Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(86)

Side by Side Diff: cc/resources/tile_manager.cc

Issue 18581004: cc: Remove tile ref counting in tile manager. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 7 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/tile_manager.h" 5 #include "cc/resources/tile_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <string> 9 #include <string>
10 10
(...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after
116 TileManager::TileManager( 116 TileManager::TileManager(
117 TileManagerClient* client, 117 TileManagerClient* client,
118 ResourceProvider* resource_provider, 118 ResourceProvider* resource_provider,
119 scoped_ptr<RasterWorkerPool> raster_worker_pool, 119 scoped_ptr<RasterWorkerPool> raster_worker_pool,
120 size_t num_raster_threads, 120 size_t num_raster_threads,
121 RenderingStatsInstrumentation* rendering_stats_instrumentation, 121 RenderingStatsInstrumentation* rendering_stats_instrumentation,
122 GLenum texture_format) 122 GLenum texture_format)
123 : client_(client), 123 : client_(client),
124 resource_pool_(ResourcePool::Create(resource_provider)), 124 resource_pool_(ResourcePool::Create(resource_provider)),
125 raster_worker_pool_(raster_worker_pool.Pass()), 125 raster_worker_pool_(raster_worker_pool.Pass()),
126 sorted_tiles_need_update_(false),
127 all_tiles_required_for_activation_have_memory_(true),
126 ever_exceeded_memory_budget_(false), 128 ever_exceeded_memory_budget_(false),
127 rendering_stats_instrumentation_(rendering_stats_instrumentation), 129 rendering_stats_instrumentation_(rendering_stats_instrumentation),
128 did_initialize_visible_tile_(false), 130 did_initialize_visible_tile_(false),
129 texture_format_(texture_format) { 131 texture_format_(texture_format) {
130 raster_worker_pool_->SetClient(this); 132 raster_worker_pool_->SetClient(this);
131 } 133 }
132 134
133 TileManager::~TileManager() { 135 TileManager::~TileManager() {
134 // Reset global state and manage. This should cause 136 // Reset global state and manage. This should cause
135 // our memory usage to drop to zero. 137 // our memory usage to drop to zero.
136 global_state_ = GlobalStateThatImpactsTilePriority(); 138 global_state_ = GlobalStateThatImpactsTilePriority();
137 AssignGpuMemoryToTiles(); 139 DCHECK(tiles_.empty());
reveman 2013/07/04 00:46:11 DCHECK_EQ(0u, tiles_.size()) is preferred
vmpstr 2013/07/08 17:28:30 Done.
140
141 sorted_tiles_need_update_ = true;
142 UpdateSortedTilesIfNeeded();
143 TileVector tiles_that_need_to_be_rasterized;
144 TileSet oom_tiles_required_for_activation;
145 AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized,
146 &oom_tiles_required_for_activation);
147 ScheduleTasks(tiles_that_need_to_be_rasterized);
reveman 2013/07/04 00:46:11 I don't think we need to exercise all this code he
vmpstr 2013/07/08 17:28:30 Done.
148
138 CleanUpUnusedImageDecodeTasks(); 149 CleanUpUnusedImageDecodeTasks();
139 // This should finish all pending tasks and release any uninitialized 150 // This should finish all pending tasks and release any uninitialized
140 // resources. 151 // resources.
141 raster_worker_pool_->Shutdown(); 152 raster_worker_pool_->Shutdown();
142 raster_worker_pool_->CheckForCompletedTasks(); 153 raster_worker_pool_->CheckForCompletedTasks();
143 DCHECK_EQ(0u, tiles_.size());
144 } 154 }
145 155
146 void TileManager::SetGlobalState( 156 void TileManager::SetGlobalState(
147 const GlobalStateThatImpactsTilePriority& global_state) { 157 const GlobalStateThatImpactsTilePriority& global_state) {
148 global_state_ = global_state; 158 global_state_ = global_state;
149 resource_pool_->SetMaxMemoryUsageBytes( 159 resource_pool_->SetMaxMemoryUsageBytes(
150 global_state_.memory_limit_in_bytes, 160 global_state_.memory_limit_in_bytes,
151 global_state_.unused_memory_limit_in_bytes); 161 global_state_.unused_memory_limit_in_bytes);
152 } 162 }
153 163
154 void TileManager::RegisterTile(Tile* tile) { 164 void TileManager::RegisterTile(Tile* tile) {
155 DCHECK(std::find(tiles_.begin(), tiles_.end(), tile) == tiles_.end());
156 DCHECK(!tile->required_for_activation()); 165 DCHECK(!tile->required_for_activation());
157 tiles_.push_back(tile); 166 DCHECK(tiles_.find(tile->id()) == tiles_.end());
167
168 tiles_[tile->id()] = tile;
169 sorted_tiles_need_update_ = true;
158 } 170 }
159 171
160 void TileManager::UnregisterTile(Tile* tile) { 172 void TileManager::UnregisterTile(Tile* tile) {
161 TileVector::iterator raster_iter = 173 tiles_that_need_to_be_initialized_for_activation_.erase(tile);
162 std::find(tiles_that_need_to_be_rasterized_.begin(),
163 tiles_that_need_to_be_rasterized_.end(),
164 tile);
165 if (raster_iter != tiles_that_need_to_be_rasterized_.end())
166 tiles_that_need_to_be_rasterized_.erase(raster_iter);
167 174
168 tiles_that_need_to_be_initialized_for_activation_.erase(tile); 175 FreeResourcesForTile(tile);
169 oom_tiles_that_need_to_be_initialized_for_activation_.erase(tile);
170 176
171 DCHECK(std::find(tiles_.begin(), tiles_.end(), tile) != tiles_.end()); 177 DCHECK(tiles_.find(tile->id()) != tiles_.end());
172 FreeResourcesForTile(tile); 178 tiles_.erase(tile->id());
173 tiles_.erase(std::remove(tiles_.begin(), tiles_.end(), tile)); 179
180 sorted_tiles_need_update_ = true;
174 } 181 }
175 182
176 bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const { 183 bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const {
177 return GlobalState().tree_priority != SMOOTHNESS_TAKES_PRIORITY; 184 return GlobalState().tree_priority != SMOOTHNESS_TAKES_PRIORITY;
178 } 185 }
179 186
187 void TileManager::UpdateSortedTilesIfNeeded() {
188 TRACE_EVENT0("cc", "TileManager::UpdateSortedTilesIfNeeded");
189
190 if (!sorted_tiles_need_update_)
191 return;
192
193 sorted_tiles_.clear();
194 AssignBinsToTiles(&sorted_tiles_);
195 SortTiles(&sorted_tiles_);
reveman 2013/07/04 00:46:11 I would prefer building the vector here and passin
vmpstr 2013/07/08 17:28:30 Done.
196 }
197
180 void TileManager::DidFinishedRunningTasks() { 198 void TileManager::DidFinishedRunningTasks() {
199 TRACE_EVENT0("cc", "TileManager::DidFinishedRunningTasks");
200
181 // When OOM, keep re-assigning memory until we reach a steady state 201 // When OOM, keep re-assigning memory until we reach a steady state
182 // where top-priority tiles are initialized. 202 // where top-priority tiles are initialized.
183 if (!memory_stats_from_last_assign_.bytes_over) 203 if (!memory_stats_from_last_assign_.bytes_over)
184 return; 204 return;
185 205
186 raster_worker_pool_->CheckForCompletedTasks(); 206 raster_worker_pool_->CheckForCompletedTasks();
187 207
188 AssignGpuMemoryToTiles(); 208 UpdateSortedTilesIfNeeded();
189 209
190 if (!oom_tiles_that_need_to_be_initialized_for_activation_.empty()) 210 TileVector tiles_that_need_to_be_rasterized;
191 ReassignGpuMemoryToOOMTilesRequiredForActivation(); 211 TileSet oom_tiles_required_for_activation;
212 AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized,
213 &oom_tiles_required_for_activation);
192 214
193 // |tiles_that_need_to_be_rasterized_| will be empty when we reach a 215 if (!oom_tiles_required_for_activation.empty()) {
216 ReassignGpuMemoryToOOMTilesRequiredForActivation(
217 &tiles_that_need_to_be_rasterized,
218 &oom_tiles_required_for_activation);
219 }
220 all_tiles_required_for_activation_have_memory_ =
221 oom_tiles_required_for_activation.empty();
222
223 // |tiles_that_need_to_be_rasterized| will be empty when we reach a
194 // steady memory state. Keep scheduling tasks until we reach this state. 224 // steady memory state. Keep scheduling tasks until we reach this state.
195 if (!tiles_that_need_to_be_rasterized_.empty()) { 225 if (!tiles_that_need_to_be_rasterized.empty()) {
196 ScheduleTasks(); 226 ScheduleTasks(tiles_that_need_to_be_rasterized);
197 return; 227 return;
198 } 228 }
199 229
200 // Use on-demand raster for any tiles that have not been been assigned 230 // Use on-demand raster for any tiles that have not been been assigned
201 // memory after reaching a steady memory state. 231 // memory after reaching a steady memory state.
202 for (TileSet::iterator it = 232 for (TileSet::iterator it = oom_tiles_required_for_activation.begin();
203 oom_tiles_that_need_to_be_initialized_for_activation_.begin(); 233 it != oom_tiles_required_for_activation.end();
204 it != oom_tiles_that_need_to_be_initialized_for_activation_.end();
205 ++it) { 234 ++it) {
206 Tile* tile = *it; 235 Tile* tile = *it;
207 ManagedTileState& mts = tile->managed_state(); 236 ManagedTileState& mts = tile->managed_state();
208 mts.tile_versions[mts.raster_mode].set_rasterize_on_demand(); 237 mts.tile_versions[mts.raster_mode].set_rasterize_on_demand();
209 } 238 }
210 oom_tiles_that_need_to_be_initialized_for_activation_.clear();
211 239
212 DCHECK_EQ(0u, tiles_that_need_to_be_initialized_for_activation_.size()); 240 DCHECK_EQ(0u, tiles_that_need_to_be_initialized_for_activation_.size());
213 client_->NotifyReadyToActivate(); 241 client_->NotifyReadyToActivate();
214 } 242 }
215 243
216 void TileManager::DidFinishedRunningTasksRequiredForActivation() { 244 void TileManager::DidFinishedRunningTasksRequiredForActivation() {
217 // This is only a true indication that all tiles required for 245 // This is only a true indication that all tiles required for
218 // activation are initialized when no tiles are OOM. We need to 246 // activation are initialized when no tiles are OOM. We need to
219 // wait for DidFinishRunningTasks() to be called, try to re-assign 247 // wait for DidFinishRunningTasks() to be called, try to re-assign
220 // memory and in worst case use on-demand raster when tiles 248 // memory and in worst case use on-demand raster when tiles
221 // required for activation are OOM. 249 // required for activation are OOM.
222 if (!oom_tiles_that_need_to_be_initialized_for_activation_.empty()) 250 if (!all_tiles_required_for_activation_have_memory_)
223 return; 251 return;
224 252
225 client_->NotifyReadyToActivate(); 253 client_->NotifyReadyToActivate();
226 } 254 }
227 255
228 class BinComparator { 256 class BinComparator {
229 public: 257 public:
230 bool operator() (const Tile* a, const Tile* b) const { 258 bool operator() (const Tile* a, const Tile* b) const {
231 const ManagedTileState& ams = a->managed_state(); 259 const ManagedTileState& ams = a->managed_state();
232 const ManagedTileState& bms = b->managed_state(); 260 const ManagedTileState& bms = b->managed_state();
(...skipping 19 matching lines...) Expand all
252 } 280 }
253 281
254 gfx::Rect a_rect = a->content_rect(); 282 gfx::Rect a_rect = a->content_rect();
255 gfx::Rect b_rect = b->content_rect(); 283 gfx::Rect b_rect = b->content_rect();
256 if (a_rect.y() != b_rect.y()) 284 if (a_rect.y() != b_rect.y())
257 return a_rect.y() < b_rect.y(); 285 return a_rect.y() < b_rect.y();
258 return a_rect.x() < b_rect.x(); 286 return a_rect.x() < b_rect.x();
259 } 287 }
260 }; 288 };
261 289
262 void TileManager::AssignBinsToTiles() { 290 void TileManager::AssignBinsToTiles(TileVector* tiles) {
263 const TreePriority tree_priority = global_state_.tree_priority; 291 const TreePriority tree_priority = global_state_.tree_priority;
264 292
265 // Memory limit policy works by mapping some bin states to the NEVER bin. 293 // Memory limit policy works by mapping some bin states to the NEVER bin.
266 TileManagerBin bin_map[NUM_BINS]; 294 TileManagerBin bin_map[NUM_BINS];
267 if (global_state_.memory_limit_policy == ALLOW_NOTHING) { 295 if (global_state_.memory_limit_policy == ALLOW_NOTHING) {
268 bin_map[NOW_BIN] = NEVER_BIN; 296 bin_map[NOW_BIN] = NEVER_BIN;
269 bin_map[SOON_BIN] = NEVER_BIN; 297 bin_map[SOON_BIN] = NEVER_BIN;
270 bin_map[EVENTUALLY_BIN] = NEVER_BIN; 298 bin_map[EVENTUALLY_BIN] = NEVER_BIN;
271 bin_map[NEVER_BIN] = NEVER_BIN; 299 bin_map[NEVER_BIN] = NEVER_BIN;
272 } else if (global_state_.memory_limit_policy == ALLOW_ABSOLUTE_MINIMUM) { 300 } else if (global_state_.memory_limit_policy == ALLOW_ABSOLUTE_MINIMUM) {
273 bin_map[NOW_BIN] = NOW_BIN; 301 bin_map[NOW_BIN] = NOW_BIN;
274 bin_map[SOON_BIN] = NEVER_BIN; 302 bin_map[SOON_BIN] = NEVER_BIN;
275 bin_map[EVENTUALLY_BIN] = NEVER_BIN; 303 bin_map[EVENTUALLY_BIN] = NEVER_BIN;
276 bin_map[NEVER_BIN] = NEVER_BIN; 304 bin_map[NEVER_BIN] = NEVER_BIN;
277 } else if (global_state_.memory_limit_policy == ALLOW_PREPAINT_ONLY) { 305 } else if (global_state_.memory_limit_policy == ALLOW_PREPAINT_ONLY) {
278 bin_map[NOW_BIN] = NOW_BIN; 306 bin_map[NOW_BIN] = NOW_BIN;
279 bin_map[SOON_BIN] = SOON_BIN; 307 bin_map[SOON_BIN] = SOON_BIN;
280 bin_map[EVENTUALLY_BIN] = NEVER_BIN; 308 bin_map[EVENTUALLY_BIN] = NEVER_BIN;
281 bin_map[NEVER_BIN] = NEVER_BIN; 309 bin_map[NEVER_BIN] = NEVER_BIN;
282 } else { 310 } else {
283 bin_map[NOW_BIN] = NOW_BIN; 311 bin_map[NOW_BIN] = NOW_BIN;
284 bin_map[SOON_BIN] = SOON_BIN; 312 bin_map[SOON_BIN] = SOON_BIN;
285 bin_map[EVENTUALLY_BIN] = EVENTUALLY_BIN; 313 bin_map[EVENTUALLY_BIN] = EVENTUALLY_BIN;
286 bin_map[NEVER_BIN] = NEVER_BIN; 314 bin_map[NEVER_BIN] = NEVER_BIN;
287 } 315 }
288 316
317 DCHECK(tiles->empty());
318 tiles->reserve(tiles_.size());
319
289 // For each tree, bin into different categories of tiles. 320 // For each tree, bin into different categories of tiles.
290 for (TileVector::iterator it = tiles_.begin(); 321 for (TileMap::iterator it = tiles_.begin();
291 it != tiles_.end(); 322 it != tiles_.end();
292 ++it) { 323 ++it) {
293 Tile* tile = *it; 324 Tile* tile = it->second;
294 ManagedTileState& mts = tile->managed_state(); 325 ManagedTileState& mts = tile->managed_state();
295 326
296 TilePriority prio[NUM_BIN_PRIORITIES]; 327 TilePriority prio[NUM_BIN_PRIORITIES];
297 switch (tree_priority) { 328 switch (tree_priority) {
298 case SAME_PRIORITY_FOR_BOTH_TREES: 329 case SAME_PRIORITY_FOR_BOTH_TREES:
299 prio[HIGH_PRIORITY_BIN] = prio[LOW_PRIORITY_BIN] = 330 prio[HIGH_PRIORITY_BIN] = prio[LOW_PRIORITY_BIN] =
300 tile->combined_priority(); 331 tile->combined_priority();
301 break; 332 break;
302 case SMOOTHNESS_TAKES_PRIORITY: 333 case SMOOTHNESS_TAKES_PRIORITY:
303 prio[HIGH_PRIORITY_BIN] = tile->priority(ACTIVE_TREE); 334 prio[HIGH_PRIORITY_BIN] = tile->priority(ACTIVE_TREE);
(...skipping 23 matching lines...) Expand all
327 bin_map[BinFromTilePriority( 358 bin_map[BinFromTilePriority(
328 tile->priority(ACTIVE_TREE), tree_priority)], 359 tile->priority(ACTIVE_TREE), tree_priority)],
329 ACTIVE_TREE); 360 ACTIVE_TREE);
330 DidTileTreeBinChange(tile, 361 DidTileTreeBinChange(tile,
331 bin_map[BinFromTilePriority( 362 bin_map[BinFromTilePriority(
332 tile->priority(PENDING_TREE), tree_priority)], 363 tile->priority(PENDING_TREE), tree_priority)],
333 PENDING_TREE); 364 PENDING_TREE);
334 365
335 for (int i = 0; i < NUM_BIN_PRIORITIES; ++i) 366 for (int i = 0; i < NUM_BIN_PRIORITIES; ++i)
336 mts.bin[i] = bin_map[mts.bin[i]]; 367 mts.bin[i] = bin_map[mts.bin[i]];
368
369 tiles->push_back(tile);
337 } 370 }
338 } 371 }
339 372
340 void TileManager::SortTiles() { 373 void TileManager::SortTiles(TileVector* tiles) {
341 TRACE_EVENT0("cc", "TileManager::SortTiles"); 374 TRACE_EVENT0("cc", "TileManager::SortTiles");
342 375
343 // Sort by bin, resolution and time until needed. 376 // Sort by bin, resolution and time until needed.
344 std::sort(tiles_.begin(), tiles_.end(), BinComparator()); 377 std::sort(tiles->begin(), tiles->end(), BinComparator());
345 } 378 }
346 379
347 void TileManager::ManageTiles() { 380 void TileManager::ManageTiles() {
348 TRACE_EVENT0("cc", "TileManager::ManageTiles"); 381 TRACE_EVENT0("cc", "TileManager::ManageTiles");
349 AssignBinsToTiles(); 382
350 SortTiles(); 383 // Since priorities might have changed, we need to force
351 AssignGpuMemoryToTiles(); 384 // the sorted list to be updated.
385 sorted_tiles_need_update_ = true;
386
387 UpdateSortedTilesIfNeeded();
388
389 TileVector tiles_that_need_to_be_rasterized;
390 TileSet oom_tiles_required_for_activation;
391 AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized,
392 &oom_tiles_required_for_activation);
393 all_tiles_required_for_activation_have_memory_ =
394 oom_tiles_required_for_activation.empty();
352 CleanUpUnusedImageDecodeTasks(); 395 CleanUpUnusedImageDecodeTasks();
353 396
354 TRACE_EVENT_INSTANT1( 397 TRACE_EVENT_INSTANT1(
355 "cc", "DidManage", TRACE_EVENT_SCOPE_THREAD, 398 "cc", "DidManage", TRACE_EVENT_SCOPE_THREAD,
356 "state", TracedValue::FromValue(BasicStateAsValue().release())); 399 "state", TracedValue::FromValue(BasicStateAsValue().release()));
357 400
358 // Finally, schedule rasterizer tasks. 401 // Finally, schedule rasterizer tasks.
359 ScheduleTasks(); 402 ScheduleTasks(tiles_that_need_to_be_rasterized);
360 } 403 }
361 404
362 void TileManager::CheckForCompletedTileUploads() { 405 void TileManager::CheckForCompletedTileUploads() {
363 raster_worker_pool_->CheckForCompletedTasks(); 406 raster_worker_pool_->CheckForCompletedTasks();
364 407
365 if (did_initialize_visible_tile_) { 408 if (did_initialize_visible_tile_) {
366 client_->DidInitializeVisibleTile(); 409 client_->DidInitializeVisibleTile();
367 did_initialize_visible_tile_ = false; 410 did_initialize_visible_tile_ = false;
368 } 411 }
369 } 412 }
370 413
371 void TileManager::GetMemoryStats( 414 void TileManager::GetMemoryStats(
372 size_t* memory_required_bytes, 415 size_t* memory_required_bytes,
373 size_t* memory_nice_to_have_bytes, 416 size_t* memory_nice_to_have_bytes,
374 size_t* memory_used_bytes) const { 417 size_t* memory_used_bytes) const {
375 *memory_required_bytes = 0; 418 *memory_required_bytes = 0;
376 *memory_nice_to_have_bytes = 0; 419 *memory_nice_to_have_bytes = 0;
377 *memory_used_bytes = resource_pool_->acquired_memory_usage_bytes(); 420 *memory_used_bytes = resource_pool_->acquired_memory_usage_bytes();
378 for (TileVector::const_iterator it = tiles_.begin(); 421 for (TileMap::const_iterator it = tiles_.begin();
379 it != tiles_.end(); 422 it != tiles_.end();
380 ++it) { 423 ++it) {
381 const Tile* tile = *it; 424 const Tile* tile = it->second;
382 const ManagedTileState& mts = tile->managed_state(); 425 const ManagedTileState& mts = tile->managed_state();
383 426
384 RasterMode mode = HIGH_QUALITY_NO_LCD_RASTER_MODE; 427 RasterMode mode = HIGH_QUALITY_NO_LCD_RASTER_MODE;
385 if (tile->IsReadyToDraw(&mode) && 428 if (tile->IsReadyToDraw(&mode) &&
386 !mts.tile_versions[mode].requires_resource()) 429 !mts.tile_versions[mode].requires_resource())
387 continue; 430 continue;
388 431
389 size_t tile_bytes = tile->bytes_consumed_if_allocated(); 432 size_t tile_bytes = tile->bytes_consumed_if_allocated();
390 if (mts.gpu_memmgr_stats_bin == NOW_BIN) 433 if (mts.gpu_memmgr_stats_bin == NOW_BIN)
391 *memory_required_bytes += tile_bytes; 434 *memory_required_bytes += tile_bytes;
392 if (mts.gpu_memmgr_stats_bin != NEVER_BIN) 435 if (mts.gpu_memmgr_stats_bin != NEVER_BIN)
393 *memory_nice_to_have_bytes += tile_bytes; 436 *memory_nice_to_have_bytes += tile_bytes;
394 } 437 }
395 } 438 }
396 439
397 scoped_ptr<base::Value> TileManager::BasicStateAsValue() const { 440 scoped_ptr<base::Value> TileManager::BasicStateAsValue() const {
398 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); 441 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
399 state->SetInteger("tile_count", tiles_.size()); 442 state->SetInteger("tile_count", tiles_.size());
400 state->Set("global_state", global_state_.AsValue().release()); 443 state->Set("global_state", global_state_.AsValue().release());
401 state->Set("memory_requirements", GetMemoryRequirementsAsValue().release()); 444 state->Set("memory_requirements", GetMemoryRequirementsAsValue().release());
402 return state.PassAs<base::Value>(); 445 return state.PassAs<base::Value>();
403 } 446 }
404 447
405 scoped_ptr<base::Value> TileManager::AllTilesAsValue() const { 448 scoped_ptr<base::Value> TileManager::AllTilesAsValue() const {
406 scoped_ptr<base::ListValue> state(new base::ListValue()); 449 scoped_ptr<base::ListValue> state(new base::ListValue());
407 for (TileVector::const_iterator it = tiles_.begin(); 450 for (TileMap::const_iterator it = tiles_.begin();
408 it != tiles_.end(); 451 it != tiles_.end();
409 it++) { 452 it++) {
410 state->Append((*it)->AsValue().release()); 453 state->Append(it->second->AsValue().release());
411 } 454 }
412 return state.PassAs<base::Value>(); 455 return state.PassAs<base::Value>();
413 } 456 }
414 457
415 scoped_ptr<base::Value> TileManager::GetMemoryRequirementsAsValue() const { 458 scoped_ptr<base::Value> TileManager::GetMemoryRequirementsAsValue() const {
416 scoped_ptr<base::DictionaryValue> requirements( 459 scoped_ptr<base::DictionaryValue> requirements(
417 new base::DictionaryValue()); 460 new base::DictionaryValue());
418 461
419 size_t memory_required_bytes; 462 size_t memory_required_bytes;
420 size_t memory_nice_to_have_bytes; 463 size_t memory_nice_to_have_bytes;
(...skipping 28 matching lines...) Expand all
449 raster_mode = LOW_QUALITY_RASTER_MODE; 492 raster_mode = LOW_QUALITY_RASTER_MODE;
450 else if (tile->can_use_lcd_text()) 493 else if (tile->can_use_lcd_text())
451 raster_mode = HIGH_QUALITY_RASTER_MODE; 494 raster_mode = HIGH_QUALITY_RASTER_MODE;
452 else if (mts.tile_versions[current_mode].has_text_ || 495 else if (mts.tile_versions[current_mode].has_text_ ||
453 !mts.tile_versions[current_mode].IsReadyToDraw()) 496 !mts.tile_versions[current_mode].IsReadyToDraw())
454 raster_mode = HIGH_QUALITY_NO_LCD_RASTER_MODE; 497 raster_mode = HIGH_QUALITY_NO_LCD_RASTER_MODE;
455 498
456 return std::min(raster_mode, current_mode); 499 return std::min(raster_mode, current_mode);
457 } 500 }
458 501
459 void TileManager::AssignGpuMemoryToTiles() { 502 void TileManager::AssignGpuMemoryToTiles(
reveman 2013/07/04 00:46:11 Maybe pass sorted tiles as a parameter to this fun
vmpstr 2013/07/08 17:28:30 Done.
503 TileVector* tiles_that_need_to_be_rasterized,
504 TileSet* oom_tiles_required_for_activation) {
460 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); 505 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles");
461 506
462 // Now give memory out to the tiles until we're out, and build 507 // Now give memory out to the tiles until we're out, and build
463 // the needs-to-be-rasterized queue. 508 // the needs-to-be-rasterized queue.
464 tiles_that_need_to_be_rasterized_.clear();
465 tiles_that_need_to_be_initialized_for_activation_.clear(); 509 tiles_that_need_to_be_initialized_for_activation_.clear();
466 oom_tiles_that_need_to_be_initialized_for_activation_.clear();
467 510
468 size_t bytes_releasable = 0; 511 size_t bytes_releasable = 0;
469 for (TileVector::const_iterator it = tiles_.begin(); 512 for (TileVector::const_iterator it = sorted_tiles_.begin();
470 it != tiles_.end(); 513 it != sorted_tiles_.end();
471 ++it) { 514 ++it) {
472 const Tile* tile = *it; 515 const Tile* tile = *it;
473 const ManagedTileState& mts = tile->managed_state(); 516 const ManagedTileState& mts = tile->managed_state();
474 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { 517 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
475 if (mts.tile_versions[mode].resource_) 518 if (mts.tile_versions[mode].resource_)
476 bytes_releasable += tile->bytes_consumed_if_allocated(); 519 bytes_releasable += tile->bytes_consumed_if_allocated();
477 } 520 }
478 } 521 }
479 522
480 // Cast to prevent overflow. 523 // Cast to prevent overflow.
481 int64 bytes_available = 524 int64 bytes_available =
482 static_cast<int64>(bytes_releasable) + 525 static_cast<int64>(bytes_releasable) +
483 static_cast<int64>(global_state_.memory_limit_in_bytes) - 526 static_cast<int64>(global_state_.memory_limit_in_bytes) -
484 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); 527 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes());
485 528
486 size_t bytes_allocatable = 529 size_t bytes_allocatable =
487 std::max(static_cast<int64>(0), bytes_available); 530 std::max(static_cast<int64>(0), bytes_available);
488 531
489 size_t bytes_that_exceeded_memory_budget = 0; 532 size_t bytes_that_exceeded_memory_budget = 0;
490 size_t bytes_left = bytes_allocatable; 533 size_t bytes_left = bytes_allocatable;
491 size_t bytes_oom_tiles_that_need_to_be_initialized_for_activation = 0; 534 size_t bytes_oom_tiles_that_need_to_be_initialized_for_activation = 0;
492 bool higher_priority_tile_oomed = false; 535 bool higher_priority_tile_oomed = false;
493 for (TileVector::iterator it = tiles_.begin(); 536 for (TileVector::iterator it = sorted_tiles_.begin();
494 it != tiles_.end(); 537 it != sorted_tiles_.end();
495 ++it) { 538 ++it) {
496 Tile* tile = *it; 539 Tile* tile = *it;
497 ManagedTileState& mts = tile->managed_state(); 540 ManagedTileState& mts = tile->managed_state();
498 541
499 mts.raster_mode = DetermineRasterMode(tile); 542 mts.raster_mode = DetermineRasterMode(tile);
500 543
501 ManagedTileState::TileVersion& tile_version = 544 ManagedTileState::TileVersion& tile_version =
502 mts.tile_versions[mts.raster_mode]; 545 mts.tile_versions[mts.raster_mode];
503 546
504 // If this tile doesn't need a resource, then nothing to do. 547 // If this tile doesn't need a resource, then nothing to do.
(...skipping 20 matching lines...) Expand all
525 tile_bytes += tile->bytes_consumed_if_allocated(); 568 tile_bytes += tile->bytes_consumed_if_allocated();
526 569
527 // Tile is OOM. 570 // Tile is OOM.
528 if (tile_bytes > bytes_left) { 571 if (tile_bytes > bytes_left) {
529 if (tile->required_for_activation()) { 572 if (tile->required_for_activation()) {
530 // Immediately mark tiles for on-demand raster once the amount 573 // Immediately mark tiles for on-demand raster once the amount
531 // of memory for oom tiles required for activation exceeds our 574 // of memory for oom tiles required for activation exceeds our
532 // memory limit. 575 // memory limit.
533 if (bytes_oom_tiles_that_need_to_be_initialized_for_activation < 576 if (bytes_oom_tiles_that_need_to_be_initialized_for_activation <
534 global_state_.memory_limit_in_bytes) { 577 global_state_.memory_limit_in_bytes) {
535 oom_tiles_that_need_to_be_initialized_for_activation_.insert(tile); 578 oom_tiles_required_for_activation->insert(tile);
536 bytes_oom_tiles_that_need_to_be_initialized_for_activation += 579 bytes_oom_tiles_that_need_to_be_initialized_for_activation +=
537 tile_bytes; 580 tile_bytes;
538 } else { 581 } else {
539 tile_version.set_rasterize_on_demand(); 582 tile_version.set_rasterize_on_demand();
540 } 583 }
541 } 584 }
542 FreeResourcesForTile(tile); 585 FreeResourcesForTile(tile);
543 higher_priority_tile_oomed = true; 586 higher_priority_tile_oomed = true;
544 bytes_that_exceeded_memory_budget += tile_bytes; 587 bytes_that_exceeded_memory_budget += tile_bytes;
545 continue; 588 continue;
546 } 589 }
547 590
548 tile_version.set_use_resource(); 591 tile_version.set_use_resource();
549 bytes_left -= tile_bytes; 592 bytes_left -= tile_bytes;
550 593
551 // Tile shouldn't be rasterized if we've failed to assign 594 // Tile shouldn't be rasterized if we've failed to assign
552 // gpu memory to a higher priority tile. This is important for 595 // gpu memory to a higher priority tile. This is important for
553 // two reasons: 596 // two reasons:
554 // 1. Tile size should not impact raster priority. 597 // 1. Tile size should not impact raster priority.
555 // 2. Tile with unreleasable memory could otherwise incorrectly 598 // 2. Tile with unreleasable memory could otherwise incorrectly
556 // be added as it's not affected by |bytes_allocatable|. 599 // be added as it's not affected by |bytes_allocatable|.
557 if (higher_priority_tile_oomed) 600 if (higher_priority_tile_oomed)
558 continue; 601 continue;
559 602
560 if (!tile_version.resource_) 603 if (!tile_version.resource_)
561 tiles_that_need_to_be_rasterized_.push_back(tile); 604 tiles_that_need_to_be_rasterized->push_back(tile);
562 605
563 if (!tile->IsReadyToDraw(NULL) && 606 if (!tile->IsReadyToDraw(NULL) &&
564 tile->required_for_activation()) { 607 tile->required_for_activation()) {
565 AddRequiredTileForActivation(tile); 608 AddRequiredTileForActivation(tile);
566 } 609 }
567 } 610 }
568 611
569 ever_exceeded_memory_budget_ |= bytes_that_exceeded_memory_budget > 0; 612 ever_exceeded_memory_budget_ |= bytes_that_exceeded_memory_budget > 0;
570 if (ever_exceeded_memory_budget_) { 613 if (ever_exceeded_memory_budget_) {
571 TRACE_COUNTER_ID2("cc", "over_memory_budget", this, 614 TRACE_COUNTER_ID2("cc", "over_memory_budget", this,
572 "budget", global_state_.memory_limit_in_bytes, 615 "budget", global_state_.memory_limit_in_bytes,
573 "over", bytes_that_exceeded_memory_budget); 616 "over", bytes_that_exceeded_memory_budget);
574 } 617 }
575 memory_stats_from_last_assign_.total_budget_in_bytes = 618 memory_stats_from_last_assign_.total_budget_in_bytes =
576 global_state_.memory_limit_in_bytes; 619 global_state_.memory_limit_in_bytes;
577 memory_stats_from_last_assign_.bytes_allocated = 620 memory_stats_from_last_assign_.bytes_allocated =
578 bytes_allocatable - bytes_left; 621 bytes_allocatable - bytes_left;
579 memory_stats_from_last_assign_.bytes_unreleasable = 622 memory_stats_from_last_assign_.bytes_unreleasable =
580 bytes_allocatable - bytes_releasable; 623 bytes_allocatable - bytes_releasable;
581 memory_stats_from_last_assign_.bytes_over = 624 memory_stats_from_last_assign_.bytes_over =
582 bytes_that_exceeded_memory_budget; 625 bytes_that_exceeded_memory_budget;
583 } 626 }
584 627
585 void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation() { 628 void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation(
reveman 2013/07/04 00:46:11 Same thing here. Maybe pass sorted tiles as a para
vmpstr 2013/07/08 17:28:30 Done.
629 TileVector* tiles_that_need_to_be_rasterized,
630 TileSet* oom_tiles_required_for_activation) {
586 TRACE_EVENT0( 631 TRACE_EVENT0(
587 "cc", "TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation"); 632 "cc", "TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation");
588 633
589 size_t bytes_oom_for_required_tiles = 0; 634 size_t bytes_oom_for_required_tiles = 0;
590 TileVector tiles_requiring_memory_but_oomed; 635 TileVector tiles_requiring_memory_but_oomed;
591 for (TileVector::iterator it = tiles_.begin(); it != tiles_.end(); ++it) { 636 for (TileVector::iterator it = sorted_tiles_.begin();
637 it != sorted_tiles_.end();
638 ++it) {
592 Tile* tile = *it; 639 Tile* tile = *it;
593 if (oom_tiles_that_need_to_be_initialized_for_activation_.find(tile) == 640 if (oom_tiles_required_for_activation->find(tile) ==
594 oom_tiles_that_need_to_be_initialized_for_activation_.end()) 641 oom_tiles_required_for_activation->end())
595 continue; 642 continue;
596 643
597 tiles_requiring_memory_but_oomed.push_back(tile); 644 tiles_requiring_memory_but_oomed.push_back(tile);
598 bytes_oom_for_required_tiles += tile->bytes_consumed_if_allocated(); 645 bytes_oom_for_required_tiles += tile->bytes_consumed_if_allocated();
599 } 646 }
600 647
601 if (tiles_requiring_memory_but_oomed.empty()) 648 if (tiles_requiring_memory_but_oomed.empty())
602 return; 649 return;
603 650
604 // In OOM situation, we iterate tiles_, remove the memory for active tree 651 // In OOM situation, we iterate sorted_tiles_, remove the memory for active
605 // and not the now bin. And give them to bytes_oom_for_required_tiles 652 // tree and not the now bin. And give them to bytes_oom_for_required_tiles
606 size_t bytes_freed = 0; 653 size_t bytes_freed = 0;
607 for (TileVector::reverse_iterator it = tiles_.rbegin(); 654 for (TileVector::reverse_iterator it = sorted_tiles_.rbegin();
608 it != tiles_.rend(); ++it) { 655 it != sorted_tiles_.rend();
656 ++it) {
609 Tile* tile = *it; 657 Tile* tile = *it;
610 ManagedTileState& mts = tile->managed_state(); 658 ManagedTileState& mts = tile->managed_state();
611 if (mts.tree_bin[PENDING_TREE] == NEVER_BIN && 659 if (mts.tree_bin[PENDING_TREE] == NEVER_BIN &&
612 mts.tree_bin[ACTIVE_TREE] != NOW_BIN) { 660 mts.tree_bin[ACTIVE_TREE] != NOW_BIN) {
613 ManagedTileState::TileVersion& tile_version = 661 ManagedTileState::TileVersion& tile_version =
614 mts.tile_versions[mts.raster_mode]; 662 mts.tile_versions[mts.raster_mode];
615 663
616 // If the tile is in the to-rasterize list, but it has no task, 664 // If the tile is in the to-rasterize list, but it has no task,
617 // then it means that we have assigned memory for it. 665 // then it means that we have assigned memory for it.
618 TileVector::iterator raster_it = 666 TileVector::iterator raster_it =
619 std::find(tiles_that_need_to_be_rasterized_.begin(), 667 std::find(tiles_that_need_to_be_rasterized->begin(),
620 tiles_that_need_to_be_rasterized_.end(), 668 tiles_that_need_to_be_rasterized->end(),
621 tile); 669 tile);
622 if (raster_it != tiles_that_need_to_be_rasterized_.end() && 670 if (raster_it != tiles_that_need_to_be_rasterized->end() &&
623 tile_version.raster_task_.is_null()) { 671 tile_version.raster_task_.is_null()) {
624 bytes_freed += tile->bytes_consumed_if_allocated(); 672 bytes_freed += tile->bytes_consumed_if_allocated();
625 tiles_that_need_to_be_rasterized_.erase(raster_it); 673 tiles_that_need_to_be_rasterized->erase(raster_it);
626 } 674 }
627 675
628 // Also consider all of the completed resources for freeing. 676 // Also consider all of the completed resources for freeing.
629 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { 677 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
630 if (mts.tile_versions[mode].resource_) { 678 if (mts.tile_versions[mode].resource_) {
631 DCHECK(!tile->required_for_activation()); 679 DCHECK(!tile->required_for_activation());
632 FreeResourceForTile(tile, static_cast<RasterMode>(mode)); 680 FreeResourceForTile(tile, static_cast<RasterMode>(mode));
633 bytes_freed += tile->bytes_consumed_if_allocated(); 681 bytes_freed += tile->bytes_consumed_if_allocated();
634 } 682 }
635 } 683 }
636 } 684 }
637 685
638 if (bytes_oom_for_required_tiles <= bytes_freed) 686 if (bytes_oom_for_required_tiles <= bytes_freed)
639 break; 687 break;
640 } 688 }
641 689
642 for (TileVector::iterator it = tiles_requiring_memory_but_oomed.begin(); 690 for (TileVector::iterator it = tiles_requiring_memory_but_oomed.begin();
643 it != tiles_requiring_memory_but_oomed.end() && bytes_freed > 0; 691 it != tiles_requiring_memory_but_oomed.end() && bytes_freed > 0;
644 ++it) { 692 ++it) {
645 Tile* tile = *it; 693 Tile* tile = *it;
646 ManagedTileState& mts = tile->managed_state(); 694 ManagedTileState& mts = tile->managed_state();
647 size_t bytes_needed = tile->bytes_consumed_if_allocated(); 695 size_t bytes_needed = tile->bytes_consumed_if_allocated();
648 if (bytes_needed > bytes_freed) 696 if (bytes_needed > bytes_freed)
649 continue; 697 continue;
650 mts.tile_versions[mts.raster_mode].set_use_resource(); 698 mts.tile_versions[mts.raster_mode].set_use_resource();
651 bytes_freed -= bytes_needed; 699 bytes_freed -= bytes_needed;
652 tiles_that_need_to_be_rasterized_.push_back(tile); 700 tiles_that_need_to_be_rasterized->push_back(tile);
653 DCHECK(tile->required_for_activation()); 701 DCHECK(tile->required_for_activation());
654 AddRequiredTileForActivation(tile); 702 AddRequiredTileForActivation(tile);
655 oom_tiles_that_need_to_be_initialized_for_activation_.erase(tile); 703 oom_tiles_required_for_activation->erase(tile);
656 } 704 }
657 } 705 }
658 706
659 void TileManager::CleanUpUnusedImageDecodeTasks() { 707 void TileManager::CleanUpUnusedImageDecodeTasks() {
660 // Calculate a set of layers that are used by at least one tile. 708 // Calculate a set of layers that are used by at least one tile.
661 base::hash_set<int> used_layers; 709 base::hash_set<int> used_layers;
662 for (TileVector::iterator it = tiles_.begin(); it != tiles_.end(); ++it) 710 for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it)
reveman 2013/07/04 00:46:11 maybe use sorted tiles here as that will likely be
vmpstr 2013/07/08 17:28:30 I prefer to keep it as is, since tiles_ is the aut
663 used_layers.insert((*it)->layer_id()); 711 used_layers.insert(it->second->layer_id());
664 712
665 // Now calculate the set of layers in |image_decode_tasks_| that are not used 713 // Now calculate the set of layers in |image_decode_tasks_| that are not used
666 // by any tile. 714 // by any tile.
667 std::vector<int> unused_layers; 715 std::vector<int> unused_layers;
668 for (LayerPixelRefTaskMap::iterator it = image_decode_tasks_.begin(); 716 for (LayerPixelRefTaskMap::iterator it = image_decode_tasks_.begin();
669 it != image_decode_tasks_.end(); 717 it != image_decode_tasks_.end();
670 ++it) { 718 ++it) {
671 if (used_layers.find(it->first) == used_layers.end()) 719 if (used_layers.find(it->first) == used_layers.end())
672 unused_layers.push_back(it->first); 720 unused_layers.push_back(it->first);
673 } 721 }
(...skipping 22 matching lines...) Expand all
696 744
697 void TileManager::FreeUnusedResourcesForTile(Tile* tile) { 745 void TileManager::FreeUnusedResourcesForTile(Tile* tile) {
698 RasterMode used_mode = HIGH_QUALITY_RASTER_MODE; 746 RasterMode used_mode = HIGH_QUALITY_RASTER_MODE;
699 bool version_is_used = tile->IsReadyToDraw(&used_mode); 747 bool version_is_used = tile->IsReadyToDraw(&used_mode);
700 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { 748 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
701 if (!version_is_used || mode != used_mode) 749 if (!version_is_used || mode != used_mode)
702 FreeResourceForTile(tile, static_cast<RasterMode>(mode)); 750 FreeResourceForTile(tile, static_cast<RasterMode>(mode));
703 } 751 }
704 } 752 }
705 753
706 void TileManager::ScheduleTasks() { 754 void TileManager::ScheduleTasks(
755 const TileVector& tiles_that_need_to_be_rasterized) {
707 TRACE_EVENT1("cc", "TileManager::ScheduleTasks", 756 TRACE_EVENT1("cc", "TileManager::ScheduleTasks",
708 "count", tiles_that_need_to_be_rasterized_.size()); 757 "count", tiles_that_need_to_be_rasterized.size());
709 RasterWorkerPool::RasterTask::Queue tasks; 758 RasterWorkerPool::RasterTask::Queue tasks;
710 759
711 // Build a new task queue containing all task currently needed. Tasks 760 // Build a new task queue containing all task currently needed. Tasks
712 // are added in order of priority, highest priority task first. 761 // are added in order of priority, highest priority task first.
713 for (TileVector::iterator it = tiles_that_need_to_be_rasterized_.begin(); 762 for (TileVector::const_iterator it = tiles_that_need_to_be_rasterized.begin();
714 it != tiles_that_need_to_be_rasterized_.end(); 763 it != tiles_that_need_to_be_rasterized.end();
715 ++it) { 764 ++it) {
716 Tile* tile = *it; 765 Tile* tile = *it;
717 ManagedTileState& mts = tile->managed_state(); 766 ManagedTileState& mts = tile->managed_state();
718 ManagedTileState::TileVersion& tile_version = 767 ManagedTileState::TileVersion& tile_version =
719 mts.tile_versions[mts.raster_mode]; 768 mts.tile_versions[mts.raster_mode];
720 769
721 DCHECK(tile_version.requires_resource()); 770 DCHECK(tile_version.requires_resource());
722 DCHECK(!tile_version.resource_); 771 DCHECK(!tile_version.resource_);
723 772
724 if (tile_version.raster_task_.is_null()) 773 if (tile_version.raster_task_.is_null())
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after
794 return RasterWorkerPool::CreateRasterTask( 843 return RasterWorkerPool::CreateRasterTask(
795 const_resource, 844 const_resource,
796 tile->picture_pile(), 845 tile->picture_pile(),
797 tile->content_rect(), 846 tile->content_rect(),
798 tile->contents_scale(), 847 tile->contents_scale(),
799 mts.raster_mode, 848 mts.raster_mode,
800 metadata, 849 metadata,
801 rendering_stats_instrumentation_, 850 rendering_stats_instrumentation_,
802 base::Bind(&TileManager::OnRasterTaskCompleted, 851 base::Bind(&TileManager::OnRasterTaskCompleted,
803 base::Unretained(this), 852 base::Unretained(this),
804 make_scoped_refptr(tile), 853 tile->id(),
805 base::Passed(&resource), 854 base::Passed(&resource),
806 mts.raster_mode), 855 mts.raster_mode),
807 &decode_tasks); 856 &decode_tasks);
808 } 857 }
809 858
810 void TileManager::OnImageDecodeTaskCompleted( 859 void TileManager::OnImageDecodeTaskCompleted(
811 int layer_id, 860 int layer_id,
812 skia::LazyPixelRef* pixel_ref, 861 skia::LazyPixelRef* pixel_ref,
813 bool was_canceled) { 862 bool was_canceled) {
814 // If the task was canceled, we need to clean it up 863 // If the task was canceled, we need to clean it up
815 // from |image_decode_tasks_|. 864 // from |image_decode_tasks_|.
816 if (!was_canceled) 865 if (!was_canceled)
817 return; 866 return;
818 867
819 LayerPixelRefTaskMap::iterator layer_it = 868 LayerPixelRefTaskMap::iterator layer_it =
820 image_decode_tasks_.find(layer_id); 869 image_decode_tasks_.find(layer_id);
821 870
822 if (layer_it == image_decode_tasks_.end()) 871 if (layer_it == image_decode_tasks_.end())
823 return; 872 return;
824 873
825 PixelRefTaskMap& pixel_ref_tasks = layer_it->second; 874 PixelRefTaskMap& pixel_ref_tasks = layer_it->second;
826 PixelRefTaskMap::iterator task_it = 875 PixelRefTaskMap::iterator task_it =
827 pixel_ref_tasks.find(pixel_ref->getGenerationID()); 876 pixel_ref_tasks.find(pixel_ref->getGenerationID());
828 877
829 if (task_it != pixel_ref_tasks.end()) 878 if (task_it != pixel_ref_tasks.end())
830 pixel_ref_tasks.erase(task_it); 879 pixel_ref_tasks.erase(task_it);
831 } 880 }
832 881
833 void TileManager::OnRasterTaskCompleted( 882 void TileManager::OnRasterTaskCompleted(
834 scoped_refptr<Tile> tile, 883 ManagedTileId managed_id,
835 scoped_ptr<ResourcePool::Resource> resource, 884 scoped_ptr<ResourcePool::Resource> resource,
836 RasterMode raster_mode, 885 RasterMode raster_mode,
837 const PicturePileImpl::Analysis& analysis, 886 const PicturePileImpl::Analysis& analysis,
838 bool was_canceled) { 887 bool was_canceled) {
839 TRACE_EVENT1("cc", "TileManager::OnRasterTaskCompleted", 888 TRACE_EVENT1("cc", "TileManager::OnRasterTaskCompleted",
840 "was_canceled", was_canceled); 889 "was_canceled", was_canceled);
841 890
891 TileMap::iterator tile_iter = tiles_.find(managed_id);
reveman 2013/07/04 00:46:11 TileMap::iterator it = tiles_.fi.. ?
vmpstr 2013/07/08 17:28:30 Done.
892 if (tile_iter == tiles_.end()) {
893 resource_pool_->ReleaseResource(resource.Pass());
894 return;
895 }
896
897 Tile* tile = tile_iter->second;
842 ManagedTileState& mts = tile->managed_state(); 898 ManagedTileState& mts = tile->managed_state();
843 ManagedTileState::TileVersion& tile_version = 899 ManagedTileState::TileVersion& tile_version =
844 mts.tile_versions[raster_mode]; 900 mts.tile_versions[raster_mode];
845 DCHECK(!tile_version.raster_task_.is_null()); 901 DCHECK(!tile_version.raster_task_.is_null());
846 tile_version.raster_task_.Reset(); 902 tile_version.raster_task_.Reset();
847 903
848 if (was_canceled) { 904 if (was_canceled) {
849 resource_pool_->ReleaseResource(resource.Pass()); 905 resource_pool_->ReleaseResource(resource.Pass());
850 return; 906 return;
851 } 907 }
852 908
853 tile_version.set_has_text(analysis.has_text); 909 tile_version.set_has_text(analysis.has_text);
854 if (analysis.is_solid_color) { 910 if (analysis.is_solid_color) {
855 tile_version.set_solid_color(analysis.solid_color); 911 tile_version.set_solid_color(analysis.solid_color);
856 resource_pool_->ReleaseResource(resource.Pass()); 912 resource_pool_->ReleaseResource(resource.Pass());
857 } else { 913 } else {
858 tile_version.resource_ = resource.Pass(); 914 tile_version.resource_ = resource.Pass();
859 } 915 }
860 916
861 FreeUnusedResourcesForTile(tile.get()); 917 FreeUnusedResourcesForTile(tile);
862 918
863 DidFinishTileInitialization(tile.get()); 919 DidFinishTileInitialization(tile);
864 } 920 }
865 921
866 void TileManager::DidFinishTileInitialization(Tile* tile) { 922 void TileManager::DidFinishTileInitialization(Tile* tile) {
867 if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0) 923 if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0)
868 did_initialize_visible_tile_ = true; 924 did_initialize_visible_tile_ = true;
869 if (tile->required_for_activation()) { 925 if (tile->required_for_activation()) {
870 // It's possible that a tile required for activation is not in this list 926 // It's possible that a tile required for activation is not in this list
871 // if it was marked as being required after being dispatched for 927 // if it was marked as being required after being dispatched for
872 // rasterization but before AssignGPUMemory was called again. 928 // rasterization but before AssignGPUMemory was called again.
873 tiles_that_need_to_be_initialized_for_activation_.erase(tile); 929 tiles_that_need_to_be_initialized_for_activation_.erase(tile);
reveman 2013/07/04 00:46:11 we don't need this anymore. you can just set all_t
vmpstr 2013/07/08 17:28:30 Done.
874 } 930 }
875 } 931 }
876 932
877 void TileManager::DidTileTreeBinChange(Tile* tile, 933 void TileManager::DidTileTreeBinChange(Tile* tile,
878 TileManagerBin new_tree_bin, 934 TileManagerBin new_tree_bin,
879 WhichTree tree) { 935 WhichTree tree) {
880 ManagedTileState& mts = tile->managed_state(); 936 ManagedTileState& mts = tile->managed_state();
881 mts.tree_bin[tree] = new_tree_bin; 937 mts.tree_bin[tree] = new_tree_bin;
882 } 938 }
883 939
884 } // namespace cc 940 } // namespace cc
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698