| Index: mash/wm/shadow.h
|
| diff --git a/mash/wm/shadow.h b/mash/wm/shadow.h
|
| index fc2450d7e6a2b5111bb16e0850b786f47c79af2f..9d3687bbd52200579fbfd54f72a7d8f9a317c7ef 100644
|
| --- a/mash/wm/shadow.h
|
| +++ b/mash/wm/shadow.h
|
| @@ -5,8 +5,9 @@
|
| #ifndef MASH_WM_SHADOW_H_
|
| #define MASH_WM_SHADOW_H_
|
|
|
| +#include <memory>
|
| +
|
| #include "base/macros.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| #include "components/mus/public/cpp/window_observer.h"
|
| #include "ui/compositor/layer_animation_observer.h"
|
| #include "ui/gfx/geometry/rect.h"
|
| @@ -83,10 +84,10 @@ class Shadow : public ui::ImplicitAnimationObserver,
|
|
|
| // The parent layer of the shadow layer. It serves as a container accessible
|
| // from the outside to control the visibility of the shadow.
|
| - scoped_ptr<ui::Layer> layer_;
|
| + std::unique_ptr<ui::Layer> layer_;
|
|
|
| // The actual shadow layer corresponding to a cc::NinePatchLayer.
|
| - scoped_ptr<ui::Layer> shadow_layer_;
|
| + std::unique_ptr<ui::Layer> shadow_layer_;
|
|
|
| // Size of the current shadow image.
|
| gfx::Size image_size_;
|
|
|