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Side by Side Diff: cc/output/gl_renderer.h

Issue 18582003: Removed GLRenderer::DrawTextureQuad which has been unused for a while. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 5 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include "base/cancelable_callback.h" 8 #include "base/cancelable_callback.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/base/scoped_ptr_vector.h" 10 #include "cc/base/scoped_ptr_vector.h"
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131 scoped_ptr<ScopedResource> DrawBackgroundFilters( 131 scoped_ptr<ScopedResource> DrawBackgroundFilters(
132 DrawingFrame* frame, 132 DrawingFrame* frame,
133 const RenderPassDrawQuad* quad, 133 const RenderPassDrawQuad* quad,
134 const gfx::Transform& contents_device_transform, 134 const gfx::Transform& contents_device_transform,
135 const gfx::Transform& contents_device_transformInverse); 135 const gfx::Transform& contents_device_transformInverse);
136 void DrawRenderPassQuad(DrawingFrame* frame, const RenderPassDrawQuad* quad); 136 void DrawRenderPassQuad(DrawingFrame* frame, const RenderPassDrawQuad* quad);
137 void DrawSolidColorQuad(const DrawingFrame* frame, 137 void DrawSolidColorQuad(const DrawingFrame* frame,
138 const SolidColorDrawQuad* quad); 138 const SolidColorDrawQuad* quad);
139 void DrawStreamVideoQuad(const DrawingFrame* frame, 139 void DrawStreamVideoQuad(const DrawingFrame* frame,
140 const StreamVideoDrawQuad* quad); 140 const StreamVideoDrawQuad* quad);
141 void DrawTextureQuad(const DrawingFrame* frame, const TextureDrawQuad* quad);
142 void EnqueueTextureQuad(const DrawingFrame* frame, 141 void EnqueueTextureQuad(const DrawingFrame* frame,
143 const TextureDrawQuad* quad); 142 const TextureDrawQuad* quad);
144 void FlushTextureQuadCache(); 143 void FlushTextureQuadCache();
145 void DrawIOSurfaceQuad(const DrawingFrame* frame, 144 void DrawIOSurfaceQuad(const DrawingFrame* frame,
146 const IOSurfaceDrawQuad* quad); 145 const IOSurfaceDrawQuad* quad);
147 void DrawTileQuad(const DrawingFrame* frame, const TileDrawQuad* quad); 146 void DrawTileQuad(const DrawingFrame* frame, const TileDrawQuad* quad);
148 void DrawContentQuad(const DrawingFrame* frame, 147 void DrawContentQuad(const DrawingFrame* frame,
149 const ContentDrawQuadBase* quad, 148 const ContentDrawQuadBase* quad,
150 ResourceProvider::ResourceId resource_id); 149 ResourceProvider::ResourceId resource_id);
151 void DrawYUVVideoQuad(const DrawingFrame* frame, 150 void DrawYUVVideoQuad(const DrawingFrame* frame,
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451 #if DEBUG_GL_CALLS && !defined(NDEBUG) 450 #if DEBUG_GL_CALLS && !defined(NDEBUG)
452 #define GLC(context, x) \ 451 #define GLC(context, x) \
453 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) 452 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__))
454 #else 453 #else
455 #define GLC(context, x) (x) 454 #define GLC(context, x) (x)
456 #endif 455 #endif
457 456
458 } // namespace cc 457 } // namespace cc
459 458
460 #endif // CC_OUTPUT_GL_RENDERER_H_ 459 #endif // CC_OUTPUT_GL_RENDERER_H_
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