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Side by Side Diff: tools/dom/idl/dart/dart.idl

Issue 18577002: Reapply expanding overloaded functions into separate functions. (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 7 years, 5 months ago
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1 // This file introduces / supplements and forces Dart declarations. 1 // This file introduces / supplements and forces Dart declarations.
2 2
3 [Supplemental, 3 [Supplemental,
4 Constructor] 4 Constructor]
5 interface AudioContext { 5 interface AudioContext {
6 // TODO(ager): Auto-generate this custom method when the info about retaining 6 // TODO(ager): Auto-generate this custom method when the info about retaining
7 // typed arrays is in the IDL. 7 // typed arrays is in the IDL.
8 [Custom] void decodeAudioData(ArrayBuffer audioData, AudioBufferCallback succe ssCallback, AudioBufferCallback errorCallback); 8 [Custom] void decodeAudioData(ArrayBuffer audioData, AudioBufferCallback succe ssCallback, AudioBufferCallback errorCallback);
9 }; 9 };
10 10
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146 [Suppressed, StrictTypeChecking, Custom] void getRenderbufferParameter(); 146 [Suppressed, StrictTypeChecking, Custom] void getRenderbufferParameter();
147 147
148 [Custom] any getShaderParameter(WebGLShader shader, unsigned long pname); 148 [Custom] any getShaderParameter(WebGLShader shader, unsigned long pname);
149 [Suppressed, StrictTypeChecking, Custom] void getShaderParameter(); 149 [Suppressed, StrictTypeChecking, Custom] void getShaderParameter();
150 150
151 // TBD 151 // TBD
152 // void glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, G Lint* range, GLint* precision); 152 // void glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, G Lint* range, GLint* precision);
153 153
154 [Custom] any getExtension(DOMString name); 154 [Custom] any getExtension(DOMString name);
155 [Suppressed, StrictTypeChecking, Custom] void getExtension(DOMString name); 155 [Suppressed, StrictTypeChecking, Custom] void getExtension(DOMString name);
156 [Custom] DOMString[] getSupportedExtensions();
157 [Suppressed, StrictTypeChecking, Custom] void getSupportedExtensions(); 156 [Suppressed, StrictTypeChecking, Custom] void getSupportedExtensions();
158 157
159 [Custom] any getTexParameter(unsigned long target, unsigned long pname); 158 [Custom] any getTexParameter(unsigned long target, unsigned long pname);
160 [Suppressed, StrictTypeChecking, Custom] void getTexParameter(); 159 [Suppressed, StrictTypeChecking, Custom] void getTexParameter();
161 160
162 [Custom] any getUniform(WebGLProgram program, WebGLUniformLocation location); 161 [Custom] any getUniform(WebGLProgram program, WebGLUniformLocation location);
163 [Suppressed, StrictTypeChecking, Custom] void getUniform(); 162 [Suppressed, StrictTypeChecking, Custom] void getUniform();
164 163
165 [Custom] any getVertexAttrib(unsigned long index, unsigned long pname); 164 [Custom] any getVertexAttrib(unsigned long index, unsigned long pname);
166 [Suppressed, StrictTypeChecking, Custom] void getVertexAttrib(); 165 [Suppressed, StrictTypeChecking, Custom] void getVertexAttrib();
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312 [Custom] void reload(); 311 [Custom] void reload();
313 312
314 // URI decomposition attributes 313 // URI decomposition attributes
315 [CustomSetter] attribute DOMString protocol; 314 [CustomSetter] attribute DOMString protocol;
316 [CustomSetter] attribute DOMString host; 315 [CustomSetter] attribute DOMString host;
317 [CustomSetter] attribute DOMString hostname; 316 [CustomSetter] attribute DOMString hostname;
318 [CustomSetter] attribute DOMString port; 317 [CustomSetter] attribute DOMString port;
319 [CustomSetter] attribute DOMString pathname; 318 [CustomSetter] attribute DOMString pathname;
320 [CustomSetter] attribute DOMString search; 319 [CustomSetter] attribute DOMString search;
321 [CustomSetter] attribute DOMString hash; 320 [CustomSetter] attribute DOMString hash;
322 }; 321 };
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