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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkWriteBuffer.h" | 8 #include "SkWriteBuffer.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkBitmapHeap.h" | 10 #include "SkBitmapHeap.h" |
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280 /* | 280 /* |
281 * If we have a factoryset, then the first 32bits tell us... | 281 * If we have a factoryset, then the first 32bits tell us... |
282 * 0: failure to write the flattenable | 282 * 0: failure to write the flattenable |
283 * >0: (1-based) index into the SkFactorySet or SkNamedFactorySet | 283 * >0: (1-based) index into the SkFactorySet or SkNamedFactorySet |
284 * If we don't have a factoryset, then the first "ptr" is either the | 284 * If we don't have a factoryset, then the first "ptr" is either the |
285 * factory, or null for failure. | 285 * factory, or null for failure. |
286 * | 286 * |
287 * The distinction is important, since 0-index is 32bits (always), but a | 287 * The distinction is important, since 0-index is 32bits (always), but a |
288 * 0-functionptr might be 32 or 64 bits. | 288 * 0-functionptr might be 32 or 64 bits. |
289 */ | 289 */ |
| 290 bool useString = (fFactorySet == nullptr && fNamedFactorySet == nullptr) || |
| 291 this->isValidating(); |
290 if (nullptr == flattenable) { | 292 if (nullptr == flattenable) { |
291 if (this->isValidating()) { | 293 if (useString) { |
292 this->writeString(""); | 294 this->writeString(""); |
293 } else if (fFactorySet != nullptr || fNamedFactorySet != nullptr) { | 295 } else { |
294 this->write32(0); | 296 this->write32(0); |
295 } else { | |
296 this->writeFunctionPtr(nullptr); | |
297 } | 297 } |
298 return; | 298 return; |
299 } | 299 } |
300 | 300 |
301 SkFlattenable::Factory factory = flattenable->getFactory(); | 301 const char* name; |
302 SkASSERT(factory != nullptr); | 302 SkFlattenable::Factory factory; |
| 303 if (useString) { |
| 304 name = flattenable->getTypeName(); |
| 305 SkASSERT(name != nullptr); |
| 306 } else { |
| 307 factory = flattenable->getFactory(); |
| 308 SkASSERT(factory); |
| 309 } |
303 | 310 |
304 /* | 311 /* |
305 * We can write 1 of 3 versions of the flattenable: | 312 * We can write 1 of 3 versions of the flattenable: |
306 * 1. function-ptr : this is the fastest for the reader, but assumes that | 313 * 1. string : this allows us flatten even if the flattenable is not in |
307 * the writer and reader are in the same process. | 314 * the global registry (as long as it overrides getTypeName()). |
308 * 2. index into fFactorySet : This is assumes the writer will later | 315 * 2. index into fFactorySet : This is assumes the writer will later |
309 * resolve the function-ptrs into strings for its reader. SkPicture | 316 * resolve the function-ptrs into strings for its reader. SkPicture |
310 * does exactly this, by writing a table of names (matching the indices
) | 317 * does exactly this, by writing a table of names (matching the indices
) |
311 * up front in its serialized form. | 318 * up front in its serialized form. |
312 * 3. index into fNamedFactorySet. fNamedFactorySet will also store the | 319 * 3. index into fNamedFactorySet. fNamedFactorySet will also store the |
313 * name. SkGPipe uses this technique so it can write the name to its | 320 * name. SkGPipe uses this technique so it can write the name to its |
314 * stream before writing the flattenable. | 321 * stream before writing the flattenable. |
315 */ | 322 */ |
316 if (this->isValidating()) { | 323 if (useString) { |
317 this->writeString(flattenable->getTypeName()); | 324 this->writeString(flattenable->getTypeName()); |
318 } else if (fFactorySet) { | 325 } else if (fFactorySet) { |
319 this->write32(fFactorySet->add(factory)); | 326 this->write32(fFactorySet->add(factory)); |
320 } else if (fNamedFactorySet) { | 327 } else { |
| 328 SkASSERT(fNamedFactorySet); |
321 int32_t index = fNamedFactorySet->find(factory); | 329 int32_t index = fNamedFactorySet->find(factory); |
322 this->write32(index); | 330 this->write32(index); |
323 if (0 == index) { | 331 if (0 == index) { |
324 return; | 332 return; |
325 } | 333 } |
326 } else { | |
327 this->writeFunctionPtr((void*)factory); | |
328 } | 334 } |
329 | 335 |
330 // make room for the size of the flattened object | 336 // make room for the size of the flattened object |
331 (void)fWriter.reserve(sizeof(uint32_t)); | 337 (void)fWriter.reserve(sizeof(uint32_t)); |
332 // record the current size, so we can subtract after the object writes. | 338 // record the current size, so we can subtract after the object writes. |
333 size_t offset = fWriter.bytesWritten(); | 339 size_t offset = fWriter.bytesWritten(); |
334 // now flatten the object | 340 // now flatten the object |
335 flattenable->flatten(*this); | 341 flattenable->flatten(*this); |
336 size_t objSize = fWriter.bytesWritten() - offset; | 342 size_t objSize = fWriter.bytesWritten() - offset; |
337 // record the obj's size | 343 // record the obj's size |
338 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); | 344 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); |
339 } | 345 } |
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