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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkReadBuffer_DEFINED | 8 #ifndef SkReadBuffer_DEFINED |
9 #define SkReadBuffer_DEFINED | 9 #define SkReadBuffer_DEFINED |
10 | 10 |
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187 /** | 187 /** |
188 * Call this with a pre-loaded array of Factories, in the same order as | 188 * Call this with a pre-loaded array of Factories, in the same order as |
189 * were created/written by the writer. SkPicture uses this. | 189 * were created/written by the writer. SkPicture uses this. |
190 */ | 190 */ |
191 void setFactoryPlayback(SkFlattenable::Factory array[], int count) { | 191 void setFactoryPlayback(SkFlattenable::Factory array[], int count) { |
192 fFactoryArray = array; | 192 fFactoryArray = array; |
193 fFactoryCount = count; | 193 fFactoryCount = count; |
194 } | 194 } |
195 | 195 |
196 /** | 196 /** |
197 * For an input flattenable (specified by name), set a custom factory proc | |
reed1
2016/04/11 15:07:48
Dox comments:
1. Does the name get copied, or mus
msarett
2016/04/19 18:03:50
Done.
| |
198 * to use when unflattening. | |
199 */ | |
200 void setCustomFactory(const char* name, SkFlattenable::Factory factory) { | |
201 NameFactoryEntry entry; | |
202 entry.fName = name; | |
203 entry.fFactory = factory; | |
204 fCustomFactory.push_back(entry); | |
205 } | |
206 | |
207 /** | |
197 * Provide a function to decode an SkBitmap from encoded data. Only used if the writer | 208 * Provide a function to decode an SkBitmap from encoded data. Only used if the writer |
198 * encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap with the | 209 * encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap with the |
199 * appropriate size will be used. | 210 * appropriate size will be used. |
200 */ | 211 */ |
201 void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) { | 212 void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) { |
202 fBitmapDecoder = bitmapDecoder; | 213 fBitmapDecoder = bitmapDecoder; |
203 } | 214 } |
204 | 215 |
205 // Default impelementations don't check anything. | 216 // Default impelementations don't check anything. |
206 virtual bool validate(bool isValid) { return true; } | 217 virtual bool validate(bool isValid) { return true; } |
207 virtual bool isValid() const { return true; } | 218 virtual bool isValid() const { return true; } |
208 virtual bool validateAvailable(size_t size) { return true; } | 219 virtual bool validateAvailable(size_t size) { return true; } |
209 | 220 |
210 protected: | 221 protected: |
211 SkReader32 fReader; | 222 SkReader32 fReader; |
212 | 223 |
224 /** | |
225 * Checks if a custom factory has been set for a given flattenable. | |
226 * Returns the custom factory if it exists, or nullptr otherwise. | |
227 */ | |
228 SkFlattenable::Factory getCustomFactory(const char* name) { | |
229 for (int i = 0; i < fCustomFactory.count(); i++) { | |
230 if (!strcmp(fCustomFactory[i].fName, name)) { | |
231 return fCustomFactory[i].fFactory; | |
232 } | |
233 } | |
234 | |
235 return nullptr; | |
236 } | |
237 | |
213 private: | 238 private: |
214 bool readArray(void* value, size_t size, size_t elementSize); | 239 bool readArray(void* value, size_t size, size_t elementSize); |
215 | 240 |
216 uint32_t fFlags; | 241 uint32_t fFlags; |
217 int fVersion; | 242 int fVersion; |
218 | 243 |
219 void* fMemoryPtr; | 244 void* fMemoryPtr; |
220 | 245 |
221 SkBitmapHeapReader* fBitmapStorage; | 246 SkBitmapHeapReader* fBitmapStorage; |
222 SkTypeface** fTFArray; | 247 SkTypeface** fTFArray; |
223 int fTFCount; | 248 int fTFCount; |
224 | 249 |
225 SkFlattenable::Factory* fFactoryArray; | 250 SkFlattenable::Factory* fFactoryArray; |
226 int fFactoryCount; | 251 int fFactoryCount; |
227 | 252 |
253 // Maps the flattenable name to a custom factory that should be used to | |
254 // create the flattenable. | |
255 struct NameFactoryEntry { | |
256 const char* fName; | |
257 SkFlattenable::Factory fFactory; | |
258 }; | |
259 SkTArray<NameFactoryEntry> fCustomFactory; | |
260 | |
228 SkPicture::InstallPixelRefProc fBitmapDecoder; | 261 SkPicture::InstallPixelRefProc fBitmapDecoder; |
229 | 262 |
230 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT | 263 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT |
231 // Debugging counter to keep track of how many bitmaps we | 264 // Debugging counter to keep track of how many bitmaps we |
232 // have decoded. | 265 // have decoded. |
233 int fDecodedBitmapIndex; | 266 int fDecodedBitmapIndex; |
234 #endif // DEBUG_NON_DETERMINISTIC_ASSERT | 267 #endif // DEBUG_NON_DETERMINISTIC_ASSERT |
235 }; | 268 }; |
236 | 269 |
237 #endif // SkReadBuffer_DEFINED | 270 #endif // SkReadBuffer_DEFINED |
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