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Issue 18581004: cc: Remove tile ref counting in tile manager. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: s/UpdateSortedTiles/GetSortedTiles/ Created 7 years, 5 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/tile_manager.h" 5 #include "cc/resources/tile_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <string> 9 #include <string>
10 10
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
79 TileManager::TileManager( 79 TileManager::TileManager(
80 TileManagerClient* client, 80 TileManagerClient* client,
81 ResourceProvider* resource_provider, 81 ResourceProvider* resource_provider,
82 scoped_ptr<RasterWorkerPool> raster_worker_pool, 82 scoped_ptr<RasterWorkerPool> raster_worker_pool,
83 size_t num_raster_threads, 83 size_t num_raster_threads,
84 RenderingStatsInstrumentation* rendering_stats_instrumentation, 84 RenderingStatsInstrumentation* rendering_stats_instrumentation,
85 GLenum texture_format) 85 GLenum texture_format)
86 : client_(client), 86 : client_(client),
87 resource_pool_(ResourcePool::Create(resource_provider)), 87 resource_pool_(ResourcePool::Create(resource_provider)),
88 raster_worker_pool_(raster_worker_pool.Pass()), 88 raster_worker_pool_(raster_worker_pool.Pass()),
89 all_tiles_required_for_activation_have_been_initialized_(true),
90 all_tiles_required_for_activation_have_memory_(true),
89 ever_exceeded_memory_budget_(false), 91 ever_exceeded_memory_budget_(false),
90 rendering_stats_instrumentation_(rendering_stats_instrumentation), 92 rendering_stats_instrumentation_(rendering_stats_instrumentation),
91 did_initialize_visible_tile_(false), 93 did_initialize_visible_tile_(false),
92 texture_format_(texture_format) { 94 texture_format_(texture_format) {
93 raster_worker_pool_->SetClient(this); 95 raster_worker_pool_->SetClient(this);
94 } 96 }
95 97
96 TileManager::~TileManager() { 98 TileManager::~TileManager() {
97 // Reset global state and manage. This should cause 99 // Reset global state and manage. This should cause
98 // our memory usage to drop to zero. 100 // our memory usage to drop to zero.
99 global_state_ = GlobalStateThatImpactsTilePriority(); 101 global_state_ = GlobalStateThatImpactsTilePriority();
100 AssignGpuMemoryToTiles(); 102
101 CleanUpUnusedImageDecodeTasks(); 103 sorted_tiles_.clear();
104 DCHECK_EQ(0u, tiles_.size());
105
106 TileVector empty;
107 ScheduleTasks(empty);
108
102 // This should finish all pending tasks and release any uninitialized 109 // This should finish all pending tasks and release any uninitialized
103 // resources. 110 // resources.
104 raster_worker_pool_->Shutdown(); 111 raster_worker_pool_->Shutdown();
105 raster_worker_pool_->CheckForCompletedTasks(); 112 raster_worker_pool_->CheckForCompletedTasks();
106 DCHECK_EQ(0u, tiles_.size());
107 } 113 }
108 114
109 void TileManager::SetGlobalState( 115 void TileManager::SetGlobalState(
110 const GlobalStateThatImpactsTilePriority& global_state) { 116 const GlobalStateThatImpactsTilePriority& global_state) {
111 global_state_ = global_state; 117 global_state_ = global_state;
112 resource_pool_->SetMaxMemoryUsageBytes( 118 resource_pool_->SetMaxMemoryUsageBytes(
113 global_state_.memory_limit_in_bytes, 119 global_state_.memory_limit_in_bytes,
114 global_state_.unused_memory_limit_in_bytes); 120 global_state_.unused_memory_limit_in_bytes);
115 } 121 }
116 122
117 void TileManager::RegisterTile(Tile* tile) { 123 void TileManager::RegisterTile(Tile* tile) {
118 DCHECK(std::find(tiles_.begin(), tiles_.end(), tile) == tiles_.end());
119 DCHECK(!tile->required_for_activation()); 124 DCHECK(!tile->required_for_activation());
120 tiles_.push_back(tile); 125 DCHECK(tiles_.find(tile->id()) == tiles_.end());
126
127 tiles_[tile->id()] = tile;
121 } 128 }
122 129
123 void TileManager::UnregisterTile(Tile* tile) { 130 void TileManager::UnregisterTile(Tile* tile) {
124 TileVector::iterator raster_iter = 131 FreeResourcesForTile(tile);
125 std::find(tiles_that_need_to_be_rasterized_.begin(),
126 tiles_that_need_to_be_rasterized_.end(),
127 tile);
128 if (raster_iter != tiles_that_need_to_be_rasterized_.end())
129 tiles_that_need_to_be_rasterized_.erase(raster_iter);
130 132
131 tiles_that_need_to_be_initialized_for_activation_.erase(tile); 133 DCHECK(tiles_.find(tile->id()) != tiles_.end());
132 oom_tiles_that_need_to_be_initialized_for_activation_.erase(tile); 134 tiles_.erase(tile->id());
133
134 DCHECK(std::find(tiles_.begin(), tiles_.end(), tile) != tiles_.end());
135 FreeResourcesForTile(tile);
136 tiles_.erase(std::remove(tiles_.begin(), tiles_.end(), tile));
137 } 135 }
138 136
139 bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const { 137 bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const {
140 return GlobalState().tree_priority != SMOOTHNESS_TAKES_PRIORITY; 138 return GlobalState().tree_priority != SMOOTHNESS_TAKES_PRIORITY;
141 } 139 }
142 140
143 void TileManager::DidFinishedRunningTasks() { 141 void TileManager::DidFinishedRunningTasks() {
142 TRACE_EVENT0("cc", "TileManager::DidFinishedRunningTasks");
143
144 // When OOM, keep re-assigning memory until we reach a steady state 144 // When OOM, keep re-assigning memory until we reach a steady state
145 // where top-priority tiles are initialized. 145 // where top-priority tiles are initialized.
146 if (!memory_stats_from_last_assign_.bytes_over) 146 if (!memory_stats_from_last_assign_.bytes_over)
147 return; 147 return;
148 148
149 raster_worker_pool_->CheckForCompletedTasks(); 149 raster_worker_pool_->CheckForCompletedTasks();
150 150
151 AssignGpuMemoryToTiles(); 151 TileVector tiles_that_need_to_be_rasterized;
152 TileSet oom_tiles_required_for_activation;
153 AssignGpuMemoryToTiles(sorted_tiles_,
154 &tiles_that_need_to_be_rasterized,
155 &oom_tiles_required_for_activation);
152 156
153 if (!oom_tiles_that_need_to_be_initialized_for_activation_.empty()) 157 if (!oom_tiles_required_for_activation.empty()) {
154 ReassignGpuMemoryToOOMTilesRequiredForActivation(); 158 ReassignGpuMemoryToOOMTilesRequiredForActivation(
159 sorted_tiles_,
160 &tiles_that_need_to_be_rasterized,
161 &oom_tiles_required_for_activation);
162 }
163 all_tiles_required_for_activation_have_memory_ =
164 oom_tiles_required_for_activation.empty();
155 165
156 // |tiles_that_need_to_be_rasterized_| will be empty when we reach a 166 // |tiles_that_need_to_be_rasterized| will be empty when we reach a
157 // steady memory state. Keep scheduling tasks until we reach this state. 167 // steady memory state. Keep scheduling tasks until we reach this state.
158 if (!tiles_that_need_to_be_rasterized_.empty()) { 168 if (!tiles_that_need_to_be_rasterized.empty()) {
159 ScheduleTasks(); 169 ScheduleTasks(tiles_that_need_to_be_rasterized);
160 return; 170 return;
161 } 171 }
162 172
163 // Use on-demand raster for any tiles that have not been been assigned 173 // Use on-demand raster for any tiles that have not been been assigned
164 // memory after reaching a steady memory state. 174 // memory after reaching a steady memory state.
165 for (TileSet::iterator it = 175 for (TileSet::iterator it = oom_tiles_required_for_activation.begin();
166 oom_tiles_that_need_to_be_initialized_for_activation_.begin(); 176 it != oom_tiles_required_for_activation.end();
167 it != oom_tiles_that_need_to_be_initialized_for_activation_.end();
168 ++it) { 177 ++it) {
169 Tile* tile = *it; 178 Tile* tile = *it;
170 ManagedTileState& mts = tile->managed_state(); 179 ManagedTileState& mts = tile->managed_state();
171 mts.tile_versions[mts.raster_mode].set_rasterize_on_demand(); 180 mts.tile_versions[mts.raster_mode].set_rasterize_on_demand();
172 } 181 }
173 oom_tiles_that_need_to_be_initialized_for_activation_.clear();
174 182
175 DCHECK_EQ(0u, tiles_that_need_to_be_initialized_for_activation_.size()); 183 DCHECK(all_tiles_required_for_activation_have_been_initialized_);
176 client_->NotifyReadyToActivate(); 184 client_->NotifyReadyToActivate();
177 } 185 }
178 186
179 void TileManager::DidFinishedRunningTasksRequiredForActivation() { 187 void TileManager::DidFinishedRunningTasksRequiredForActivation() {
180 // This is only a true indication that all tiles required for 188 // This is only a true indication that all tiles required for
181 // activation are initialized when no tiles are OOM. We need to 189 // activation are initialized when no tiles are OOM. We need to
182 // wait for DidFinishRunningTasks() to be called, try to re-assign 190 // wait for DidFinishRunningTasks() to be called, try to re-assign
183 // memory and in worst case use on-demand raster when tiles 191 // memory and in worst case use on-demand raster when tiles
184 // required for activation are OOM. 192 // required for activation are OOM.
185 if (!oom_tiles_that_need_to_be_initialized_for_activation_.empty()) 193 if (!all_tiles_required_for_activation_have_memory_)
186 return; 194 return;
187 195
188 client_->NotifyReadyToActivate(); 196 client_->NotifyReadyToActivate();
189 } 197 }
190 198
191 class BinComparator { 199 class BinComparator {
192 public: 200 public:
193 bool operator() (const Tile* a, const Tile* b) const { 201 bool operator()(const scoped_refptr<Tile> a,
202 const scoped_refptr<Tile> b) const {
194 const ManagedTileState& ams = a->managed_state(); 203 const ManagedTileState& ams = a->managed_state();
195 const ManagedTileState& bms = b->managed_state(); 204 const ManagedTileState& bms = b->managed_state();
196 if (ams.bin[HIGH_PRIORITY_BIN] != bms.bin[HIGH_PRIORITY_BIN]) 205 if (ams.bin[HIGH_PRIORITY_BIN] != bms.bin[HIGH_PRIORITY_BIN])
197 return ams.bin[HIGH_PRIORITY_BIN] < bms.bin[HIGH_PRIORITY_BIN]; 206 return ams.bin[HIGH_PRIORITY_BIN] < bms.bin[HIGH_PRIORITY_BIN];
198 207
199 if (ams.bin[LOW_PRIORITY_BIN] != bms.bin[LOW_PRIORITY_BIN]) 208 if (ams.bin[LOW_PRIORITY_BIN] != bms.bin[LOW_PRIORITY_BIN])
200 return ams.bin[LOW_PRIORITY_BIN] < bms.bin[LOW_PRIORITY_BIN]; 209 return ams.bin[LOW_PRIORITY_BIN] < bms.bin[LOW_PRIORITY_BIN];
201 210
202 if (ams.required_for_activation != bms.required_for_activation) 211 if (ams.required_for_activation != bms.required_for_activation)
203 return ams.required_for_activation; 212 return ams.required_for_activation;
(...skipping 11 matching lines...) Expand all
215 } 224 }
216 225
217 gfx::Rect a_rect = a->content_rect(); 226 gfx::Rect a_rect = a->content_rect();
218 gfx::Rect b_rect = b->content_rect(); 227 gfx::Rect b_rect = b->content_rect();
219 if (a_rect.y() != b_rect.y()) 228 if (a_rect.y() != b_rect.y())
220 return a_rect.y() < b_rect.y(); 229 return a_rect.y() < b_rect.y();
221 return a_rect.x() < b_rect.x(); 230 return a_rect.x() < b_rect.x();
222 } 231 }
223 }; 232 };
224 233
225 void TileManager::AssignBinsToTiles() { 234 void TileManager::AssignBinsToTiles(TileRefVector* tiles) {
226 const TreePriority tree_priority = global_state_.tree_priority; 235 const TreePriority tree_priority = global_state_.tree_priority;
227 236
228 // Memory limit policy works by mapping some bin states to the NEVER bin. 237 // Memory limit policy works by mapping some bin states to the NEVER bin.
229 ManagedTileBin bin_map[NUM_BINS]; 238 ManagedTileBin bin_map[NUM_BINS];
230 if (global_state_.memory_limit_policy == ALLOW_NOTHING) { 239 if (global_state_.memory_limit_policy == ALLOW_NOTHING) {
231 bin_map[NOW_BIN] = NEVER_BIN; 240 bin_map[NOW_BIN] = NEVER_BIN;
232 bin_map[SOON_BIN] = NEVER_BIN; 241 bin_map[SOON_BIN] = NEVER_BIN;
233 bin_map[EVENTUALLY_BIN] = NEVER_BIN; 242 bin_map[EVENTUALLY_BIN] = NEVER_BIN;
234 bin_map[NEVER_BIN] = NEVER_BIN; 243 bin_map[NEVER_BIN] = NEVER_BIN;
235 } else if (global_state_.memory_limit_policy == ALLOW_ABSOLUTE_MINIMUM) { 244 } else if (global_state_.memory_limit_policy == ALLOW_ABSOLUTE_MINIMUM) {
236 bin_map[NOW_BIN] = NOW_BIN; 245 bin_map[NOW_BIN] = NOW_BIN;
237 bin_map[SOON_BIN] = NEVER_BIN; 246 bin_map[SOON_BIN] = NEVER_BIN;
238 bin_map[EVENTUALLY_BIN] = NEVER_BIN; 247 bin_map[EVENTUALLY_BIN] = NEVER_BIN;
239 bin_map[NEVER_BIN] = NEVER_BIN; 248 bin_map[NEVER_BIN] = NEVER_BIN;
240 } else if (global_state_.memory_limit_policy == ALLOW_PREPAINT_ONLY) { 249 } else if (global_state_.memory_limit_policy == ALLOW_PREPAINT_ONLY) {
241 bin_map[NOW_BIN] = NOW_BIN; 250 bin_map[NOW_BIN] = NOW_BIN;
242 bin_map[SOON_BIN] = SOON_BIN; 251 bin_map[SOON_BIN] = SOON_BIN;
243 bin_map[EVENTUALLY_BIN] = NEVER_BIN; 252 bin_map[EVENTUALLY_BIN] = NEVER_BIN;
244 bin_map[NEVER_BIN] = NEVER_BIN; 253 bin_map[NEVER_BIN] = NEVER_BIN;
245 } else { 254 } else {
246 bin_map[NOW_BIN] = NOW_BIN; 255 bin_map[NOW_BIN] = NOW_BIN;
247 bin_map[SOON_BIN] = SOON_BIN; 256 bin_map[SOON_BIN] = SOON_BIN;
248 bin_map[EVENTUALLY_BIN] = EVENTUALLY_BIN; 257 bin_map[EVENTUALLY_BIN] = EVENTUALLY_BIN;
249 bin_map[NEVER_BIN] = NEVER_BIN; 258 bin_map[NEVER_BIN] = NEVER_BIN;
250 } 259 }
251 260
252 // For each tree, bin into different categories of tiles. 261 // For each tree, bin into different categories of tiles.
253 for (TileVector::iterator it = tiles_.begin(); 262 for (TileRefVector::iterator it = tiles->begin(); it != tiles->end(); ++it) {
254 it != tiles_.end(); 263 Tile* tile = it->get();
255 ++it) {
256 Tile* tile = *it;
257 ManagedTileState& mts = tile->managed_state(); 264 ManagedTileState& mts = tile->managed_state();
258 265
259 TilePriority prio[NUM_BIN_PRIORITIES]; 266 TilePriority prio[NUM_BIN_PRIORITIES];
260 switch (tree_priority) { 267 switch (tree_priority) {
261 case SAME_PRIORITY_FOR_BOTH_TREES: 268 case SAME_PRIORITY_FOR_BOTH_TREES:
262 prio[HIGH_PRIORITY_BIN] = prio[LOW_PRIORITY_BIN] = 269 prio[HIGH_PRIORITY_BIN] = prio[LOW_PRIORITY_BIN] =
263 tile->combined_priority(); 270 tile->combined_priority();
264 break; 271 break;
265 case SMOOTHNESS_TAKES_PRIORITY: 272 case SMOOTHNESS_TAKES_PRIORITY:
266 prio[HIGH_PRIORITY_BIN] = tile->priority(ACTIVE_TREE); 273 prio[HIGH_PRIORITY_BIN] = tile->priority(ACTIVE_TREE);
(...skipping 12 matching lines...) Expand all
279 prio[HIGH_PRIORITY_BIN].distance_to_visible_in_pixels; 286 prio[HIGH_PRIORITY_BIN].distance_to_visible_in_pixels;
280 mts.required_for_activation = 287 mts.required_for_activation =
281 prio[HIGH_PRIORITY_BIN].required_for_activation; 288 prio[HIGH_PRIORITY_BIN].required_for_activation;
282 mts.bin[HIGH_PRIORITY_BIN] = 289 mts.bin[HIGH_PRIORITY_BIN] =
283 BinFromTilePriority(prio[HIGH_PRIORITY_BIN], tree_priority); 290 BinFromTilePriority(prio[HIGH_PRIORITY_BIN], tree_priority);
284 mts.bin[LOW_PRIORITY_BIN] = 291 mts.bin[LOW_PRIORITY_BIN] =
285 BinFromTilePriority(prio[LOW_PRIORITY_BIN], tree_priority); 292 BinFromTilePriority(prio[LOW_PRIORITY_BIN], tree_priority);
286 mts.gpu_memmgr_stats_bin = 293 mts.gpu_memmgr_stats_bin =
287 BinFromTilePriority(tile->combined_priority(), tree_priority); 294 BinFromTilePriority(tile->combined_priority(), tree_priority);
288 295
289 DidTileTreeBinChange(tile, 296 mts.tree_bin[ACTIVE_TREE] = bin_map[
290 bin_map[BinFromTilePriority( 297 BinFromTilePriority(tile->priority(ACTIVE_TREE), tree_priority)];
291 tile->priority(ACTIVE_TREE), tree_priority)], 298 mts.tree_bin[PENDING_TREE] = bin_map[
292 ACTIVE_TREE); 299 BinFromTilePriority(tile->priority(PENDING_TREE), tree_priority)];
293 DidTileTreeBinChange(tile,
294 bin_map[BinFromTilePriority(
295 tile->priority(PENDING_TREE), tree_priority)],
296 PENDING_TREE);
297 300
298 for (int i = 0; i < NUM_BIN_PRIORITIES; ++i) 301 for (int i = 0; i < NUM_BIN_PRIORITIES; ++i)
299 mts.bin[i] = bin_map[mts.bin[i]]; 302 mts.bin[i] = bin_map[mts.bin[i]];
300 } 303 }
301 } 304 }
302 305
303 void TileManager::SortTiles() { 306 void TileManager::SortTiles(TileRefVector* tiles) {
304 TRACE_EVENT0("cc", "TileManager::SortTiles"); 307 TRACE_EVENT0("cc", "TileManager::SortTiles");
305 308
306 // Sort by bin, resolution and time until needed. 309 // Sort by bin, resolution and time until needed.
307 std::sort(tiles_.begin(), tiles_.end(), BinComparator()); 310 std::sort(tiles->begin(), tiles->end(), BinComparator());
311 }
312
313 void TileManager::GetSortedTiles(TileRefVector* tiles) {
314 TRACE_EVENT0("cc", "TileManager::GetSortedTiles");
315
316 DCHECK_EQ(0u, tiles->size());
317
318 tiles->reserve(tiles_.size());
319 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it)
320 tiles->push_back(make_scoped_refptr(it->second));
321
322 AssignBinsToTiles(tiles);
323 SortTiles(tiles);
308 } 324 }
309 325
310 void TileManager::ManageTiles() { 326 void TileManager::ManageTiles() {
311 TRACE_EVENT0("cc", "TileManager::ManageTiles"); 327 TRACE_EVENT0("cc", "TileManager::ManageTiles");
312 AssignBinsToTiles(); 328
313 SortTiles(); 329 sorted_tiles_.clear();
reveman 2013/07/09 20:06:31 nit: please add blank line between this and GetSor
vmpstr 2013/07/09 20:55:38 Done.
314 AssignGpuMemoryToTiles(); 330 GetSortedTiles(&sorted_tiles_);
331
332 TileVector tiles_that_need_to_be_rasterized;
333 TileSet oom_tiles_required_for_activation;
334 AssignGpuMemoryToTiles(sorted_tiles_,
335 &tiles_that_need_to_be_rasterized,
336 &oom_tiles_required_for_activation);
337 all_tiles_required_for_activation_have_memory_ =
338 oom_tiles_required_for_activation.empty();
315 CleanUpUnusedImageDecodeTasks(); 339 CleanUpUnusedImageDecodeTasks();
316 340
317 TRACE_EVENT_INSTANT1( 341 TRACE_EVENT_INSTANT1(
318 "cc", "DidManage", TRACE_EVENT_SCOPE_THREAD, 342 "cc", "DidManage", TRACE_EVENT_SCOPE_THREAD,
319 "state", TracedValue::FromValue(BasicStateAsValue().release())); 343 "state", TracedValue::FromValue(BasicStateAsValue().release()));
320 344
321 // Finally, schedule rasterizer tasks. 345 // Finally, schedule rasterizer tasks.
322 ScheduleTasks(); 346 ScheduleTasks(tiles_that_need_to_be_rasterized);
323 } 347 }
324 348
325 void TileManager::CheckForCompletedTileUploads() { 349 void TileManager::CheckForCompletedTileUploads() {
326 raster_worker_pool_->CheckForCompletedTasks(); 350 raster_worker_pool_->CheckForCompletedTasks();
327 351
328 if (did_initialize_visible_tile_) { 352 if (did_initialize_visible_tile_) {
329 client_->DidInitializeVisibleTile(); 353 client_->DidInitializeVisibleTile();
330 did_initialize_visible_tile_ = false; 354 did_initialize_visible_tile_ = false;
331 } 355 }
332 } 356 }
333 357
334 void TileManager::GetMemoryStats( 358 void TileManager::GetMemoryStats(
335 size_t* memory_required_bytes, 359 size_t* memory_required_bytes,
336 size_t* memory_nice_to_have_bytes, 360 size_t* memory_nice_to_have_bytes,
337 size_t* memory_used_bytes) const { 361 size_t* memory_used_bytes) const {
338 *memory_required_bytes = 0; 362 *memory_required_bytes = 0;
339 *memory_nice_to_have_bytes = 0; 363 *memory_nice_to_have_bytes = 0;
340 *memory_used_bytes = resource_pool_->acquired_memory_usage_bytes(); 364 *memory_used_bytes = resource_pool_->acquired_memory_usage_bytes();
341 for (TileVector::const_iterator it = tiles_.begin(); 365 for (TileMap::const_iterator it = tiles_.begin();
342 it != tiles_.end(); 366 it != tiles_.end();
343 ++it) { 367 ++it) {
344 const Tile* tile = *it; 368 const Tile* tile = it->second;
345 const ManagedTileState& mts = tile->managed_state(); 369 const ManagedTileState& mts = tile->managed_state();
346 370
347 const ManagedTileState::TileVersion& tile_version = 371 const ManagedTileState::TileVersion& tile_version =
348 tile->GetTileVersionForDrawing(); 372 tile->GetTileVersionForDrawing();
349 if (tile_version.IsReadyToDraw() && 373 if (tile_version.IsReadyToDraw() &&
350 !tile_version.requires_resource()) 374 !tile_version.requires_resource())
351 continue; 375 continue;
352 376
353 size_t tile_bytes = tile->bytes_consumed_if_allocated(); 377 size_t tile_bytes = tile->bytes_consumed_if_allocated();
354 if (mts.gpu_memmgr_stats_bin == NOW_BIN) 378 if (mts.gpu_memmgr_stats_bin == NOW_BIN)
355 *memory_required_bytes += tile_bytes; 379 *memory_required_bytes += tile_bytes;
356 if (mts.gpu_memmgr_stats_bin != NEVER_BIN) 380 if (mts.gpu_memmgr_stats_bin != NEVER_BIN)
357 *memory_nice_to_have_bytes += tile_bytes; 381 *memory_nice_to_have_bytes += tile_bytes;
358 } 382 }
359 } 383 }
360 384
361 scoped_ptr<base::Value> TileManager::BasicStateAsValue() const { 385 scoped_ptr<base::Value> TileManager::BasicStateAsValue() const {
362 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); 386 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
363 state->SetInteger("tile_count", tiles_.size()); 387 state->SetInteger("tile_count", tiles_.size());
364 state->Set("global_state", global_state_.AsValue().release()); 388 state->Set("global_state", global_state_.AsValue().release());
365 state->Set("memory_requirements", GetMemoryRequirementsAsValue().release()); 389 state->Set("memory_requirements", GetMemoryRequirementsAsValue().release());
366 return state.PassAs<base::Value>(); 390 return state.PassAs<base::Value>();
367 } 391 }
368 392
369 scoped_ptr<base::Value> TileManager::AllTilesAsValue() const { 393 scoped_ptr<base::Value> TileManager::AllTilesAsValue() const {
370 scoped_ptr<base::ListValue> state(new base::ListValue()); 394 scoped_ptr<base::ListValue> state(new base::ListValue());
371 for (TileVector::const_iterator it = tiles_.begin(); 395 for (TileMap::const_iterator it = tiles_.begin();
372 it != tiles_.end(); 396 it != tiles_.end();
373 it++) { 397 it++) {
374 state->Append((*it)->AsValue().release()); 398 state->Append(it->second->AsValue().release());
375 } 399 }
376 return state.PassAs<base::Value>(); 400 return state.PassAs<base::Value>();
377 } 401 }
378 402
379 scoped_ptr<base::Value> TileManager::GetMemoryRequirementsAsValue() const { 403 scoped_ptr<base::Value> TileManager::GetMemoryRequirementsAsValue() const {
380 scoped_ptr<base::DictionaryValue> requirements( 404 scoped_ptr<base::DictionaryValue> requirements(
381 new base::DictionaryValue()); 405 new base::DictionaryValue());
382 406
383 size_t memory_required_bytes; 407 size_t memory_required_bytes;
384 size_t memory_nice_to_have_bytes; 408 size_t memory_nice_to_have_bytes;
385 size_t memory_used_bytes; 409 size_t memory_used_bytes;
386 GetMemoryStats(&memory_required_bytes, 410 GetMemoryStats(&memory_required_bytes,
387 &memory_nice_to_have_bytes, 411 &memory_nice_to_have_bytes,
388 &memory_used_bytes); 412 &memory_used_bytes);
389 requirements->SetInteger("memory_required_bytes", memory_required_bytes); 413 requirements->SetInteger("memory_required_bytes", memory_required_bytes);
390 requirements->SetInteger("memory_nice_to_have_bytes", 414 requirements->SetInteger("memory_nice_to_have_bytes",
391 memory_nice_to_have_bytes); 415 memory_nice_to_have_bytes);
392 requirements->SetInteger("memory_used_bytes", memory_used_bytes); 416 requirements->SetInteger("memory_used_bytes", memory_used_bytes);
393 return requirements.PassAs<base::Value>(); 417 return requirements.PassAs<base::Value>();
394 } 418 }
395 419
396 void TileManager::AddRequiredTileForActivation(Tile* tile) {
397 DCHECK(std::find(tiles_that_need_to_be_initialized_for_activation_.begin(),
398 tiles_that_need_to_be_initialized_for_activation_.end(),
399 tile) ==
400 tiles_that_need_to_be_initialized_for_activation_.end());
401 tiles_that_need_to_be_initialized_for_activation_.insert(tile);
402 }
403
404 RasterMode TileManager::DetermineRasterMode(const Tile* tile) const { 420 RasterMode TileManager::DetermineRasterMode(const Tile* tile) const {
405 DCHECK(tile); 421 DCHECK(tile);
406 DCHECK(tile->picture_pile()); 422 DCHECK(tile->picture_pile());
407 423
408 const ManagedTileState& mts = tile->managed_state(); 424 const ManagedTileState& mts = tile->managed_state();
409 RasterMode current_mode = mts.raster_mode; 425 RasterMode current_mode = mts.raster_mode;
410 426
411 RasterMode raster_mode = HIGH_QUALITY_RASTER_MODE; 427 RasterMode raster_mode = HIGH_QUALITY_RASTER_MODE;
412 if (tile->managed_state().resolution == LOW_RESOLUTION) 428 if (tile->managed_state().resolution == LOW_RESOLUTION)
413 raster_mode = LOW_QUALITY_RASTER_MODE; 429 raster_mode = LOW_QUALITY_RASTER_MODE;
414 else if (tile->can_use_lcd_text()) 430 else if (tile->can_use_lcd_text())
415 raster_mode = HIGH_QUALITY_RASTER_MODE; 431 raster_mode = HIGH_QUALITY_RASTER_MODE;
416 else if (mts.tile_versions[current_mode].has_text_ || 432 else if (mts.tile_versions[current_mode].has_text_ ||
417 !mts.tile_versions[current_mode].IsReadyToDraw()) 433 !mts.tile_versions[current_mode].IsReadyToDraw())
418 raster_mode = HIGH_QUALITY_NO_LCD_RASTER_MODE; 434 raster_mode = HIGH_QUALITY_NO_LCD_RASTER_MODE;
419 435
420 return std::min(raster_mode, current_mode); 436 return std::min(raster_mode, current_mode);
421 } 437 }
422 438
423 void TileManager::AssignGpuMemoryToTiles() { 439 void TileManager::AssignGpuMemoryToTiles(
440 const TileRefVector& sorted_tiles,
441 TileVector* tiles_that_need_to_be_rasterized,
442 TileSet* oom_tiles_required_for_activation) {
424 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); 443 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles");
425 444
445 // Reset activation tiles flag, to ensure we can activate
446 // if we don't have any required-for-activation tiles here.
447 all_tiles_required_for_activation_have_been_initialized_ = true;
448
426 // Now give memory out to the tiles until we're out, and build 449 // Now give memory out to the tiles until we're out, and build
427 // the needs-to-be-rasterized queue. 450 // the needs-to-be-rasterized queue.
428 tiles_that_need_to_be_rasterized_.clear();
429 tiles_that_need_to_be_initialized_for_activation_.clear();
430 oom_tiles_that_need_to_be_initialized_for_activation_.clear();
431
432 size_t bytes_releasable = 0; 451 size_t bytes_releasable = 0;
433 for (TileVector::const_iterator it = tiles_.begin(); 452 for (TileRefVector::const_iterator it = sorted_tiles.begin();
434 it != tiles_.end(); 453 it != sorted_tiles.end();
435 ++it) { 454 ++it) {
436 const Tile* tile = *it; 455 const Tile* tile = it->get();
437 const ManagedTileState& mts = tile->managed_state(); 456 const ManagedTileState& mts = tile->managed_state();
438 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { 457 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
439 if (mts.tile_versions[mode].resource_) 458 if (mts.tile_versions[mode].resource_)
440 bytes_releasable += tile->bytes_consumed_if_allocated(); 459 bytes_releasable += tile->bytes_consumed_if_allocated();
441 } 460 }
442 } 461 }
443 462
444 // Cast to prevent overflow. 463 // Cast to prevent overflow.
445 int64 bytes_available = 464 int64 bytes_available =
446 static_cast<int64>(bytes_releasable) + 465 static_cast<int64>(bytes_releasable) +
447 static_cast<int64>(global_state_.memory_limit_in_bytes) - 466 static_cast<int64>(global_state_.memory_limit_in_bytes) -
448 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); 467 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes());
449 468
450 size_t bytes_allocatable = 469 size_t bytes_allocatable =
451 std::max(static_cast<int64>(0), bytes_available); 470 std::max(static_cast<int64>(0), bytes_available);
452 471
453 size_t bytes_that_exceeded_memory_budget = 0; 472 size_t bytes_that_exceeded_memory_budget = 0;
454 size_t bytes_left = bytes_allocatable; 473 size_t bytes_left = bytes_allocatable;
455 size_t bytes_oom_tiles_that_need_to_be_initialized_for_activation = 0; 474 size_t bytes_oom_tiles_that_need_to_be_initialized_for_activation = 0;
456 bool higher_priority_tile_oomed = false; 475 bool higher_priority_tile_oomed = false;
457 for (TileVector::iterator it = tiles_.begin(); 476 for (TileRefVector::const_iterator it = sorted_tiles.begin();
458 it != tiles_.end(); 477 it != sorted_tiles.end();
459 ++it) { 478 ++it) {
460 Tile* tile = *it; 479 Tile* tile = it->get();
461 ManagedTileState& mts = tile->managed_state(); 480 ManagedTileState& mts = tile->managed_state();
462 481
463 mts.raster_mode = DetermineRasterMode(tile); 482 mts.raster_mode = DetermineRasterMode(tile);
464 483
465 ManagedTileState::TileVersion& tile_version = 484 ManagedTileState::TileVersion& tile_version =
466 mts.tile_versions[mts.raster_mode]; 485 mts.tile_versions[mts.raster_mode];
467 486
468 // If this tile doesn't need a resource, then nothing to do. 487 // If this tile doesn't need a resource, then nothing to do.
469 if (!tile_version.requires_resource()) 488 if (!tile_version.requires_resource())
470 continue; 489 continue;
(...skipping 18 matching lines...) Expand all
489 tile_bytes += tile->bytes_consumed_if_allocated(); 508 tile_bytes += tile->bytes_consumed_if_allocated();
490 509
491 // Tile is OOM. 510 // Tile is OOM.
492 if (tile_bytes > bytes_left) { 511 if (tile_bytes > bytes_left) {
493 if (tile->required_for_activation()) { 512 if (tile->required_for_activation()) {
494 // Immediately mark tiles for on-demand raster once the amount 513 // Immediately mark tiles for on-demand raster once the amount
495 // of memory for oom tiles required for activation exceeds our 514 // of memory for oom tiles required for activation exceeds our
496 // memory limit. 515 // memory limit.
497 if (bytes_oom_tiles_that_need_to_be_initialized_for_activation < 516 if (bytes_oom_tiles_that_need_to_be_initialized_for_activation <
498 global_state_.memory_limit_in_bytes) { 517 global_state_.memory_limit_in_bytes) {
499 oom_tiles_that_need_to_be_initialized_for_activation_.insert(tile); 518 oom_tiles_required_for_activation->insert(tile);
500 bytes_oom_tiles_that_need_to_be_initialized_for_activation += 519 bytes_oom_tiles_that_need_to_be_initialized_for_activation +=
501 tile_bytes; 520 tile_bytes;
502 } else { 521 } else {
503 tile_version.set_rasterize_on_demand(); 522 tile_version.set_rasterize_on_demand();
504 } 523 }
505 } 524 }
506 FreeResourcesForTile(tile); 525 FreeResourcesForTile(tile);
507 higher_priority_tile_oomed = true; 526 higher_priority_tile_oomed = true;
508 bytes_that_exceeded_memory_budget += tile_bytes; 527 bytes_that_exceeded_memory_budget += tile_bytes;
509 continue; 528 continue;
510 } 529 }
511 530
512 tile_version.set_use_resource(); 531 tile_version.set_use_resource();
513 bytes_left -= tile_bytes; 532 bytes_left -= tile_bytes;
514 533
515 // Tile shouldn't be rasterized if we've failed to assign 534 // Tile shouldn't be rasterized if we've failed to assign
516 // gpu memory to a higher priority tile. This is important for 535 // gpu memory to a higher priority tile. This is important for
517 // two reasons: 536 // two reasons:
518 // 1. Tile size should not impact raster priority. 537 // 1. Tile size should not impact raster priority.
519 // 2. Tile with unreleasable memory could otherwise incorrectly 538 // 2. Tile with unreleasable memory could otherwise incorrectly
520 // be added as it's not affected by |bytes_allocatable|. 539 // be added as it's not affected by |bytes_allocatable|.
521 if (higher_priority_tile_oomed) 540 if (higher_priority_tile_oomed)
522 continue; 541 continue;
523 542
524 if (!tile_version.resource_) 543 if (!tile_version.resource_)
525 tiles_that_need_to_be_rasterized_.push_back(tile); 544 tiles_that_need_to_be_rasterized->push_back(tile);
526 545
527 if (!tile->IsReadyToDraw() && 546 if (!tile->IsReadyToDraw() &&
528 tile->required_for_activation()) { 547 tile->required_for_activation()) {
529 AddRequiredTileForActivation(tile); 548 all_tiles_required_for_activation_have_been_initialized_ = false;
530 } 549 }
531 } 550 }
532 551
533 ever_exceeded_memory_budget_ |= bytes_that_exceeded_memory_budget > 0; 552 ever_exceeded_memory_budget_ |= bytes_that_exceeded_memory_budget > 0;
534 if (ever_exceeded_memory_budget_) { 553 if (ever_exceeded_memory_budget_) {
535 TRACE_COUNTER_ID2("cc", "over_memory_budget", this, 554 TRACE_COUNTER_ID2("cc", "over_memory_budget", this,
536 "budget", global_state_.memory_limit_in_bytes, 555 "budget", global_state_.memory_limit_in_bytes,
537 "over", bytes_that_exceeded_memory_budget); 556 "over", bytes_that_exceeded_memory_budget);
538 } 557 }
539 memory_stats_from_last_assign_.total_budget_in_bytes = 558 memory_stats_from_last_assign_.total_budget_in_bytes =
540 global_state_.memory_limit_in_bytes; 559 global_state_.memory_limit_in_bytes;
541 memory_stats_from_last_assign_.bytes_allocated = 560 memory_stats_from_last_assign_.bytes_allocated =
542 bytes_allocatable - bytes_left; 561 bytes_allocatable - bytes_left;
543 memory_stats_from_last_assign_.bytes_unreleasable = 562 memory_stats_from_last_assign_.bytes_unreleasable =
544 bytes_allocatable - bytes_releasable; 563 bytes_allocatable - bytes_releasable;
545 memory_stats_from_last_assign_.bytes_over = 564 memory_stats_from_last_assign_.bytes_over =
546 bytes_that_exceeded_memory_budget; 565 bytes_that_exceeded_memory_budget;
547 } 566 }
548 567
549 void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation() { 568 void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation(
569 const TileRefVector& sorted_tiles,
570 TileVector* tiles_that_need_to_be_rasterized,
571 TileSet* oom_tiles_required_for_activation) {
550 TRACE_EVENT0( 572 TRACE_EVENT0(
551 "cc", "TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation"); 573 "cc", "TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation");
552 574
553 size_t bytes_oom_for_required_tiles = 0; 575 size_t bytes_oom_for_required_tiles = 0;
554 TileVector tiles_requiring_memory_but_oomed; 576 TileVector tiles_requiring_memory_but_oomed;
555 for (TileVector::iterator it = tiles_.begin(); it != tiles_.end(); ++it) { 577 for (TileRefVector::const_iterator it = sorted_tiles.begin();
556 Tile* tile = *it; 578 it != sorted_tiles.end();
557 if (oom_tiles_that_need_to_be_initialized_for_activation_.find(tile) == 579 ++it) {
558 oom_tiles_that_need_to_be_initialized_for_activation_.end()) 580 Tile* tile = it->get();
581 if (oom_tiles_required_for_activation->find(tile) ==
582 oom_tiles_required_for_activation->end())
559 continue; 583 continue;
560 584
561 tiles_requiring_memory_but_oomed.push_back(tile); 585 tiles_requiring_memory_but_oomed.push_back(tile);
562 bytes_oom_for_required_tiles += tile->bytes_consumed_if_allocated(); 586 bytes_oom_for_required_tiles += tile->bytes_consumed_if_allocated();
563 } 587 }
564 588
565 if (tiles_requiring_memory_but_oomed.empty()) 589 if (tiles_requiring_memory_but_oomed.empty())
566 return; 590 return;
567 591
568 // In OOM situation, we iterate tiles_, remove the memory for active tree 592 // In OOM situation, we iterate sorted_tiles, remove the memory for active
569 // and not the now bin. And give them to bytes_oom_for_required_tiles 593 // tree and not the now bin. And give them to bytes_oom_for_required_tiles
570 size_t bytes_freed = 0; 594 size_t bytes_freed = 0;
571 for (TileVector::reverse_iterator it = tiles_.rbegin(); 595 for (TileRefVector::const_reverse_iterator it = sorted_tiles.rbegin();
572 it != tiles_.rend(); ++it) { 596 it != sorted_tiles.rend();
573 Tile* tile = *it; 597 ++it) {
598 Tile* tile = it->get();
574 ManagedTileState& mts = tile->managed_state(); 599 ManagedTileState& mts = tile->managed_state();
575 if (mts.tree_bin[PENDING_TREE] == NEVER_BIN && 600 if (mts.tree_bin[PENDING_TREE] == NEVER_BIN &&
576 mts.tree_bin[ACTIVE_TREE] != NOW_BIN) { 601 mts.tree_bin[ACTIVE_TREE] != NOW_BIN) {
577 ManagedTileState::TileVersion& tile_version = 602 ManagedTileState::TileVersion& tile_version =
578 mts.tile_versions[mts.raster_mode]; 603 mts.tile_versions[mts.raster_mode];
579 604
580 // If the tile is in the to-rasterize list, but it has no task, 605 // If the tile is in the to-rasterize list, but it has no task,
581 // then it means that we have assigned memory for it. 606 // then it means that we have assigned memory for it.
582 TileVector::iterator raster_it = 607 TileVector::iterator raster_it =
583 std::find(tiles_that_need_to_be_rasterized_.begin(), 608 std::find(tiles_that_need_to_be_rasterized->begin(),
584 tiles_that_need_to_be_rasterized_.end(), 609 tiles_that_need_to_be_rasterized->end(),
585 tile); 610 tile);
586 if (raster_it != tiles_that_need_to_be_rasterized_.end() && 611 if (raster_it != tiles_that_need_to_be_rasterized->end() &&
587 tile_version.raster_task_.is_null()) { 612 tile_version.raster_task_.is_null()) {
588 bytes_freed += tile->bytes_consumed_if_allocated(); 613 bytes_freed += tile->bytes_consumed_if_allocated();
589 tiles_that_need_to_be_rasterized_.erase(raster_it); 614 tiles_that_need_to_be_rasterized->erase(raster_it);
590 } 615 }
591 616
592 // Also consider all of the completed resources for freeing. 617 // Also consider all of the completed resources for freeing.
593 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { 618 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
594 if (mts.tile_versions[mode].resource_) { 619 if (mts.tile_versions[mode].resource_) {
595 DCHECK(!tile->required_for_activation()); 620 DCHECK(!tile->required_for_activation());
596 FreeResourceForTile(tile, static_cast<RasterMode>(mode)); 621 FreeResourceForTile(tile, static_cast<RasterMode>(mode));
597 bytes_freed += tile->bytes_consumed_if_allocated(); 622 bytes_freed += tile->bytes_consumed_if_allocated();
598 } 623 }
599 } 624 }
600 } 625 }
601 626
602 if (bytes_oom_for_required_tiles <= bytes_freed) 627 if (bytes_oom_for_required_tiles <= bytes_freed)
603 break; 628 break;
604 } 629 }
605 630
606 for (TileVector::iterator it = tiles_requiring_memory_but_oomed.begin(); 631 for (TileVector::iterator it = tiles_requiring_memory_but_oomed.begin();
607 it != tiles_requiring_memory_but_oomed.end() && bytes_freed > 0; 632 it != tiles_requiring_memory_but_oomed.end() && bytes_freed > 0;
608 ++it) { 633 ++it) {
609 Tile* tile = *it; 634 Tile* tile = *it;
610 ManagedTileState& mts = tile->managed_state(); 635 ManagedTileState& mts = tile->managed_state();
611 size_t bytes_needed = tile->bytes_consumed_if_allocated(); 636 size_t bytes_needed = tile->bytes_consumed_if_allocated();
612 if (bytes_needed > bytes_freed) 637 if (bytes_needed > bytes_freed)
613 continue; 638 continue;
614 mts.tile_versions[mts.raster_mode].set_use_resource(); 639 mts.tile_versions[mts.raster_mode].set_use_resource();
615 bytes_freed -= bytes_needed; 640 bytes_freed -= bytes_needed;
616 tiles_that_need_to_be_rasterized_.push_back(tile); 641 tiles_that_need_to_be_rasterized->push_back(tile);
617 DCHECK(tile->required_for_activation()); 642 DCHECK(tile->required_for_activation());
618 AddRequiredTileForActivation(tile); 643 all_tiles_required_for_activation_have_been_initialized_ = false;
619 oom_tiles_that_need_to_be_initialized_for_activation_.erase(tile); 644 oom_tiles_required_for_activation->erase(tile);
620 } 645 }
621 } 646 }
622 647
623 void TileManager::CleanUpUnusedImageDecodeTasks() { 648 void TileManager::CleanUpUnusedImageDecodeTasks() {
624 // Calculate a set of layers that are used by at least one tile. 649 // Calculate a set of layers that are used by at least one tile.
625 base::hash_set<int> used_layers; 650 base::hash_set<int> used_layers;
626 for (TileVector::iterator it = tiles_.begin(); it != tiles_.end(); ++it) 651 for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it)
627 used_layers.insert((*it)->layer_id()); 652 used_layers.insert(it->second->layer_id());
628 653
629 // Now calculate the set of layers in |image_decode_tasks_| that are not used 654 // Now calculate the set of layers in |image_decode_tasks_| that are not used
630 // by any tile. 655 // by any tile.
631 std::vector<int> unused_layers; 656 std::vector<int> unused_layers;
632 for (LayerPixelRefTaskMap::iterator it = image_decode_tasks_.begin(); 657 for (LayerPixelRefTaskMap::iterator it = image_decode_tasks_.begin();
633 it != image_decode_tasks_.end(); 658 it != image_decode_tasks_.end();
634 ++it) { 659 ++it) {
635 if (used_layers.find(it->first) == used_layers.end()) 660 if (used_layers.find(it->first) == used_layers.end())
636 unused_layers.push_back(it->first); 661 unused_layers.push_back(it->first);
637 } 662 }
(...skipping 30 matching lines...) Expand all
668 break; 693 break;
669 } 694 }
670 } 695 }
671 696
672 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { 697 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
673 if (mode != used_mode) 698 if (mode != used_mode)
674 FreeResourceForTile(tile, static_cast<RasterMode>(mode)); 699 FreeResourceForTile(tile, static_cast<RasterMode>(mode));
675 } 700 }
676 } 701 }
677 702
678 void TileManager::ScheduleTasks() { 703 void TileManager::ScheduleTasks(
704 const TileVector& tiles_that_need_to_be_rasterized) {
679 TRACE_EVENT1("cc", "TileManager::ScheduleTasks", 705 TRACE_EVENT1("cc", "TileManager::ScheduleTasks",
680 "count", tiles_that_need_to_be_rasterized_.size()); 706 "count", tiles_that_need_to_be_rasterized.size());
681 RasterWorkerPool::RasterTask::Queue tasks; 707 RasterWorkerPool::RasterTask::Queue tasks;
682 708
683 // Build a new task queue containing all task currently needed. Tasks 709 // Build a new task queue containing all task currently needed. Tasks
684 // are added in order of priority, highest priority task first. 710 // are added in order of priority, highest priority task first.
685 for (TileVector::iterator it = tiles_that_need_to_be_rasterized_.begin(); 711 for (TileVector::const_iterator it = tiles_that_need_to_be_rasterized.begin();
686 it != tiles_that_need_to_be_rasterized_.end(); 712 it != tiles_that_need_to_be_rasterized.end();
687 ++it) { 713 ++it) {
688 Tile* tile = *it; 714 Tile* tile = *it;
689 ManagedTileState& mts = tile->managed_state(); 715 ManagedTileState& mts = tile->managed_state();
690 ManagedTileState::TileVersion& tile_version = 716 ManagedTileState::TileVersion& tile_version =
691 mts.tile_versions[mts.raster_mode]; 717 mts.tile_versions[mts.raster_mode];
692 718
693 DCHECK(tile_version.requires_resource()); 719 DCHECK(tile_version.requires_resource());
694 DCHECK(!tile_version.resource_); 720 DCHECK(!tile_version.resource_);
695 721
696 if (tile_version.raster_task_.is_null()) 722 if (tile_version.raster_task_.is_null())
(...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after
756 tile->contents_scale(), 782 tile->contents_scale(),
757 mts.raster_mode, 783 mts.raster_mode,
758 mts.tree_bin[PENDING_TREE] == NOW_BIN, 784 mts.tree_bin[PENDING_TREE] == NOW_BIN,
759 mts.resolution, 785 mts.resolution,
760 tile->layer_id(), 786 tile->layer_id(),
761 &tile, 787 &tile,
762 tile->source_frame_number(), 788 tile->source_frame_number(),
763 rendering_stats_instrumentation_, 789 rendering_stats_instrumentation_,
764 base::Bind(&TileManager::OnRasterTaskCompleted, 790 base::Bind(&TileManager::OnRasterTaskCompleted,
765 base::Unretained(this), 791 base::Unretained(this),
766 make_scoped_refptr(tile), 792 tile->id(),
767 base::Passed(&resource), 793 base::Passed(&resource),
768 mts.raster_mode), 794 mts.raster_mode),
769 &decode_tasks); 795 &decode_tasks);
770 } 796 }
771 797
772 void TileManager::OnImageDecodeTaskCompleted( 798 void TileManager::OnImageDecodeTaskCompleted(
773 int layer_id, 799 int layer_id,
774 skia::LazyPixelRef* pixel_ref, 800 skia::LazyPixelRef* pixel_ref,
775 bool was_canceled) { 801 bool was_canceled) {
776 // If the task was canceled, we need to clean it up 802 // If the task was canceled, we need to clean it up
777 // from |image_decode_tasks_|. 803 // from |image_decode_tasks_|.
778 if (!was_canceled) 804 if (!was_canceled)
779 return; 805 return;
780 806
781 LayerPixelRefTaskMap::iterator layer_it = 807 LayerPixelRefTaskMap::iterator layer_it =
782 image_decode_tasks_.find(layer_id); 808 image_decode_tasks_.find(layer_id);
783 809
784 if (layer_it == image_decode_tasks_.end()) 810 if (layer_it == image_decode_tasks_.end())
785 return; 811 return;
786 812
787 PixelRefTaskMap& pixel_ref_tasks = layer_it->second; 813 PixelRefTaskMap& pixel_ref_tasks = layer_it->second;
788 PixelRefTaskMap::iterator task_it = 814 PixelRefTaskMap::iterator task_it =
789 pixel_ref_tasks.find(pixel_ref->getGenerationID()); 815 pixel_ref_tasks.find(pixel_ref->getGenerationID());
790 816
791 if (task_it != pixel_ref_tasks.end()) 817 if (task_it != pixel_ref_tasks.end())
792 pixel_ref_tasks.erase(task_it); 818 pixel_ref_tasks.erase(task_it);
793 } 819 }
794 820
795 void TileManager::OnRasterTaskCompleted( 821 void TileManager::OnRasterTaskCompleted(
796 scoped_refptr<Tile> tile, 822 Tile::Id tile_id,
797 scoped_ptr<ResourcePool::Resource> resource, 823 scoped_ptr<ResourcePool::Resource> resource,
798 RasterMode raster_mode, 824 RasterMode raster_mode,
799 const PicturePileImpl::Analysis& analysis, 825 const PicturePileImpl::Analysis& analysis,
800 bool was_canceled) { 826 bool was_canceled) {
801 TRACE_EVENT1("cc", "TileManager::OnRasterTaskCompleted", 827 TRACE_EVENT1("cc", "TileManager::OnRasterTaskCompleted",
802 "was_canceled", was_canceled); 828 "was_canceled", was_canceled);
803 829
830 TileMap::iterator it = tiles_.find(tile_id);
831 if (it == tiles_.end()) {
832 resource_pool_->ReleaseResource(resource.Pass());
833 return;
834 }
835
836 Tile* tile = it->second;
804 ManagedTileState& mts = tile->managed_state(); 837 ManagedTileState& mts = tile->managed_state();
805 ManagedTileState::TileVersion& tile_version = 838 ManagedTileState::TileVersion& tile_version =
806 mts.tile_versions[raster_mode]; 839 mts.tile_versions[raster_mode];
807 DCHECK(!tile_version.raster_task_.is_null()); 840 DCHECK(!tile_version.raster_task_.is_null());
808 tile_version.raster_task_.Reset(); 841 tile_version.raster_task_.Reset();
809 842
810 if (was_canceled) { 843 if (was_canceled) {
811 resource_pool_->ReleaseResource(resource.Pass()); 844 resource_pool_->ReleaseResource(resource.Pass());
812 return; 845 return;
813 } 846 }
814 847
815 tile_version.set_has_text(analysis.has_text); 848 tile_version.set_has_text(analysis.has_text);
816 if (analysis.is_solid_color) { 849 if (analysis.is_solid_color) {
817 tile_version.set_solid_color(analysis.solid_color); 850 tile_version.set_solid_color(analysis.solid_color);
818 resource_pool_->ReleaseResource(resource.Pass()); 851 resource_pool_->ReleaseResource(resource.Pass());
819 } else { 852 } else {
820 tile_version.resource_ = resource.Pass(); 853 tile_version.resource_ = resource.Pass();
821 } 854 }
822 855
823 FreeUnusedResourcesForTile(tile.get()); 856 FreeUnusedResourcesForTile(tile);
824 DidFinishTileInitialization(tile.get());
825 }
826
827 void TileManager::DidFinishTileInitialization(Tile* tile) {
828 if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0) 857 if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0)
829 did_initialize_visible_tile_ = true; 858 did_initialize_visible_tile_ = true;
830 if (tile->required_for_activation()) {
831 // It's possible that a tile required for activation is not in this list
832 // if it was marked as being required after being dispatched for
833 // rasterization but before AssignGPUMemory was called again.
834 tiles_that_need_to_be_initialized_for_activation_.erase(tile);
835 }
836 }
837
838 void TileManager::DidTileTreeBinChange(Tile* tile,
839 ManagedTileBin new_tree_bin,
840 WhichTree tree) {
841 ManagedTileState& mts = tile->managed_state();
842 mts.tree_bin[tree] = new_tree_bin;
843 } 859 }
844 860
845 } // namespace cc 861 } // namespace cc
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