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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
7 | 7 |
8 #include "base/cancelable_callback.h" | 8 #include "base/cancelable_callback.h" |
9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
10 #include "cc/base/scoped_ptr_vector.h" | 10 #include "cc/base/scoped_ptr_vector.h" |
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131 scoped_ptr<ScopedResource> DrawBackgroundFilters( | 131 scoped_ptr<ScopedResource> DrawBackgroundFilters( |
132 DrawingFrame* frame, | 132 DrawingFrame* frame, |
133 const RenderPassDrawQuad* quad, | 133 const RenderPassDrawQuad* quad, |
134 const gfx::Transform& contents_device_transform, | 134 const gfx::Transform& contents_device_transform, |
135 const gfx::Transform& contents_device_transformInverse); | 135 const gfx::Transform& contents_device_transformInverse); |
136 void DrawRenderPassQuad(DrawingFrame* frame, const RenderPassDrawQuad* quad); | 136 void DrawRenderPassQuad(DrawingFrame* frame, const RenderPassDrawQuad* quad); |
137 void DrawSolidColorQuad(const DrawingFrame* frame, | 137 void DrawSolidColorQuad(const DrawingFrame* frame, |
138 const SolidColorDrawQuad* quad); | 138 const SolidColorDrawQuad* quad); |
139 void DrawStreamVideoQuad(const DrawingFrame* frame, | 139 void DrawStreamVideoQuad(const DrawingFrame* frame, |
140 const StreamVideoDrawQuad* quad); | 140 const StreamVideoDrawQuad* quad); |
141 void DrawTextureQuad(const DrawingFrame* frame, const TextureDrawQuad* quad); | |
142 void EnqueueTextureQuad(const DrawingFrame* frame, | 141 void EnqueueTextureQuad(const DrawingFrame* frame, |
143 const TextureDrawQuad* quad); | 142 const TextureDrawQuad* quad); |
144 void FlushTextureQuadCache(); | 143 void FlushTextureQuadCache(); |
145 void DrawIOSurfaceQuad(const DrawingFrame* frame, | 144 void DrawIOSurfaceQuad(const DrawingFrame* frame, |
146 const IOSurfaceDrawQuad* quad); | 145 const IOSurfaceDrawQuad* quad); |
147 void DrawTileQuad(const DrawingFrame* frame, const TileDrawQuad* quad); | 146 void DrawTileQuad(const DrawingFrame* frame, const TileDrawQuad* quad); |
148 void DrawContentQuad(const DrawingFrame* frame, | 147 void DrawContentQuad(const DrawingFrame* frame, |
149 const ContentDrawQuadBase* quad, | 148 const ContentDrawQuadBase* quad, |
150 ResourceProvider::ResourceId resource_id); | 149 ResourceProvider::ResourceId resource_id); |
151 void DrawYUVVideoQuad(const DrawingFrame* frame, | 150 void DrawYUVVideoQuad(const DrawingFrame* frame, |
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451 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 450 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
452 #define GLC(context, x) \ | 451 #define GLC(context, x) \ |
453 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) | 452 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) |
454 #else | 453 #else |
455 #define GLC(context, x) (x) | 454 #define GLC(context, x) (x) |
456 #endif | 455 #endif |
457 | 456 |
458 } // namespace cc | 457 } // namespace cc |
459 | 458 |
460 #endif // CC_OUTPUT_GL_RENDERER_H_ | 459 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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