDict* get_gradient_resource_dict(
618 SkPDFObject* functionShader,
619 SkPDFObject* gState) {
620 SkPDFResourceDict* dict = new SkPDFResourceDict();
621
622 if (functionShader != NULL) {
623 dict->insertResourceAsRef(SkPDFResourceDict::kPattern_ResourceType, 0,
624 functionShader);
625 }
626 if (gState != NULL) {
627 dict->insertResourceAsRef(SkPDFResourceDict::kExtGState_ResourceType, 0,
628 gState);
629 }
630
631 return dict;
632 }
633
634 static void populate_tiling_pattern_dict(SkPDFDict* pattern,
635 SkRect& bbox, SkPDFDict* resources,
636 const SkMatrix& matrix) {
637 pattern->insertName("Type", "Pattern");
638 pattern->insertInt("PatternType", 1);
639 pattern->insertInt("PaintType", 1);
640 pattern->insertInt("TilingType", 1);
641 pattern->insert("BBox", SkPDFUtils::RectToArray(bbox))->unref();
642 pattern->insertScalar("XStep", bbox.width());
643 pattern->insertScalar("YStep", bbox.height());
644 pattern->insert("Resources", resources);
645 if (!matrix.isIdentity()) {
646 pattern->insert("Matrix", SkPDFUtils::MatrixToArray(matrix))->unref();
647 }
648 }
649
650 /**
651 * Creates a content stream which fills the pattern P0 across bounds.
652 * The argument setup may contain any relevant PDF content stream operators
653 * and will be prepended to the output content stream.
654 */
655 static SkData* create_pattern_fill_content(const char* setup, SkRect& bounds) {
656 SkDynamicMemoryWStream content;
657 if (NULL != setup) {
658 content.writeText(setup);
659 }
660 content.writeText("/Pattern CS/Pattern cs/");
661 content.writeText(SkPDFResourceDict::getResourceName(
662 SkPDFResourceDict::kPattern_ResourceType, 0).c_str());
663 content.writeText(" SCN/");
664 content.writeText(SkPDFResourceDict::getResourceName(
665 SkPDFResourceDict::kPattern_ResourceType, 0).c_str());
666 content.writeText(" scn\n");
667
668 SkPDFUtils::AppendRectangle(bounds, &content);
669 SkPDFUtils::PaintPath(SkPaint::kFill_Style, SkPath::kEvenOdd_FillType,
670 &content);
671
672 return content.copyToData();
673 }
674
675 /**
676 * Creates a ExtGState with the SMask set to the luminosityShader in
677 * luminosity mode. The shader pattern extends to the bbox.
678 */
679 SkPDFGraphicState* SkPDFAlphaFunctionShader::CreateSMaskGraphicState() {
680 SkRect bbox;
681 bbox.set(fState.get()->fBBox);
682
683 SkAutoTUnref<SkPDFObject> luminosityShader(
684 SkPDFShader::GetPDFShaderByState(
685 fState->CreateAlphaToLuminosityState()));
686
687 SkAutoTUnref<SkData> alphaStream(create_pattern_fill_content(NULL, bbox));
688
689 SkAutoTUnref<SkPDFResourceDict>
690 resources(get_gradient_resource_dict(luminosityShader, NULL));
691
692 SkAutoTUnref<SkPDFFormXObject> alphaMask(
693 new SkPDFFormXObject(alphaStream.get(), bbox, resources.get()));
694
695 return SkPDFGraphicState::GetSMaskGraphicState(
696 alphaMask.get(), false,
697 SkPDFGraphicState::kLuminosity_SMaskMode);
698 }
699
700 SkPDFAlphaFunctionShader::SkPDFAlphaFunctionShader(SkPDFShader::State* state)
701 : fState(state) {
702 SkRect bbox;
703 bbox.set(fState.get()->fBBox);
704
705 fColorShader.reset(
706 SkPDFShader::GetPDFShaderByState(state->CreateOpaqueState()));
707
708 SkAutoTUnref<SkPDFGraphicState> alphaGs(CreateSMaskGraphicState());
709 fResourceDict.reset(
710 get_gradient_resource_dict(fColorShader.get(), alphaGs.get()));
711
712 SkString setGs = SkString();
vandebo (ex-Chrome) 2013/07/15 16:40:06 nit: This has changed enough that I think the orig
ducky 2013/07/15 18:04:10 Done.
713 setGs.append("/");
714 setGs.append(SkPDFResourceDict::getResourceName(
715 SkPDFResourceDict::kExtGState_ResourceType, 0).c_str());
716 setGs.append(" gs");
717 SkAutoTUnref<SkData> colorStream(
718 create_pattern_fill_content(setGs.c_str(), bbox));
719 setData(colorStream.get());
720
721 populate_tiling_pattern_dict(this, bbox, fResourceDict.get(),
722 SkMatrix::I());
723 }
724
557 SkPDFFunctionShader::SkPDFFunctionShader(SkPDFShader::State* state) 725 SkPDFFunctionShader::SkPDFFunctionShader(SkPDFShader::State* state)
558 : SkPDFDict("Pattern"), 726 : SkPDFDict("Pattern"),
559 fState(state) { 727 fState(state) {
560 SkString (*codeFunction)(const SkShader::GradientInfo& info) = NULL; 728 SkString (*codeFunction)(const SkShader::GradientInfo& info) = NULL;
561 SkPoint transformPoints[2]; 729 SkPoint transformPoints[2];
562 730
563 // Depending on the type of the gradient, we want to transform the 731 // Depending on the type of the gradient, we want to transform the
564 // coordinate space in different ways. 732 // coordinate space in different ways.
565 const SkShader::GradientInfo* info = &fState.get()->fInfo; 733 const SkShader::GradientInfo* info = &fState.get()->fInfo;
566 transformPoints[0] = info->fPoint[0]; 734 transformPoints[0] = info->fPoint[0];
(...skipping 255 matching lines...) Expand 10 before | Expand all | Expand 10 after
822 990
823 if (tileModes[0] == SkShader::kMirror_TileMode) { 991 if (tileModes[0] == SkShader::kMirror_TileMode) {
824 bottomMatrix.postScale(-1, 1); 992 bottomMatrix.postScale(-1, 1);
825 bottomMatrix.postTranslate(2 * width, 0); 993 bottomMatrix.postTranslate(2 * width, 0);
826 canvas.drawBitmapMatrix(bottom, bottomMatrix); 994 canvas.drawBitmapMatrix(bottom, bottomMatrix);
827 } 995 }
828 patternBBox.fBottom = surfaceBBox.height(); 996 patternBBox.fBottom = surfaceBBox.height();
829 } 997 }
830 } 998 }
831 999
832 SkAutoTUnref<SkPDFArray> patternBBoxArray(new SkPDFArray);
833 patternBBoxArray->reserve(4);
834 patternBBoxArray->appendScalar(patternBBox.fLeft);
835 patternBBoxArray->appendScalar(patternBBox.fTop);
836 patternBBoxArray->appendScalar(patternBBox.fRight);
837 patternBBoxArray->appendScalar(patternBBox.fBottom);
838
839 // Put the canvas into the pattern stream (fContent). 1000 // Put the canvas into the pattern stream (fContent).
840 SkAutoTUnref<SkData> content(pattern.copyContentToData()); 1001 SkAutoTUnref<SkData> content(pattern.copyContentToData());
841 setData(content.get()); 1002 setData(content.get());
842 SkPDFResourceDict* resourceDict = pattern.getResourceDict(); 1003 SkPDFResourceDict* resourceDict = pattern.getResourceDict();
843 resourceDict->getResources(fResources, &fResources, false); 1004 resourceDict->getResources(fResources, &fResources, false);
844 1005
845 insertName("Type", "Pattern"); 1006 populate_tiling_pattern_dict(this, patternBBox,
846 insertInt("PatternType", 1); 1007 pattern.getResourceDict(), finalMatrix);
847 insertInt("PaintType", 1);
848 insertInt("TilingType", 1);
849 insert("BBox", patternBBoxArray.get());
850 insertScalar("XStep", patternBBox.width());
851 insertScalar("YStep", patternBBox.height());
852 insert("Resources", resourceDict);
853 insert("Matrix", SkPDFUtils::MatrixToArray(finalMatrix))->unref();
854 1008
855 fState.get()->fImage.unlockPixels(); 1009 fState.get()->fImage.unlockPixels();
856 } 1010 }
857 1011
858 SkPDFStream* SkPDFFunctionShader::makePSFunction(const SkString& psCode, 1012 SkPDFStream* SkPDFFunctionShader::makePSFunction(const SkString& psCode,
859 SkPDFArray* domain) { 1013 SkPDFArray* domain) {
860 SkAutoDataUnref funcData(SkData::NewWithCopy(psCode.c_str(), 1014 SkAutoDataUnref funcData(SkData::NewWithCopy(psCode.c_str(),
861 psCode.size())); 1015 psCode.size()));
862 SkPDFStream* result = new SkPDFStream(funcData.get()); 1016 SkPDFStream* result = new SkPDFStream(funcData.get());
863 result->insertInt("FunctionType", 4); 1017 result->insertInt("FunctionType", 4);
(...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after
949 SkShader::BitmapType bitmapType; 1103 SkShader::BitmapType bitmapType;
950 SkMatrix matrix; 1104 SkMatrix matrix;
951 bitmapType = shader.asABitmap(&fImage, &matrix, fImageTileModes); 1105 bitmapType = shader.asABitmap(&fImage, &matrix, fImageTileModes);
952 if (bitmapType != SkShader::kDefault_BitmapType) { 1106 if (bitmapType != SkShader::kDefault_BitmapType) {
953 fImage.reset(); 1107 fImage.reset();
954 return; 1108 return;
955 } 1109 }
956 SkASSERT(matrix.isIdentity()); 1110 SkASSERT(matrix.isIdentity());
957 fPixelGeneration = fImage.getGenerationID(); 1111 fPixelGeneration = fImage.getGenerationID();
958 } else { 1112 } else {
959 fColorData.set(sk_malloc_throw( 1113 AllocateGradientInfoStorage();
960 fInfo.fColorCount * (sizeof(SkColor) + sizeof(SkScalar))));
961 fInfo.fColors = reinterpret_cast<SkColor*>(fColorData.get());
962 fInfo.fColorOffsets =
963 reinterpret_cast<SkScalar*>(fInfo.fColors + fInfo.fColorCount);
964 shader.asAGradient(&fInfo); 1114 shader.asAGradient(&fInfo);
965 } 1115 }
966 } 1116 }
1117
1118 SkPDFShader::State::State(const SkPDFShader::State& other)
1119 : fType(other.fType),
1120 fCanvasTransform(other.fCanvasTransform),
1121 fShaderTransform(other.fShaderTransform),
1122 fBBox(other.fBBox)
1123 {
1124 // Only gradients supported for now, since that is all that is used.
1125 // If needed, image state copy constructor can be added here later.
1126 SkASSERT(fType != SkShader::kNone_GradientType);
1127
1128 if (fType != SkShader::kNone_GradientType) {
1129 fInfo = other.fInfo;
1130
1131 AllocateGradientInfoStorage();
1132 for (int i = 0; i < fInfo.fColorCount; i++) {
1133 fInfo.fColors[i] = other.fInfo.fColors[i];
1134 fInfo.fColorOffsets[i] = other.fInfo.fColorOffsets[i];
1135 }
1136 }
1137 }
1138
1139 /**
1140 * Create a copy of this gradient state with alpha assigned to RGB luminousity.
1141 * Only valid for gradient states.
1142 */
1143 SkPDFShader::State* SkPDFShader::State::CreateAlphaToLuminosityState() const {
1144 SkASSERT(fType != SkShader::kNone_GradientType);
1145
1146 SkPDFShader::State* newState = new SkPDFShader::State(*this);
1147
1148 for (int i = 0; i < fInfo.fColorCount; i++) {
1149 SkAlpha alpha = SkColorGetA(fInfo.fColors[i]);
1150 newState->fInfo.fColors[i] = SkColorSetARGB(255, alpha, alpha, alpha);
1151 }
1152
1153 return newState;
1154 }
1155
1156 /**
1157 * Create a copy of this gradient state with alpha set to fully opaque
1158 * Only valid for gradient states.
1159 */
1160 SkPDFShader::State* SkPDFShader::State::CreateOpaqueState() const {
1161 SkASSERT(fType != SkShader::kNone_GradientType);
1162
1163 SkPDFShader::State* newState = new SkPDFShader::State(*this);
1164 SkAlpha opaque = SkColorGetA(SK_ColorBLACK);
1165 for (int i = 0; i < fInfo.fColorCount; i++) {
1166 newState->fInfo.fColors[i] = SkColorSetA(fInfo.fColors[i], opaque);
1167 }
1168
1169 return newState;
1170 }
1171
1172 /**
1173 * Returns true if state is a gradient and the gradient has alpha.
1174 */
1175 bool SkPDFShader::State::GradientHasAlpha() const {
1176 if (fType == SkShader::kNone_GradientType) {
1177 return false;
1178 }
1179
1180 SkAlpha opaque = SkColorGetA(SK_ColorBLACK);
1181 for (int i = 0; i < fInfo.fColorCount; i++) {
1182 SkAlpha alpha = SkColorGetA(fInfo.fColors[i]);
1183 if (alpha != opaque) {
1184 return true;
1185 }
1186 }
1187 return false;
1188 }
1189
1190 void SkPDFShader::State::AllocateGradientInfoStorage() {
1191 fColorData.set(sk_malloc_throw(
1192 fInfo.fColorCount * (sizeof(SkColor) + sizeof(SkScalar))));
1193 fInfo.fColors = reinterpret_cast<SkColor*>(fColorData.get());
1194 fInfo.fColorOffsets =
1195 reinterpret_cast<SkScalar*>(fInfo.fColors + fInfo.fColorCount);
1196 }
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