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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkWriteBuffer.h" | 8 #include "SkWriteBuffer.h" |
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkBitmapHeap.h" | 10 #include "SkBitmapHeap.h" |
| (...skipping 240 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 251 if (serializer) { | 251 if (serializer) { |
| 252 serializer->ref(); | 252 serializer->ref(); |
| 253 SkASSERT(nullptr == fBitmapHeap); | 253 SkASSERT(nullptr == fBitmapHeap); |
| 254 SkSafeUnref(fBitmapHeap); | 254 SkSafeUnref(fBitmapHeap); |
| 255 fBitmapHeap = nullptr; | 255 fBitmapHeap = nullptr; |
| 256 } | 256 } |
| 257 } | 257 } |
| 258 | 258 |
| 259 void SkWriteBuffer::writeFlattenable(const SkFlattenable* flattenable) { | 259 void SkWriteBuffer::writeFlattenable(const SkFlattenable* flattenable) { |
| 260 /* | 260 /* |
| 261 * If we have a factoryset, then the first 32bits tell us... | 261 * If this is not a validating buffer, then the first 32bits tell us... |
| 262 * 0: failure to write the flattenable | 262 * 0: failure to write the flattenable |
| 263 * >0: (1-based) index into the SkFactorySet or SkNamedFactorySet | 263 * >0: (1-based) index into fFactorySet or fFlattenableDict |
| 264 * If we don't have a factoryset, then the first "ptr" is either the | |
| 265 * factory, or null for failure. | |
| 266 * | |
| 267 * The distinction is important, since 0-index is 32bits (always), but a | |
| 268 * 0-functionptr might be 32 or 64 bits. | |
| 269 */ | 264 */ |
| 270 if (nullptr == flattenable) { | 265 if (nullptr == flattenable) { |
| 271 if (this->isValidating()) { | 266 if (this->isValidating()) { |
| 272 this->writeString(""); | 267 this->writeString(""); |
| 273 } else if (fFactorySet != nullptr) { | 268 } else { |
| 274 this->write32(0); | 269 this->write32(0); |
| 275 } else { | |
| 276 this->writeFunctionPtr(nullptr); | |
| 277 } | 270 } |
| 278 return; | 271 return; |
| 279 } | 272 } |
| 280 | 273 |
| 281 SkFlattenable::Factory factory = flattenable->getFactory(); | 274 const char* name; |
| 282 SkASSERT(factory != nullptr); | 275 SkFlattenable::Factory factory; |
| 276 if (this->isValidating() || !fFactorySet) { | |
| 277 name = flattenable->getTypeName(); | |
| 278 SkASSERT(name); | |
| 279 } else { | |
| 280 factory = flattenable->getFactory(); | |
| 281 SkASSERT(factory); | |
| 282 } | |
| 283 | 283 |
| 284 /* | 284 /* |
| 285 * We can write 1 of 3 versions of the flattenable: | 285 * We can write 1 of 3 versions of the flattenable: |
| 286 * 1. function-ptr : this is the fastest for the reader, but assumes that | 286 * 1. string : this is used by the validating read/write buffers. |
| 287 * the writer and reader are in the same process. | |
| 288 * 2. index into fFactorySet : This is assumes the writer will later | 287 * 2. index into fFactorySet : This is assumes the writer will later |
| 289 * resolve the function-ptrs into strings for its reader. SkPicture | 288 * resolve the function-ptrs into strings for its reader. SkPicture |
| 290 * does exactly this, by writing a table of names (matching the indices ) | 289 * does exactly this, by writing a table of names (matching the indices ) |
| 291 * up front in its serialized form. | 290 * up front in its serialized form. |
| 292 * 3. index into fNamedFactorySet. fNamedFactorySet will also store the | 291 * 3. index into fFlattenableDict (plus string if necessary): We store |
| 293 * name. SkGPipe uses this technique so it can write the name to its | 292 * the string to allow the reader to specify its own factories after |
| 294 * stream before writing the flattenable. | 293 * write time. In order to improve compression, if we have already |
| 294 * written the string, we only write its index. | |
| 295 */ | 295 */ |
| 296 if (this->isValidating()) { | 296 if (this->isValidating()) { |
| 297 this->writeString(flattenable->getTypeName()); | 297 this->writeString(name); |
| 298 } else if (fFactorySet) { | 298 } else if (fFactorySet) { |
| 299 this->write32(fFactorySet->add(factory)); | 299 this->write32(fFactorySet->add(factory)); |
| 300 } else { | 300 } else { |
| 301 this->writeFunctionPtr((void*)factory); | 301 SkString key(name); |
| 302 if (uint32_t* indexPtr = fFlattenableDict.find(key)) { | |
| 303 // We will write the index as a 32-bit int. We want the first byte | |
| 304 // that we send to be zero - this will act as a sentinel that we | |
| 305 // have an index (not a string). However, whether the "first" byte | |
| 306 // is high or low depends on the endianness. So we will guarantee | |
| 307 // that the first and last byte are zero. The middle 16-bits is | |
| 308 // plenty to store an index. | |
| 309 SkASSERT(0 == *indexPtr >> 16); | |
| 310 this->write32(*indexPtr << 8); | |
|
msarett
2016/04/20 17:20:59
There are more ways to do this:
(1) I originally a
| |
| 311 } else { | |
| 312 // Otherwise write the string. Clients should not use the empty | |
| 313 // string as a name, or we will have a problem. | |
| 314 SkASSERT(strcmp("", name)); | |
| 315 this->writeString(name); | |
| 316 | |
| 317 // Add key to dictionary | |
| 318 fFlattenableDict.set(key, fFlattenableDict.count() + 1); | |
| 319 } | |
| 302 } | 320 } |
| 303 | 321 |
| 304 // make room for the size of the flattened object | 322 // make room for the size of the flattened object |
| 305 (void)fWriter.reserve(sizeof(uint32_t)); | 323 (void)fWriter.reserve(sizeof(uint32_t)); |
| 306 // record the current size, so we can subtract after the object writes. | 324 // record the current size, so we can subtract after the object writes. |
| 307 size_t offset = fWriter.bytesWritten(); | 325 size_t offset = fWriter.bytesWritten(); |
| 308 // now flatten the object | 326 // now flatten the object |
| 309 flattenable->flatten(*this); | 327 flattenable->flatten(*this); |
| 310 size_t objSize = fWriter.bytesWritten() - offset; | 328 size_t objSize = fWriter.bytesWritten() - offset; |
| 311 // record the obj's size | 329 // record the obj's size |
| 312 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); | 330 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); |
| 313 } | 331 } |
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